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G3: IWDification Release Candidate 1 Now Available

Posted on Jul 26, 2021 00:22 by Ancalagon

Release Candidate 1 for IWDification has been released! IWDification is a mod to bring some of the elements of Icewind Dale into the Baldur's Gate series of games. A lot of this project is based upon the work of the discontinued IWD-in-BG2 conversion project, which later formed the backbone of IWDEE.

This new version has five new components (three IWD Class Updates for Druid, Paladin, and Thieves respectively; Expanded Polymorph Self Options; and Expanded Portrait Icons), and the imported IWD spells and bard songs have been pulled from the latest IWDEE 2.6 patch. This version is designated as a Release Candidate (as opposed to the previous betas) as the mod is more or less feature-complete and now just needs some real-world testing.



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SHS: Saradas Magic for BG2 updated to v2.0.0

Posted on Jul 23, 2021 23:52 by Ancalagon

Spellhold Studios


Saradas Magic for BG2 has been updated to v2.0.0 and is now available with macOS and Linux support.

This mod introduces a new NPC, Saradas the archmage, who interacts in various ways with the Bhaalspawn's group. In Shadows of Amn, he is a non-playable NPC that offers many services to the Bhaalspawn's group. You can find him in the temple of Lathander, in the Temple District of Athkatla. In addition to having several exclusive dialogues that take place as the plot takes shape, his store is worth the visit.

In addition, Saradas is an artifacts collector. If you find any ancient artifact, you can bring it to him, and he will enchant it for you, granting magic properties to the item.

In Throne of Bhaal Saradas is finally a recruitable NPC! You can summon him through the Fate Spirit in your pocket plane. He is a human Priest of Lathander dual-classed to Mage.

Version 2.0.0 offers a backward native classic BG2:ToB compatibility, is EET compatible, and includes many fixes.



Read the Readme
Visit the Mod Forum
SHS Download Center
SHS official GitHub alternate download center



Change log:

  • Added saradas_magic_2.ini metadata file (including dynamic install order syntax and global `LABELS`) to support AL|EN's "Project Infinity".
  • Replaced `AUTHOR` keyword with `SUPPORT`.
  • Added `VERSION` and `README` keywords.
  • Added `REQUIRE_PREDICATE` process to avoid installing the mod in inaccurate games.
  • Externalized tp2 code into main_component.tpa library for more comfortable readability and maintenance.
  • Commented code as much as possible.
  • Added a brand new optional sub-component to set an alternate appearance for Saradas (as a mage, not a monk).
  • Added native EET compatibility (thanks Austin!):
    • Added native WeiDU's built-in HANDLE_CHARSETS function to convert string entries for EE games.
    • Added chapters continuity for EET games.
    • Added EET_NPC_TRANSITION function.
    • Provided accurate sized NPC portraits for EE games
  • Added backward native classic BG2:ToB compatibility (thanks Austin and Gwendolyne!):
    • Restored items usability restriction flags in description for classic games and automatically removed them for EE games with GW_UPDATE_ITEM_DESCRIPTION_TO_EE WeiDU function.
    • Fixed Face() and LeaveAreaLUA actions using dir.ids in EE games, and crashing classical games.
    • Solved the wrong WIZARD_IMPROVED_ALACRITY entry in classic spell.ids (misspelled WIZARD_IMPROVED_ALUCRITY) that was crashing installation in a way that does not break other mods compatibility.
    • Solved the missing DRAGON_DISCIPLE entry in classic kit.ids that was crashing installation in a way that does not break other mods compatibility (in case they restore this kit).
    • Provided NPC portraits for original games.
  • Updated many items:
    • Fixed items descriptions.
    • Fixed items classes and kits restriction flags, and appended tooltip.2da whenever relevant.
    • Added EE and ToBEx Toggle critical hit aversion item flag (BIT25) whenever relevant.
    • Added 1PP compatibility to harmonize colors items with EE games and classic 1PP modded games.
  • Proofread English strrefs (Gwendolyne).
  • Renamed "english.tra" file to "setup.tra" for consistency.
  • Fully TRAified the mod (some lines were not traified in tp2 file).
  • Added a brand new "saradas_magic_2-readme-english.html" file, with videos.
  • Lower cased files.
  • Reorganized mod architecture tree: created folders to sort files according to their types.
  • Included Linux and mac OS versions in the same package (thanks AL|EN's Infinity Auto Packager tool!).
  • Added archive libiconv-1.9.2-1-src.7z with iconv licence info.
  • Updated WeiDU installer to v247.
  • Uploaded mod to official Spellhold Studios GitHub mirror account.


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Multiplayer Tweaks version 2 released

Posted on Jul 23, 2021 11:52 by Ancalagon

Multiplayer Tweaks by Lauriel

This mod is to put forth fixes for multiplayer sessions.

Components:

  • Take it outside (not for IWD2) - mobs may follow the party through doors
  • NEW pause game when NPCs turn hostile during dialogues

The mod has been tested in EET, but should be compatible with all IE games

v2 added Designated statements to the TP2 file and the new Pause Game component

Download: mptweaks latest version

Forum: G3 Forum Thread

Readme

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SHS: Minsc Friendship updated to v1.3 with Spanish...

Posted on Jul 20, 2021 23:32 by Ancalagon

Spellhold Studios


Minsc Friendship has been updated to v1.3.

One of the things many find sorely lacking in the Bioware NPCs are the more complex relationships presented by modern NPC mods--especially in regards to "*friendships*", the relationships NPCs have with the PC when not romancing them.

This mod adds a series of dialogues with Minsc.


Version 1.3 comes with a Spanish translation by Magis365 and minor improvements.



Read the Readme
Visit the Mod Forum
SHS Download Center
SHS official GitHub alternate download center



Change log:

  • Added dynamic install order syntax and global `LABELS` to support AL|EN's "Project Infinity".
  • Added Spanish translation (thanks Magis365).
  • Reformatted readme file and moved it into new "readme" folder.
  • Added archive libiconv-1.9.2-1-src.7z with iconv licence info.
  • Updated WeiDU installer to v247.


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SHS: IEP Extended Banter uptaded to v5.8 with Spanish...

Posted on Jul 19, 2021 11:12 by Ancalagon

Spellhold Studios


IEP Extended Banters has been updated to v5.8.

The goal of this mod is to ensure that each Bioware NPC gets their fair share of banters with each other. We also intend to expand on friendships and relationships between the various NPCs; the friendship between Mazzy and Aerie, for example, or the peculiar relationship between Jaheira and Viconia. Currently, the mod includes banters mainly for Shadows of Amn, with two for ToB (between Minsc and Aerie).


Version 5.8 comes with a Spanish translation by Magis365 and minor improvements.



Read the Readme
Visit the Mod Forum
SHS Download Center
SHS official GitHub alternate download center



Change log:

  • Added dynamic install order syntax and global `LABELS` to support AL|EN's "Project Infinity".
  • Added Spanish translation (thanks Magis365).
  • Updated French and German WeiDU prompts.
  • Added archive libiconv-1.9.2-1-src.7z with iconv licence info.


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SHS: Skip Chateau Irenicus updates to v3.2 with improved...

Posted on Jul 16, 2021 22:43 by Ancalagon

Spellhold Studios

Skip Chateau Irenicus

This is a mod for classic BG2, BG2:EE and EET that allows you skip all the boring details of Chateau Irenicus without losing potential equipment and items.

Version 3.2 adds previously missing support for BGT and provides an option to improve the opening cutscene in Chateau Irenicus by making it more believable.

You can grab the latest release from the download links below.

Links:



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G3: Yoshimo's Remorse v3.0 Released

Posted on Jul 15, 2021 22:22 by Ancalagon

Was the event at the Asylum truly the ending to Yoshimo's adventures with the Bhaalspawn? Is there simply no way to redeem himself?

Yoshimo's Remorse is a mod for BG2:ToB that makes Yoshimo a playable character in Throne of Bhaal. However, he is not what you expect him to be... Prepare yourself for new adventures and talks with the infamous bounty hunter, a tormented soul that was left with nothing but regrets. Listen to him as this may be his last chance to find peace.

v3.0 fixes a number of issues from the previous release.



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G3: BG1NPC updates to v27!

Posted on Jul 14, 2021 22:12 by Ancalagon

BG1NPC updates to v27 with bugfixes. Thank you to Coland (Italian) and Arkie (Russian) for updating the language versions to the v27 changes!

Version 27 also comes with a new component by @Angel !

Thank you very much to Angel for providing this component. Now the legacy spear quest reward for Kivan makes more sense if Kivan can have weapon pips in spears instead of halberd in BG:EE!


Changelog v27:

  • New component: "Kivan's Proficiency Tweak", by Angel
  • Kivan should count Gerde's ankheg kills correctly.
  • Kivan should not reference Prism in Mutamin's garden if he didn't meet Prism.
  • Ajantis should not ask Shoal to revive the companion if they didn't die.
  • Faldorn should correctly banter with Kagain.
  • Halbazzer's dialogue for upgrading the armor should not block his dialogue.
  • "Read Gorion's letter" will also trigger in Candlekeep Catacombs.
  • "KnowBhaal" variable will only set after letter was read aloud if Gorion's letter is in party's inventory.
  • Journal entry for Garrick's quest should close properly for all language versions.
  • EET: Tana'ri should be copied to override.
  • Compatibility with Shades of the Sword Coast: Bentley will only react to Eldoth if he can see him.
  • revised Ajantis' shield colors and BAMs from Sir Kill.
  • corrected entry for "Beregost_House08_L2" in cmpvars.tpa.
  • Russian version now uses setup.tra out of English language folder.
  • added check to forbid installation after EET_End.
  • Updated bg1npc.ini with regard to install order syntax.
  • Typo corrections.


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G3: Coran's BG Extended Friendship Talks update to v5.1...

Posted on Jul 14, 2021 10:12 by Ancalagon

This mod expands Coran's Friendship talk sequence, adding up to eighteen (18) new banters with the protagonist (and one potential comment by Garrick) for a player character who is not in an active romance with him. If you have The BG1 NPC Project installed, they begin playing after the last regular friendship talk. If the player started and interrupted Coran's The BG1 NPC Project romance, the friendship sequence should initiate after that. If you do not have The BG1 NPC Project installed, they become available immediately.

Version 5.1

  • use UTF8 variant of HANDLE_CHARSETS function
  • replace multi-line comments with single-line comments
  • update metadata
  • update dynamic install order
  • update readme
  • Packaging: Added support for .iemod packages via Infinity Auto Packager

Download:

Zip package - https://lynxlynx.info/ie/modhub.php?Gibberlings3/CoranBGFriend&pkg=zip

IEMod package - https://lynxlynx.info/ie/modhub.php?Gibberlings3/CoranBGFriend&pkg=iemod

Mod's Homepage

Discussion Thread at G3

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G3: Version 12 of G3 Anniversary Released

Posted on Jul 13, 2021 22:12 by Ancalagon

The G3 Anniversary mod was created by the resident modders on the site's first anniversary as a way to thank our wonderful community. It features one long (and admittedly somewhat silly) quest that can be initiated by speaking a Drini, a half-elf in the Copper Coronet. Version 12 adds a new Russian translation, courtesy of stn, and adds Project Infinity integration.


v12 changelog

  • Added Russian translation, courtesy of stn
  • PI integration
  • Better area storage and decompression routine (thanks argent77)


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SHS: Test Your Mettle! v1.4 released with many...

Posted on Jul 09, 2021 21:02 by Ancalagon

Spellhold Studios

Test Your Mettle!

Test Your Mettle! is a mod for BG2:EE and EET that provides you with a unique dungeon crawling experience.

Version 1.4 provides several improvements and fixes a couple of bugs and compatibility issues. Moreover, it is now possible to install the spell "Spacewarp" independently from the main component.

Full changelog:

  • Added labels for Project Infinity.
  • Added areas to the game's debug console.
  • Added compatibility with the "Imoen 4 Ever" mod.
  • Added option for sorcerers to learn the Spacewarp spell.
  • Changed availability of the Spacewarp spell in stores.
  • Component "Make 'Spacewarp' available to stores" can be installed independently from the main component.
  • Modron director gives more specific directions where to find the boss of the maze.
  • Fixed a problematic 'call for help' function in modron combat scripts which also affected certain summoned creatures.
  • Fixed a compatibility issue with a visual effect caused by EE patch 2.6.
  • Fixed a missing variable when choosing the "bad ending" of the quest.
  • Fixed various minor combat script issues.

Links:



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Enhanced Powergaming Scripts v4.2

Posted on Jul 08, 2021 08:42 by Ancalagon

Enhanced Powergaming Scripts are a collection of player AI scripts designed for use in Baldur's Gate: Enhanced Edition, Baldur's Gate II: Enhanced Edition and the Enhanced Edition Trilogy. With these scripts, you can focus on the fighting aspect of combat while these take care of the nuances in the background. Of note, these scripts allow easy pre-buffing of all characters with a keystroke, intelligent debuffing of enemy protections, and smart use of defensive spells, abilities, and items.

Official release for version 4.2. This brings the following enhancements:

  • All Games
    • Updated Improved Haste to also cast for Clerics and Druids
    • Updated Protection from Magic Energy to be cast on all party members
    • Added Spirit Armor, Cleric Protection from Fire, and Wizard Protection from Fire, Cold, and Acid to non-Spell Revisions scripts
    • Added Healing Touch into Spell Revisions scripts
    • Girdle of Fortitude will now cast when in the inventory of the player instead of requiring to be equipped

Project Page
Forum at G3
Readme: English
Download at G3
Download directly at GitHub

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TBGCoM: "BG1 NPCs in BG2" Mod Updated to v.12.6

Posted on Jul 07, 2021 20:33 by Ancalagon

TeamBG

"BG1 NPC in BG2" mod
(Author: Smiling Imp, additions - Austin & Arcanecoast Team)

This mod adds the majority of NPCs from BG1 into BG2 SoA&ToB. They have new banters and interjections and a few of them have encounters and quests as well. The mod is broken down into different components, allowing for easy mixing and matching with other mods that may also add NPCs from BG1.

Additionally, you will be able to visit a new city area, the luxurious Water Gardens, where all the rich and famous of Athkatla go to unwind.

The mod is compatible with BG2, BG2: EE and EET.

Version 12.6 includes the following changes:

  • Added a LOT of Garrick's texts by Alisia! English proofreading and minor edits - sarevok57. Full list added:
Spoiler


- Garrick's quest has been added! He will now have two quests.

- Added Garrick and Nalia's romancel! A total of 20 dialogues (fifteen in SoA, including friendly ones, two in ToB and three separate dialogues in Underdark), and epilogues

- Added new banters in SoA:

  • Garrick - Valygar,
  • Garrick - Aerie,
  • Garrick - Eldoth
  • Garrick - Viconia
  • Garrick - Dorn
  • Garrick - Neera
  • Garrick - Cernd
  • Garrick - HaerDalis
  • Garrick - Anomen
  • Garrick - Rasaad
  • Garrick - Imoen
  • Garrick - Coran (from both Smiling Imp’s Coran and Kulyok’s Coran), added three banters
  • Garrick - Nalia (additional friendly banters)
  • Garrick - Alora
  • Garrick - Kagain
  • Garrick - Safana
  • Garrick - Xan (with both Smiling Imp’s Xan and Kulyok’s Xan)
  • Garrick - Ajantis (with both Smiling Imp’s Ajantis and Jastey’s Ajantis)
  • Garrick – Wilson (by Austin)


- New banters in ToB:

  • Garrick - Jaheira
  • Garrick - Aerie
  • Garrick - Sarevok

- New dialogue between Garrick and the protagonist (eight in SoA and three in ToB)

- Garrick's new comments on game areas

- New interjections of Garrick in plot dialogues

- New dialogue with the protagonist after choosing the side of Aran or Bodhi

- New dialogue at the Graveyard




  • Fixed a bug due to which Garrick could not appear in the tavern in the Docks
  • A new (optional) group of components has been added, allowing some NPCs to be customized with special kits (for example, making Branwen a Priestess of Tempus, and Montaron an Assasin)

Download mod

Visit the Forum

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