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Wizards of the Coast News Round-up

Posted on Jun 26, 2021 14:25 by Taluntain

[​IMG]» Episode 34 - The Naiad Knows (Nights of Eveningstar - 06/24/2021)
» Episode 33 - Reflections (Nights of Eveningstar - 06/23/2021)
» Dragon Talk: Violet Fermin & Mike Olson, How To DM with Connie Chang (Dragon Talk - 06/23/2021)
» Survey: Mages of Strixhaven (Unearthed Arcana 2021 - 06/23/2021)
» Dragon Talk: BONUS EPISODE - Dragon Talk LIVE 300th Episode Celebration (Dragon Talk - 06/16/2021)
» Dragon Talk: Aaron Reynolds, Insight Check with Trish Yochum (Dragon Talk - 06/15/2021)
» Estensione di Dungeons & Dragons (oltre la lingua inglese - 06/10/2021)
» Llevamos Dungeons & Dragons (más allá del idioma inglés - 06/10/2021)
» Développer Dungeons & Dragons (Au-delà de l'anglais - 06/10/2021)
» Die Erweiterung von Dungeons & Dragons (über die englische Sprache hinaus - 06/10/2021)
» Expanding Dungeons & Dragons (Beyond English Language - 06/10/2021)
» Dragon Talk: Jessica Lynn Parsons and Katie Michels, Random Character Generator (Dragon Talk - 06/09/2021)
» Mages of Strixhaven (Unearthed Arcana 2021 - 06/08/2021)
» Week of Legend Lore (June 7-11, 2021 - 06/07/2021)
» Episode 32 - Giggles and Goddesses (Nights of Eveningstar - 06/02/2021)
» Dragon Talk: Shane Salk and Dana Powers, Insight Check with Joshua Morris (Dragon Talk - 06/02/2021)

Note: You can purchase most of the books, manuals, accessories etc. mentioned in the news here via Amazon's online stores (US, CA, UK).

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Blood Bond - Into the Shroud - Roadmap 2021-2022

Posted on Jun 26, 2021 05:53 by RPGWatch

[​IMG]The 2021-2022 roadmap for Blood Bond - Into the Shroud.

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Additionally the game has recently been patched with more languages.

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Patch 5.1

Good evening all

A small patch to add additional localisations to the game for the non-English speaking fanbase. New languages added:

French, German, Spanish, Portuguese, Simplified Chinese.

Enjoy!

best regards

Kosala

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The Forgotten City - Developer Interview

Posted on Jun 25, 2021 23:42 by RPGWatch

[​IMG]The devs of The Forgotten City were interviewed by RPGWatch's Farflame.

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Interview and preview of FP story-driven game with RPG elements from ancient Rome (with English subtitles).

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King's Bounty II - Preview @RPGamer

Posted on Jun 25, 2021 23:42 by RPGWatch

[​IMG]RPGamer has a preview for King's Bounty II. GameWatcher also had a bit to say about the choices you make and how it affects the quests available.

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Between combat, the game plays much like other third-person open-world RPGs, complete with plenty of sidequests, areas to explore, and loot and resources to collect. The game map looks fairly large, and players have access to a horse for quicker travel between areas as well as a number of fast-travel points. Choice will play a large part in many of the game's quests, with players often given multiple ways to proceed, which will result in different outcomes and different opportunities in future. Though the main quest and its conclusion is largely the same, the game encourages multiple playthroughs not only through the choices in sidequests but how the different protagonists play. Some quests even have different potential solutions based on which protagonist is being played.

The area of the game's world that was shown is vibrant, with plenty of areas of interest and a good mixture of thriving plant life, medieval buildings, impressive marble, and more, with lots of hills and vistas overlooking mountains and lakes. The voice acting has a few stilted deliveries, though as many of the story and quest events were skipped it's difficult to fully judge how it will hold up across the game at this stage.

[...]

In a new hands-off press demo, developer 1C Entertainment highlighted one of King's Bounty 2's early starts, which sees the protagonist entering a conspirator's house to investigate an assassination attempt. After dealing with a pack of nasty undead, the protagonist ends up uncovering some helpful evidence.

At this point, the player can choose between handing it over to either the Assassin's Guild or the Captain of the City Guard. This choice changes "a lot of events in the game dramatically," according to 1C Entertainment CEO Nikolay Baryshnikov, making certain quest lines available while stopping you from accessing others during that playthrough.

[...]

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Vagrus: The Riven Realms - Patch 0.6.20.

Posted on Jun 25, 2021 23:42 by RPGWatch

[​IMG]Vagrus: The Riven Realms got a new patch:

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A New Build is OUT - Patch 0.6.20. - Codename: Target Acquired

This patch brings new features and a lot of changes to existing mechanics

Hey Folks,

it was amazing to see how our latest patch was received. So many great new reviews and quite a few previously negative ones flipped to positive. We appreciate you all immensely for your vote of confidence! Especially as apparently we left a huge bug in the game that made the late game easier, instead of the early game, as we originally intended. So that's getting fixed but what else comes in this new patch, you might ask? Let's dive in!

Crew Combat Appease Improvements

Appease is a feature that is still not used by many players, though it often holds the key to avoid major losses. With better Appease conversions, the option to offer items going forward, and the improved Auto Offer function, hopefully more players will benefit from this feature. Have we mentioned adding Beast Lures and Ahskulite Charms to distract beasts and Undead from your fleeing forces? Yep. Those. too, are now in the game.

[...]

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Neverwinter Nights: EE - Patch 8193.26

Posted on Jun 25, 2021 23:42 by RPGWatch

[​IMG]Patch 8193.26 for Neverwinter Nights: EE:

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Patch 8193.26 Arrives for Neverwinter Nights: Enhanced Edition!

Greetings, dear players and creators!

Patch 8193.26 for Neverwinter Nights: Enhanced Edition arrives today! The update includes dozens of features and fixes - plus adds two epic adventures to our trove of curated community content!

Check out full patch notes below!

Patch Highlights
  • New curated community content available! | Our new game launcher continues to grow! Two remarkable modules, Against the Cult of the Reptile God by Rich Barker, and Eye of the Beholder 1 & 2 by Rick Francis are now available to download with a single click!
  • Curated community content now playable in Multiplayer | The new curated content UI is now available when running multiplayer games
  • Polished fonts | Based on player feedback, we've spent some time improving font rendering!
  • Renderer | Many more performance and stability/compatibility improvements
New Curated Content Releases

We're proud to announce two new curated content adventures, released in full cooperation with their authors.

With the latest update, you can also play them in multiplayer- and Eye of the Beholder by Rick Francis was designed to do just that. So gather your friends, and play the thrilling remake of the classic 1991 release from Strategic Simulations, Inc.

Or perhaps you're in the mood to dive into early tabletop AD&D nostalgia? Against the Cult of the Reptile God, by Rich Barker adapts the novice-series module into a smart, single-player dungeon crawl!

[...]

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Scarlet Nexus - Released

Posted on Jun 25, 2021 23:42 by RPGWatch

[​IMG]The Action RPG Scarlet Nexus has been released:

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SCARLET NEXUS - Launch Trailer


Unleash the Power of the Mind. In a far distant future, a psionic hormone was discovered in the human brain, granting people extra-sensory powers and changing the world as we know it.

Just as humanity was entering this new era, deranged mutants known as Others began to descend from the sky with a thirst for human brains. Highly resistant to conventional attack methods, extreme measures needed to be taken to battle the overwhelming threat and preserve humanity.

Featuring a dual story, begin your adventure with either Yuito Sumeragi, an energetic recruit from a prestigious political family or Kasane Randall, the mysterious scout whose power and skill has gained great notoriety among the OSF.

As their different experiences interweave with each other, it is only then that you will reveal the full story and unlock all the mysteries of a Brain Punk future caught between technology and psychic abilities in SCARLET NEXUS.


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Black Geyser - Early Access Soon

Posted on Jun 25, 2021 05:22 by RPGWatch

[​IMG]Black Geyser: Couriers of Darkness will be going to Steam Early Access at an unspecified date.

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Why Early Access?

"Black Geyser is a vast and complex roleplaying game in development by a small indie team, the game is designed to immerse the player in a medieval fantasy world infested by greed. Designing the world takes time, but we also want to open the world to players to gain valuable feedback on what systems do and don't work."

Approximately how long will this game be in Early Access?

"We aim to release the full version of Black Geyser in Q1 2022. The exact release date may change depending on the feedback we receive from players."

How is the full version planned to differ from the Early Access version?

"The final version of Black Geyser will include the full playable story of the game, alongside additional quests and companions to access. We hope to add more story content and polish to the game and expand on some of the already existing game systems, such as crafting and skills. We are aiming to have these items broken down into two phases:

EA Phase 2:
- Northern areas
- Backer rewards: custom spells, random encounters, items, plants
- Temple system
- Optimizations and performance enhancements
- Chapter 3 of main quest

EA Phase 3 (Full Game Launch):
- Stronghold System
- Desert Areas
- Improved item mechanics
- Full greed system
- Pets
- Optimizations and performance enhancements
- Deeper roleplay options in quests
- New item types
- Improvements to character models
- Visual improvements
- Chapter 4 (final chapter) of main quest"

What is the current state of the Early Access version?

"The scope of Black Geyser has increased since we first went to Kickstarter. Based on fan feedback, it has gotten bigger and bolder, with a larger world and more features. The early access version will be a fully playable roleplaying game with most in-game areas and some of the main plot. The first three chapters of the game will be playable on early access launch, with two more still in the making. Most in-game systems such as combat, skills, spells and crafting are finished and in the balancing and polishing stage."

Will the game be priced differently during and after Early Access?

"We are planning to offer the game at a lower price while in Early Access."

How are you planning on involving the Community in your development process?

"We are looking forward to receiving feedback from our players on our Steam Forums and reviews, as well as on our Discord server. We will be implementing changes to content and balancing based on the feedback from the community in an effort to make the best experience possible for our players. We believe that player feedback is critical to the success of the game and we plan to fully integrate suggestions and fixes based on what you tell us!"

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Ultima Underworld 1 and 2 - Being Removed from GOG

Posted on Jun 25, 2021 05:22 by RPGWatch

[​IMG]Ultima Underworld 1&2 as well as Syndicate Plus and Syndicate Wars are being removed from GOG by EA. They will be still be available until June 28th.

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We'd like to inform you that, on publisher's request, Ultima Underworld 1+2, Syndicate Plus and Syndicate Wars will be delisted from our catalog on Monday, June 28th, 1 PM UTC.

For everyone who purchased the titles prior to delisting, they will remain in their GOG library.

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Wolcen: Lords of Mayhem - Three Content Updates Coming

Posted on Jun 24, 2021 23:22 by RPGWatch

[​IMG]Wolcen: Lords of Mayhem will receive three further content updates this year according to the June update.

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Development Update - June 2021

Hello everyone,

Today we want to give you more information on the timeline we are currently aiming for, and whilst we will always keep you up to date with our progress please bear in mind that it might be subject to change if we think a feature needs more development time.

Bloodstorm Part II (Content Patch 2) was released on May 18th and brought:
  • New monsters,
  • New environments,
  • Loot Filter improvements,
  • Animation improvements for almost every skill in the game,
  • The Sarisel and Tributary items marked in the stash/inventory,
  • Quality of Life improvements.
Early/Mid July: Content Patch 3

This content patch will bring:
  • Summons Revamp,
  • New environments,
  • New skills' damage type variations,
  • New Cosmetic Armor,
  • Quality of Life improvements.
The changes to the summons that we are implementing are massive - they will include:
  • Complete cosmetic revamp - Models, animations, and VFX entirely redone,
  • Skill mechanics redesigned - Improved behavior and control,
  • Having them respawn automatically,
  • Seeing their damage in their tooltips and on-screen
  • Power scaling with your character, equipment, and Gate of Fates nodes.
September/October: Content Patch 4

This content patch will bring:
  • New end-game activities and rewards system,
  • New monsters,
  • New environments,
  • New skills damage type variations,
  • New Cosmetic Armor
Our goal is to add new mission types and better rewards mechanics for our end-game system, we will give you more details on these in future Development Updates.

November/December: Content Patch 5
  • New environments,
  • New monsters,
  • Controller Support,
We have a dedicated team working on Controller Support and are making sure the feature is ergonomic and player-friendly. We're aiming for a release in November/December, although, as previously stated, this might be subject to changes based on how well we progress on its development.

Crafting: We initially planned on implementing a few changes to the User Interface and crafting items description, as well as changing the Abyssal Tear item's behavior. However, the Crafting system as it currently is needs more than a few tweaks, thus, we will take more time to work on this feature, and will let you know about the changes we are planning in an upcoming Development Update.

Bug fixing: We will continue to work on bug fixing, as we have always done. Improving the core of the game is still a priority in our workflow. We will add bug fixing patches in between content patches whenever possible, as well as bug fixes within Content Patches like it was the case for Bloodstorm Part II.

Quality of Life improvements:

We will keep browsing through all the suggestions you send us daily, identify which ones are the most upvoted/asked for, and try to select some of them to be added to each content patch

We will tell you more about the features previously announced here in our future Monthly Development Updates.

Thank you very much for your support.

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Greedfall - Gold Edition and DLC Available June 30th

Posted on Jun 24, 2021 23:22 by RPGWatch

[​IMG]Focus Home Interactive is now listing Greedfall Gold Edition and an upcoming DLC on their website. The DLC and Gold Edition is due to release June 30th.

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Gold Edition

Get the full RPG experience with GreedFall's Gold Edition, including the base game & expansion. Explore uncharted lands filled with magic, secrets and creatures. With diplomacy, deception and force, influence a living world to shape your story.
  • Engage in a core RPG experience - achieve quests and complete objectives in a multitude of different ways: combat, diplomacy, deception, or stealth.
  • Complete freedom in character progression - play as a male or female, customize your appearance, and freely choose your abilities, spells and skills.
  • Delve into a mysterious world of magic - begin a grand journey and uncover ancient secrets protected by supernatural beings
The De Vespe Conspiracy *

Explore a new region on Teer Fradee, facing unfamiliar foes as you navigate a web of intrigue and unravel the de Vespe conspiracy. This expansion brings new enemies and gear with a twisting narrative that expands on GreedFall's acclaimed story.
  • Experience an engrossing new adventure to unravel a conspiracy
  • Explore the new Aidág ol creidaw region - also known as "The Flaming Blood"
  • Find and craft new weapons and costumes
  • Fight new beasts and human enemy types
* Requires the base game to run

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Legend of Mana - Released

Posted on Jun 24, 2021 23:22 by RPGWatch

[​IMG]The Legend of Mana remaster has been released:

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Legend of Mana is available now!

Experience the magic of a beloved classic, remastered for the first time.

The Legend of Mana HD Remaster is available now!


All the magic of the original classic Legend of Mana, with remastered graphics and new features.

Use the unique "Land Creation" system to build your own World Map, and restore glory to the world of Fa'Diel.

Featuring a colorful cast of characters, exciting real-time combat, and the option to alternate between the original or new rearranged music.

The game also includes "Ring Ring Land", a mini game never before released in the West!

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The Legend of Heroes: Trails from Zero - Announced for...

Posted on Jun 24, 2021 23:22 by RPGWatch

[​IMG]The J-RPG The Legend of Heroes: Trails from Zero from 2010 gets a western PC release in 2022. The other part of the Crossbell arc Trails to Azure and the new Trails into Reverie (Hajimari no Kiseki) will follow in 2022/2023:

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The Legend of Heroes: Trails from Zero (Zero no Kiseki)

Lloyd Bannings returns to his hometown to follow his late brother's footsteps and join the Crossbell Police Department. However, he finds himself assigned to a ragtag new division called the Special Support Section, which performs odd jobs and helps people in need. But he and his new teammates slowly discover that their vibrant city hides a dark criminal underbelly...as well as a few terrible secrets.

Experience Crossbell in this exciting chapter from the renowned The Legend of Heroes series! The site of an ongoing territorial struggle between the Erebonian Empire and the Republic of Calvard, Crossbell has developed into a prosperous city-state and one of the continent's leading economic centers.

After three years away from his hometown, Lloyd Bannings returns in order to follow his late brother's footsteps and join the Crossbell Police Department. However, when he arrives, he finds he's been assigned to the Special Support Section, a new division that handles odd jobs and minor requests. He meets his new teammates, which include Elie MacDowell, the granddaughter of the city's mayor; Randy Orlando, a womanizing ex-soldier; and Tio Plato, a young tech genius.

Though their department is mocked by the media and looked down on by the rest of the CPD, Lloyd and his friends continue to fight to make their city a better place. As they do, however, they slowly come face-to-face with the criminal corruption gripping their city. Little do they know just how deep the shadows of Crossbell City go...

Key Features
Welcome to Crossbell: The beginning of an exciting story arc in the Trails universe is about to begin in this iconic city-state! Experience a rich and refreshing game world that is teeming with secrets and adventures.

Polished Tactics: Strategic combat has been refined, resulting in rich, satisfying tactical gameplay. Harness powerful skills and teamwork to overcome your adversaries!

Your City, Your Story: Features such as High-speed and Skip mode allow you to cater your gameplay experience to your preferences and enjoy battles quickly to focus on the surrounding story and events.

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Griftlands - Review

Posted on Jun 23, 2021 23:02 by RPGWatch

[​IMG]3scapePod reviewed the deck-building RPG Griftlands:

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Deep Dive: Griftlands - An in depth review, story theory and tips, based on a full playthrough



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