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Skills and Abilities Mod v0.8 ALPHA Release

Posted on Jun 24, 2022 03:12 by Ancalagon

Official pre-release for version 0.8-Alpha which brings the following enhancements:

  • IWDEE Compatible
  • Overhauled Devout Proficiencies and renamed to Divine.
  • Allow multiclass fighters to achieve higher than Specialized (2 pips).
  • Added Rashemaar Berserker kit for Rangers.
  • Added Psi Warrior kit for Fighters.

Forum at G3
Readme: English

Readme: French
Download directly at GitHub

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Achievements! updates to v2.0 with French translation...

Posted on Jun 22, 2022 15:02 by Ancalagon

Achievements!

This mod makes Steam Achievements available to everyone as journal entries and by a special item that tracks your current progress.

This updated provides French translation (thanks 11jo) and a new component that adds a couple of rewards based on your achievements progress.

You can find out more in the readme linked below.

Download: GitHub

Discussion: G3, Beamdog

Readme

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SHS: NTotSC updates to v5.0.0 with new components and...

Posted on Jun 21, 2022 14:52 by Ancalagon

Spellhold Studios


Northern Tales of the Sword Coast (BGT, BG:EE, EET)

The mod adds several quests to the BG1 part (with TotSC) to the game and is compatible with BGT, BG:EE, and EET. Some are minor encounters with no further impact, but some are larger quests that are also partly connected to each other.
One large quest is given to you by Duke Eltan (before you go to Candlekeep). One of the longest quests also starts before Candlekeep: Talk to the lady outside the Sorceror's Sundries. One quest can be started by talking to Yness in Ulgoth's Beard.

Version 5.0.0 comes with 4 new components: new Tactical challenges by Angel (Improved Lesser Fiends; Improved Haeball; Improved General Ghotal) and one nerf by jastey (Reduce Number of Shaman Cloaks, with two options).

The Polish and Italian versions were revised, thank you to Roberciiik (Polish) and improb@bile (Italian)!

The install was splitted in 4 categories which can be selected before the actual install will start: Tactical Challenges, Quests and Encounters, Nerfs, NPC.

Also, many minor fixes and improvements. Thank you to everyone for their numerous contributions!

Changelog:

-new components, by Angel: Improved Lesser Fiends; Improved Haeball; Improved General Ghotal.
-new component, by jastey: Reduce Number of Shaman Cloaks (two options).
-Polish version revised and updated to v5, by Roberciiik.
-Italian version revised and updated to v5, by improb@bile.
-Russian version updated to v5, by RealApxu.
-Will O'Hara: Polish dubbing thanks to Anoim2666.
-Install of optional components was splitted into 4 categories: Tactical Challenges, Quests and Encounters, Nerfs, NPC.
-Improved Reedrig in Ulgoths Beard: should spawn correctly; dialogue should not be dependent on whether the player has the map in inventory.
-Area Wood of the Dead will be revealed in dialogue with Pandris.
-Removed Ogre Magi from AR12PB as it is copy of bounty hunter.
-Removed doubled copy of items.
-fixed cre item references.
-Added missing weights to items for EE.
-Reduced XP and loot for resting in AR52PB.are by reducing spawn probability and number of monsters.
-Changed Orc Priests to 2 different custom cres and fixed scripts and items for BG:SoD.
-Cultists should drop a bow (added short bows to ntblhcul.cre and ntblhcu1.cre).
-Added a known_issues.txt to ntotsc/docs/. Contributions and fixes welcome.
-ntotsc.ini updated with more support for Project Infinity.



Download at SHS (all OS)

Discussion Thread at SHS

Download NTotSC latest Release from GitHub

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G3: BG1NPC updates to v29!

Posted on Jun 21, 2022 14:52 by Ancalagon

Gibberlings Three


BG1NPC Project


This mod expands on the depth of character and levels of interaction with the NPCs from the BG game. When BG2 was released, one of the major improvements in many peoples' eyes was the increased level of interaction one could have with the party members. This mod was developed to allow BG players a similar experience. NPCs in your party now have banters with the PC, with each other, and small side-quests of their own.


The new version comes with the restored component "NPCs Can Be Sent to Wait in an Inn"" which was removed for v24. Note that the component is not throroughly tested on all EE games for v2.6. V29 also has several fixes and improvements. It also fixes the install error from v28 for the German version.

Changelog:

- Reinserted the component "NPCs Can Be Sent to Wait in an Inn" which was removed for v24.
- Fixed install error for some languages (missing new text line added).
- Kivan's lines revised, by Belryll.
- Romances: "Do not flirt with me anymore" will only disable the repetitive NPC initiated flirts. Not any PID options. Not the individual flirty dialogues. Romances without any repetitive flirts should not have this dialogue option.
- Fixed reference to PC's class in one of Coran's lovetalks.
- Fixed dlg reference in Xan-Alora banter (Alora should say her line).
- Fixed reference to PC for quest character in Kivan's encounter.
- Fixed spell level for spwi401 in nythrun_fixes.tpa.

Read the Readme

Project Page

Mod Forum

Download BG1NPC at G3

Download at G3 GitHub Mirror

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Chaos Sorcerer Kit updates to v2.7!

Posted on Jun 19, 2022 14:22 by Ancalagon

The Chaos Sorcerer is a unique sorcerer kit, inspired by the "Wild Mage" specialization for mages. Version 2.7 fixes a couple of bugs and improves Project Infinity compatibility.

Links:



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G3: BG1NPC updates to v28!

Posted on Jun 16, 2022 01:43 by Ancalagon

Gibberlings Three


BG1NPC Project


This mod expands on the depth of character and levels of interaction with the NPCs from the BG game. When BG2 was released, one of the major improvements in many peoples' eyes was the increased level of interaction one could have with the party members. This mod was developed to allow BG players a similar experience. NPCs in your party now have banters with the PC, with each other, and small side-quests of their own.


Version 28 comes with more or completed translations and minor bugfixes.

Changes:

-Italian translation of PIDs completed, by improb@bile.
-German translation for Coran, Kivan, and Xan finished, by Belryll.
-French translation completed, by Mickaƫl Leduque.
-Polish only: Drizzt dubbing thanks to Anoim2666. Voice of Joshua Szpilarski.
-Polish translation: typo and small corrections, by Roberciiik.
-"ar2700.bcs" loop bug in EE should not affect BG1NPC (Gorion burial, Dynaheir romance end scene).
-Kivan should react if Tazok is killed, also if it's after Sarevok's death with EndlessBG1 or Transitions.
-Enable Imoen's Artifact polymorph effect: Allow the polymorph effect to happen by fixing the IDS value; Add lighting/sound effects when polymorph wears off; Change polymorph duration from 1200 (4 hours) to 12 (2 rounds); Change spell name to clarify effect impermanence: Polymorph Other -> Temporary Polymorph.
-Corrected some EET compatibility oversights.
-EE: Added name reference to item_use.2da for Ajantis' shield.
-EE: Description of Kivan's bow usability now mentions "Kivan" (not in capital letters).
-Removed Tutu item reference from cre (Coran romance challenge).
-AJROM_TIMER patching in gtime.ids should not be skipped for C#AJROM_TIMER from Ajantis BG2.
-Crossmod Compatibility with MPTweaks: Ajantis reacting to doppelgangers should not interfere with MPTweaks ability to pause the game for multiplayer sessions.
-Typos and other small corrections.

Read the Readme

Project Page

Mod Forum

Download BG1NPC at G3

Download at G3 GitHub Mirror

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G3/Kerzenburgforum: bgqe updates to v25.4!

Posted on Jun 16, 2022 01:43 by Ancalagon

Kerzenburgforum

Gibblerings Three


Baldur's Gate Mini Quests and Encounters

Baldur's Gate Mini Quests and Encounters Modification (BGQE) is a mod for "vanilla" BG1 (with the add-on Tales of the Sword Coast), BG1Tutu v4, EasyTutu, BGT, BG:EE, and EET, adding several small quests and encounters to the game.

Version 25.4 comes with a minor fix.


Changelog v25.4:

-"Lovesick Half-Orc": Workaround for BG:EE removed because AR4300.are now has functioning area script assigned. Fixes bug od Ulguth not spawning.



Visit the Mod Page at G3

Forum at G3

Download at G3

Discussionthread at Kerzenburgforum (German)

Download at Kerzenburgforum

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Kerzenburgforum/G3: Jastey's SoD Tweakpack updates to v9.2!

Posted on Jun 15, 2022 01:42 by Ancalagon

Kerzenburgforum / GibbrlingsThree

Jastey's Tweaks for SoD and EET (and BGT)

This tweak pack is mainly meant for the SoD part of BG:EE and EET (except for the last component which introduces Imoen's SoD portrait into BGII). It deals with some tweaks that I found useful for my own game.


The mod updates to v9.2 with some new content and a bug fix!

Changelog 9.2:
-French version completed, by JohnBob.

Changelog 9.1:
-Russian version completed, by yota13.

Changelog 9:
-new reply options ("More Dialogue Choices & Prevent Dead Ends").
-imoen should initiate correct dialogue when Korlasz' Dungeon was cleared by helpers ("Skip Korlasz's Dungeon").






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Skills and Abilities Mod v0.7.5 ALPHA Release

Posted on Jun 05, 2022 11:52 by Ancalagon

Official pre-release for version 0.7.5-Alpha which brings the following enhancements:

  • Added sub-component to update existing HLAs.
    • Updated GWW HLA to last for three rounds instead of one round.
  • Removed the Critical Striker proficiency and created the Improved Critical HLA.
  • Fixed bug where Paladin Turn Undead UI was not behaving correctly.

Forum at G3
Readme: English

Readme: French
Download directly at GitHub

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G3: Tweaks Anthology v15 Released

Posted on Jun 03, 2022 23:33 by Ancalagon

The Gibberlings Three

The Tweaks Anthology is a WeiDU compilation of nearly 200 components of cosmetic changes, house rules, and other tweaks. Some of these were fan requests, others are needed changes, and others simply make dealing with the more irritating aspects of the game engine easier. Each component can be installed separately so the player can pick and choose only which ones they wish to install.

Version 15 features four new components, updated French and Russian translations, and some bugfixes.



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G3: The Boareskyr Bridge Scene updates to v2 with...

Posted on Jun 02, 2022 11:13 by Ancalagon

GibberlingsThree

The Boareskyr Bridge Scene

The mod gives more impact to the important scene at Boareskyr Bridge in SoD. Like Gorion's letter and the PC's dreams in BG1, the transformation into the slayer in SoA, and the trials in ToB, this scene is an important part of the PC's journey to godhood (or rejection of it). This mod tries to place emphasis on this scene by giving it more depth as well as deeper inclusion into the story by reactions of NPCs and other game characters.

There will be more warnings before going to the bridge and NPCs will react to what happens on it, and depending on the installed components the actual scene will also be extended with description text and choices for the player how the PC will deal with the erupting divine energy including resulting stat changes.

The mod is compatible with Siege of Dragonspear BGEE and EET!

Version 2 comes with an Italian translation by improb@bile!

Changelog:

-Italian version added.

Project Page

Mod Forum

Download

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PPG: Branwen BGII updates to v8 with French version!

Posted on Jun 01, 2022 23:12 by Ancalagon

Pocket Plane Group

Branwen for BGII
(Author: Kulyok)

Branwen, a NPC from the first game in Baldur's Gate series, is a True Neutral human cleric. She worships Tempus, and one of her most famous quotes is "By Tempus' shield!"
But Branwen not just an NPC mod for BG2 players. It is also an NPC mod for modders! If you want to create an NPC mod, but don't know how, Branwen's files will help you and teach you. Of course, you can play her, too.

Version 8 comes with a French translation by Shamou, JohnBob and jazira, thank you very much!

Changelog v8:

- French version by by Shamou, JohnBob and jazira
- fate spirit line in tp2 should be in chosen Language


Download Branwen BGII Mod

Visit the Forum

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WM: The Rediscovery of Kuldahar v2.0 is now available

Posted on Jun 01, 2022 23:12 by Ancalagon

Kuldahar has its past and future. It also has its people. This mod's aim is to introduce the stories that are bound with this town and those that live in it. The Rediscovery of Kuldahar adds new quests, encounters, and shops. These are filled not only with new characters, but new areas that present new parts of the town.

Visit Kuldahar again, see all the changes, take new quests and enjoy your stay under the canopy of the Great Oak.

Version 2.0 includes a new area to explore (the mysterious Upper Kuldahar region - you must first hear about its existance from Withcomb, though), mod reorganization and few fixes. To enjoy the new content, you may need to start a new game.



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