Dramatically reduces loading times and nullifies stuttering, crushes some engine related bugs, and enables extensive debugger and crash logger for improved bug fixing and reporting. DISCLAIMER: this thing is only going to get better.
- Timing issue on multicore processors fixed (can be switched on or off by Timer.ThreadSafe in ge3.ini).
- Fixed error in the “forced subtitles” feature.
- Removed last remains of revolution logic.
+ Improved shadow quality (shader 3.0 only).
+ Screen noise improved.
+ Improved Bloom/HDR.
- Depth of field / soft particle issue in combination with watersurface.
+ FXAA implemented for Shader 3.0, edge smoothing removed.
+ It’s easier to solve the quest “Bring the troops to Gotha” now.
An unofficial Update Pack for Gothic 3 Enhanced Edition v1.75 (a.k.a. Update Pack) is an attempt to fix various errors remaining after the release of the last official patch for Gothic 3 v1.75, as well as make some improvements for the players and innovations for modders.
For example, the Update Pack added the ability to block the attacks of various animals, expanded quick loot feature, improved alternative camera, hero and NPCs can say more SVM phrases, etc. For those...
Gothic 4 Mini Patch - A Patch for Gothic 4 that Adds Many Fixes that Improve the Performance of the Game
FIXED: Interruption of interactions with sword strikes
FIXED: Acknowledgements playback after loading a save game
FIXED: Jump interrupted by FMV character freeze
FIXED: Cool down in the inventory screen
FIXED: Reduced ocean clipping problem for Stereoscopic 3D
FIXED: Arrows stick on already disintegrated Demon
FIXED: Stamina consumption while sprinting with equipped spells added
FIXED: SLI issues & optimizations
FIXED: Crash on vista machines when starting the game on...
DDrawCompat is a DLL wrapper aimed at fixing compatibility and performance issues for games based on DirectDraw and Direct3D 1-7. Partially supports GDI as well. There is no API conversion involved, most of the rendering is still done by the native DirectDraw/Direct3D 1-7 and GDI libraries.
Windows Vista, 7, 8, 10 or 11
Additional requirements for Windows Vista and 7 only:
WDDM-compatible graphics driver - the legacy XPDM drivers are no longer supported (since...
The beta version of Baldur's Gate II contained a mechanic to expand Chapter 6 (the one where you are looking for the Rhynn Lanthorn). As well as the Lanthorn itself, the thief would have stolen several lenses and hidden them in areas around the game. The player would be given clues to where the lenses were, and would have to retrieve them before the Lanthorn could be used to enter Chapter 7. The lenses were actually placed in several of the stronghold quests that the player can explore in...
WARNING: THIS PATCH CHANGES SOME GAMEPLAY ELEMENTS, KNOW THAT BEFORE INSTALLING IT.
An immense unofficial upgrade for the classic RPG, staying mostly faithful and lore friendly to the game's source content, while fixing bugs and enhancing the gameplay.
WARNING! No compatibility with saves made on *any* previous version! ||||| The mod's finalized version of 2.6.7, with updated animations, items, meshes, NPCs, objects, SFXs, textures, and loads of bugfixes, plus many other...
This tool is intended to set IMAGE_FILE_LARGE_ADDRESS_AWARE bit in the header of 32-bit Microsoft Portable Executables (PE32s).
It automatically corrects the header checksum of changed files.
To avoid any unsafe modifications, some files will be disabled:
"in use" - guess what, the file is currently in use (loaded)
"read only" - guess what, the file is read only (access denied)
"signed" - the PE header contains an offset to a certificate
"wintrust" - the file hash was found in a...
The Remaster of Gothic II: Gold Edition is the most graphically complex version of the game to date while maintaining its originality in terms of story, look and gameplay. All areas and locations were basically retained as in the original.
All textures\effects reworked (prototype version for render test)
Memory utilising fixed
MSAA 4 - 8 support
Fully restored for any hardware EAX2 + HRTF (NOT SP 1.8 MSS\EAX)
Render (NOT GOTHIC DX11)
4k+ resolution support (no UI issue)...
- HP/MP bars
- Loading screens
- Base map and some else
- Quest-Log/Stats background
Some windows "stretch" a little, but in general it is not critical.
There are small inaccuracies on the map regarding the location of the Player. It was created from the author's map Lyncz (not in-game).
This mod Replaces original weapon models of Gothic 1 with new created models and unique textures. There is also a version for Gothic 2, replacing the same models that are reused from the firt part.
This works as a patch and can be installed at any time and used with older saves, it should also be compatible to most other mods that use original weapons from Gothic 1. Works for all language versions of Gothic and Gothic 2.
Current release replaces 72% (59 out of 82) of the original weapons...
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