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Cheat Table for vanilla ToEE

Posted on Nov 20, 2024 00:24 by gibberishh

gibberishh submitted a new resource:

Cheat Table for vanilla ToEE - Stats and feats editor for ToEE at character creation

This is a combination of existing trainers available here that let you create super-powered characters and edit feats before adding PCs into a party.
I ended up making this because I've found the others to be a bit buggy. Ferros' character editor 0.8 doesn't have all the feats so you can't edit rangers at all (their favored enemy feats are missing and get stripped from the modified character). 0.7 has those feats but doesn't seem to be as stable. The other trainers also seem to have some...
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Rip and Tear Until It Is Done

Posted on Nov 20, 2024 00:24 by Keneth

Keneth submitted a new resource:

Rip and Tear Until It Is Done - A Pathfinder: Wrath of the Righteous Review

Oh boy, here we go again. It's been almost four years since my review of Pathfinder: Kingmaker and, with the last DLC for Wrath of the Righteous finally out, I decided to go for it. Now, Wrath of the Righteous was a fun adventure path when it was released back in 2013. It was the first to use the then-fresh-off-the-press mythic rules and, as such, it was horribly...
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In a Galaxy Far, Far Away...

Posted on Jul 28, 2024 16:07 by Keneth

Keneth submitted a new resource:

In a Galaxy Far, Far Away... - A Mass Effect: Andromeda Review

Every few years or so, I get the urge to play some Mass Effect again. The game series has had a big impact on me, the kind I didn't really think was possible at the time, as sci-fi RPGs didn't excite me at all (yes, that includes the Fallout series as well). The only reason I even decided to try the first Mass Effect is because BioWare made KotOR a few years prior and I trusted them to make something on par with it (how the mighty have fallen...).

Mass Effect tickled my fancy for sci-fi...
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Sing Us a Song

Posted on Jun 20, 2024 22:36 by Keneth

Keneth submitted a new resource:

Sing Us a Song - A Bard's Tale IV Review

Bard's Tale IV: Barrows Deep is another in a series of attempts to bring back oldschool games with a modernized take via Kickstarter. It received a lot of excitement during its Kickstarter campaign but ended up with a lukewarm reception upon release. In part, this was due to the unpolished state in which it was originally released, despite the development taking over 3 years. It received a Director's Cut about a year later, which fixed many of its technical issues, but the game unfortunately...
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Pillars of Eternity 2: Video-Based Walkthrough

Posted on Feb 16, 2024 07:02 by Beren

Beren submitted a new resource:

Pillars of Eternity 2: Video-Based Walkthrough - A more subjective walkthrough of Pillars of Eternity 2 based on Youtube gameplay videos.

A more subjective walkthrough of Pillars of Eternity 2 that provides commentary based on Youtube gameplay videos. It includes both a good and evil playthrough of the game. It also includes advice on myriad facets of the game, including combat strategies, ship building and combat, and character builds.
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Gothic 3: Forsaken Gods 2.01 Patch

Posted on Nov 26, 2023 21:49 by Felipe

Felipe submitted a new resource:

Gothic 3: Forsaken Gods 2.01 Patch - The Official Patch for Gothic 3: Forsaken Gods

- Timing issue on multicore processors fixed (can be switched on or off by Timer.ThreadSafe in ge3.ini).
- Fixed error in the “forced subtitles” feature.
- Removed last remains of revolution logic.
+ Improved shadow quality (shader 3.0 only).
+ Screen noise improved.
+ Improved Bloom/HDR.
- Depth of field / soft particle issue in combination with watersurface.
+ FXAA implemented for Shader 3.0, edge smoothing removed.
+ It’s easier to solve the quest “Bring the troops to Gotha” now.
+ Theo...
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Gothic 3 Community Patch - Supplemental Update Pack

Posted on Nov 26, 2023 21:49 by Felipe

Felipe submitted a new resource:

Gothic 3 Community Patch - Supplemental Update Pack - An Update Pack for Gothic 3 Patch 1.75.14

Description:

An unofficial Update Pack for Gothic 3 Enhanced Edition v1.75 (a.k.a. Update Pack) is an attempt to fix various errors remaining after the release of the last official patch for Gothic 3 v1.75, as well as make some improvements for the players and innovations for modders.

For example, the Update Pack added the ability to block the attacks of various animals, expanded quick loot feature, improved alternative camera, hero and NPCs can say more SVM phrases, etc. For those...
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DDraw Compatibility Tool - DLL File by Narzoul

Posted on Nov 26, 2023 21:49 by Felipe

Felipe submitted a new resource:

DDraw Compatibility Tool - DLL File by Narzoul - A Ddraw Dll File that Helps to Run Old Games on Newer Windows Operational Systems

Introduction

DDrawCompat is a DLL wrapper aimed at fixing compatibility and performance issues for games based on DirectDraw and Direct3D 1-7. Partially supports GDI as well. There is no API conversion involved, most of the rendering is still done by the native DirectDraw/Direct3D 1-7 and GDI libraries.
Requirements

Windows Vista, 7, 8, 10 or 11

Additional requirements for Windows Vista and 7 only:

WDDM-compatible graphics driver - the legacy XPDM drivers are no longer supported (since...
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Union - A Mod for Gothic 1/2

Posted on Nov 26, 2023 21:49 by Felipe

Felipe submitted a new resource:

Union - Fixes Most of the Engine's Bugs, Improves Performance and Compatibility for Gothic 1/2

System Requirements:

* Official game Gothic 1, Gothic 2 or Gothic 2 Night of The Raven
* Windows XP Sp3 or higher
* Visual C++ 2008, 2010
* DirectX7, DirectX8
* NET Framework 4.0
* Administrator rights

Installation:

1. You should make sure that the game has all the latest patches. To do this, you can use the installation package PlayerKit + Patch. It contains:

Gothic.exe - an officially published executable file available for
download. This file will be installed if a...
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Gothic 4 Mini Patch

Posted on Nov 26, 2023 21:49 by Felipe

Felipe submitted a new resource:

Gothic 4 Mini Patch - A Patch for Gothic 4 that Adds Many Fixes that Improve the Performance of the Game

Detailed Changelog:

FIXED: Interruption of interactions with sword strikes
FIXED: Acknowledgements playback after loading a save game
FIXED: Jump interrupted by FMV character freeze
FIXED: Cool down in the inventory screen
FIXED: Reduced ocean clipping problem for Stereoscopic 3D
FIXED: Arrows stick on already disintegrated Demon
FIXED: Stamina consumption while sprinting with equipped spells added
FIXED: SLI issues & optimizations
FIXED: Crash on vista machines when starting the game on...
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Restored Rhynn Lanthorn Quest

Posted on Nov 26, 2023 21:49 by Felipe

Felipe submitted a new resource:

Restored Rhynn Lanthorn Quest - This Restores the Original Extended Quest for the Rhynn Lanthorn in Baldur's Gate 2

The beta version of Baldur's Gate II contained a mechanic to expand Chapter 6 (the one where you are looking for the Rhynn Lanthorn). As well as the Lanthorn itself, the thief would have stolen several lenses and hidden them in areas around the game. The player would be given clues to where the lenses were, and would have to retrieve them before the Lanthorn could be used to enter Chapter 7. The lenses were actually placed in several of the stronghold quests that the player can explore in...
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Gothic 3 Parallel Universe Patch

Posted on Nov 26, 2023 21:49 by Felipe

Felipe submitted a new resource:

Gothic 3 Parallel Universe Patch - An Unofficial Patch for Gothic 3

Dramatically reduces loading times and nullifies stuttering, crushes some engine related bugs, and enables extensive debugger and crash logger for improved bug fixing and reporting. DISCLAIMER: this thing is only going to get better.

Found on WorldOfPlayers.de forum. Developed by George.

Visit it for...
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Gothic 1 User Interface Replacer

Posted on Nov 26, 2023 21:48 by Felipe

Felipe submitted a new resource:

Gothic 1 User Interface Replacer - This Mod Replaces the Original Interface to Handmade HD Version

English (google translate):

Replace original interface:

- HP/MP bars
- Loading screens
- Base map and some else
- Quest-Log/Stats background

Problems:

Some windows "stretch" a little, but in general it is not critical.
There are small inaccuracies on the map regarding the location of the Player. It was created from the author's map Lyncz (not in-game).

Installation:

Unpack .vdf file into * game folder * \...
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Gothic 1 Weapons Rebuilt

Posted on Nov 26, 2023 21:48 by Felipe

Felipe submitted a new resource:

Gothic 1 Weapons Rebuilt - Replaces the Original Weapon Models of Gothic 1 with New Created Models and Unique Textures

This mod Replaces original weapon models of Gothic 1 with new created models and unique textures. There is also a version for Gothic 2, replacing the same models that are reused from the firt part.

This works as a patch and can be installed at any time and used with older saves, it should also be compatible to most other mods that use original weapons from Gothic 1. Works for all language versions of Gothic and Gothic 2.

Current release replaces 72% (59 out of 82) of the original weapons...
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