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Pillars of Eternity 2 Online Walkthrough by David Milward

INTRO & ABOUT | CHARACTERS | COMBAT AND RULES | ITEMS | SHIPS
Quests | Areas | Mega Bosses
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Areas: World Map | Deck of Many Things | Maje Island | Fort Deadlight | Neketaka | Kangati Islands | Karatapu Channel | Wakara Reef | Dunnage | Tehiwai Islands | Burning Shoals | West Wakara Reef | Sayuka | Hasongo | Crookspur | Rikihu's Maw | Magran's Teeth | Splintered Reef | Ukaizo
Expansions: Beast of Winter | Forgotten Sanctum | Seeker, Slayer, Survivor

Neketaka Island: Neketaka Island | Neketaka (City) | Pahowane | Pahowane Underground
Queen's Berth: Queen's Berth | The Wild Mare, Main Floor | The Wild Mare, Upper Floor | Vailian Trading Company Headquarters, Main Floor | Vailian Trading Company Headquarters, Upper Floor | Bardatto Estate | Bardatto Vault | Valera Estate
Periki's Overlook: Periki's Overlook | The Dark Cupboard | Luminous Bathhouse, Main Floor | Luminous Bathhouse, Upper Floor | Boiler Room | Arkemyr's Manor, Main Floor | Arkemyr's Manor, Upper Floor | Arkemyr's Bedroom | Arkemyr's Manor, Laboratories | Watershapers Guild | Guild Ruins
Serpent's Crown: Serpent's Crown | Takano's Estate | Kahanga Palace, Main Floor | Kahanga Palace, Upper Floor | Kahanga Palace, Rooftop
The Sacred Stair: The Sacred Stair | Temple of Gaun | The Hanging Sepulchers | Spire of the Soul Seers | Spire of the Soul Seers, Rooftop | Realm of the Beast of Winter
Brass Citadel: Brass Citadel | Imperial Command | Powderhouse
The Gullet: The Gullet | The Hole, Main Floor | The Hole, Upper Floor | Delver's Row | Undercroft
Old City: Old City Overlook | Old City Ruins | Old City

The Gullet

The Gullet

  1. This exit provides access to the map of Neketaka.

  2. You can give the beggar here money or a Food item from your stash to earn a little reputation with The Gullet.

    She can also indicate that Enoi is the man in the neighborhood to speak to.

  3. Here is a refuse pile. It's purpose is to stir Tekehu towards a social conscience about just how awful things are for the Roparu should he be in the party.

  4. Here are the Narrows. Clicking on it begins a scripted interaction whereby you can end at different destinations depending on what paths you take through the tunnels.

    Going Right, Forward, Forward, Right and Forward leads to a Neighborhood, in which various random encounters are possible.

    Going Right, Right and Left leads to the lair of Dereo the Lean. His guards will try to stop you at the door. Options include:

    • Killing them, which costs you reputation with the Delver's Row Criminals. But Dereo is still willing to speak with you.
    • If you gain at least one point of positive reputation with The Gullet, a messenger comes and informs you that Dereo would like to speak to you. You may then indicate that Dereo sent a message to you to have the guards let you through without a fight.
    • Showing them the Marked Suole pickpocketed from Overseer Hitenga at #14.
    • If you showed the Envoy's Badge to Ernezzo at #7 in Delver's Row, you can ask Ernezzo how to find Dereo. You can then indicate to the guards that Ernezzo sent you.

    You can offer Dereo the 600cp from #10 and earn Honest disposition as well as reputation with the Delver's Row Criminals. Dereo will also let you keep the 600cp.

    Dereo offers The Cornett's Call Quest.

    Another possible destination is Delver's Row. You can go Right, then Forward. You'll see a merchant stall. Discovering the pathway behind the stall without any prior assistance requires either Watcher-only checks of Streetwise 6 or Perception 18. You can avoid these checks if either Dereo, or Fyrma who's on the first floor of The Hole (nearby at #11), previously told you that the passage is behind the stall.

    Taking the passage will cause you to run into a few guards at the entrance to the Row. You have several options for getting past them:

    • Attack them. Doing so will result in a reputation loss with the Delver's Row Criminals.
    • Pay a toll of 50cp
    • Make a Bluff check of 3 to convince them that you already paid the toll to a scarred man
    • Make a Diplomacy check of 4
    • Drop Dereo's name either during or after completion of The Cornett's Call Quest.
    • Show them the Marked Suole pickpocketed from Overseer Hitenga at #14.

    Go Right and Forward three times in a row. You'll find a dead body. A Watcher-only Perception check of 14 will reveal that the body is that of Ulog, and discovery of the Dead Man's Note. The Note indicates that Ulog had a contact named Morena. The discovery is potentially relevant to both the Food for Thought and Goods and Services Quests.

  5. Biha will be in this house, but not until the All Aboard Task has been triggered.

  6. Here is the entrance to Enoi's Home. He offers the Food for Thought Quest.

  7. Here is Thelys' Home. It will have a few random items in its containers, but nothing else.

  8. Here is a Pet cat named Ickis.

  9. Here is Pitli's Sanctuary. She provides the Harsh Medicine Quest.

    She also has potential relevance to the Food for Thought Quest.

  10. Here is a hidden niche with 600cp. It will be easier to find once you've gotten a certain bit of information during the All Aboard Task. The money is potentially relevant to resolving the Task itself.

  11. Here is the entrance to the first floor of The Hole at #1.

  12. Here is the entrance to the second floor of The Hole at #4.

  13. Here is a Pet dog named Deus.

  14. Botaro lowered into Old CityArriving here will result in you witnessing Overseer Hitenga ordering that Botaro be lowered into the pit below despite Biha's protests. That triggers the All Aboard Task.

    Overseer Hitenga will remain here afterwards, and he remains relevant to the Task. He can provide permission to enter Old City Overlook through the lift at #15. A Survival check of 5, a History check of 3, or 200cp will suffice to convince him.

    Hitenga can also be pickpocketed for the Marked Suole. It is not needfed to complete the All Aboard Task, but it helps provide background information and also helps with a possible reputation increase.

  15. Here is the entrance to the Old City Overlook, but you will need permission from Overseer Hitenga at #14 first.

  16. The exit accesses the map of Neketaka, and opens up access to the Brass Citadel.



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