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G3: "Heroes, Thieves and Moneylenders" Mod Updated to v.4!

Posted on Jan 16, 2022 20:53 by Ancalagon

"Heroes, Thieves and Moneylenders" mod
(Author: Austin, Scheele, Alisia & Arcanecoast Team)

"HTaM" mod adds new quests, episodes and characters, several new areas, additional banters and interjections for NPCs from the main game and from some other mods.
The mod is compatible with BG2, BG2: EE, BGT and EET.

Version 4 includes the following changes:

  • Due to numerous requests from players, the code for the game's dialogues has been redesigned. Now in those dialogs where the “first-person view” was used before (with a portrait of the protagonist), the dialog has been changed to the classic version (with a click on the response line)
  • Added the fifth component of the mod. There were situations in the game when only one of all the NPCs spoke, although the developers provided replicas for each. After installing this component, all NPCs in the party will speak. Tipun's function that unlocked all NPC texts after the protagonist's first transformation into an Slayer has also been moved here.
  • Added a mini-quest when visiting the bank, it can be obtained from the woman at the entrance
  • Added even more new NPC "interjections" to the game's dialogues
  • Added new answer options to those dialogues where they were not enough (with the Jackal, etc.)
  • Added reactions of several NPCs after defeating the black dragon Nizidramanii'yt in the Suldanessellar. The group will now respond to kills of the three main dragons - Firkraag, Thaxll'ssillyia and Nizidramanii'yt, as well as the lich Kangaxx
  • Added the ability to deceive Shahbaz and, after completing his quest, lie that the cache was not found, leaving all the money to himself
  • Added the ability to try to "talk" with the troll even longer and ask him a series of questions, despite the fact that the troll cannot speak. If the player does this, Jaheira, Edwin, Cernd and Tiax (both versions from both Smiling Imp and Kulyok) will react to what is happening
  • Fixed a bug due to which, if the player found MaeVar's stash, but deceived Renal and did not give it back (and if the deception was revealed at the same time), the loot bag did not disappear from the inventory (although Renal said in the dialogue that he would have to give it back)
  • The miniquest with milking a cow in the Slums is now available not only for Cernd, but also for Hubelpot (permission from the author of the Hubelpot mod, Bookwyrme, received)
  • Changed the process of fighting in alliance with collectors (component 2, Korgan quest branch). Owney's group will now become "green", which will give the player control over their actions (similar to party NPCs, but only for the duration of the fight). This helped to avoid a situation where the player could accidentally injure an ally and he would start attacking him in response.
  • Fixed several bugs in the code of dialogs and scripts
  • Improved texts (including reworking Jan's interjection into dialogue with the wounded Renfeld to make his story more funny)

Project Page
Visit the Forum
Download mod from G3
Download mod from GitHub

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Wings (BG2:EE Mod) v1.02

Posted on Jan 09, 2022 19:52 by Ancalagon

Wings (BG2:EE Mod) v1.011

This mod adds additional friendship dialogue to Aerie along with several new encounters, a major quest, and a banter/minor quest to Minsc if she is in the party.

v1.02 addresses bugs from the complete version, v1.00, and now includes Russian translation again.

This mod is EET compatible (But not non-EE compatible.).



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Baldur's Gate Install Order List Repository

Posted on Jan 07, 2022 07:22 by Ancalagon

This Respository is a collection of user submitted WeiDU logs for Baldurs Gate: Enhanced Edition, Baldur's Gate II: Enhanced Edition, and Enhanced Edition Trilogy (EET). The aim of this collection is to assist players in determining install orders and compatibility by being able to see other user uploaded WeiDU logs.

DISCLAIMER If you choose to use these logs, it is your responsibility to determine if the install orders are current and work without conflict.

Forum at G3
Readme: English

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WM: Foundling (CoI) v5.3

Posted on Jan 06, 2022 19:13 by Ancalagon

Foundling is the thrall of Thaxll'ssillvia, the Shadow Dragon found in the Temple Ruins. He is cold, calculating, and determined to be freed from his influence. The mod is a part of a bigger series: Colours of Infinity.

Version 5.3 includes a Russian translation by Ulpian, Bullfer & yota13. Thanks!



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Forgotten Armament v0.1 BETA

Posted on Jan 06, 2022 07:13 by Ancalagon

With review and feedback from Auve, we are pleased to present you the Forgotten Armament mod for Baldur's Gate: Enhanced Edition, Baldur's Gate II: Enhanced Edition, and the Enhanced Edition Trilogy (EET). The focus is to bring competitive mid-tier items, inspired by IWD and NWN2, into the game with over 100 new items. One aspect of this mod is to ensure all weapons, armor, and items are equally represented and have steady progression paths for players throughout the series. Additionally throughout the games, many a mid-level enemy is poorly equipped with either non-magical or generically magical (+1 non-named) weapons and armor while similarly leveled players have +2/+3 weapons and gear. Forgotten Armament will provide many of these enemies with unique +1/+2/+3 weapons and gear providing for improved encounters with properly equipped foes.

Please be aware, this is a BETA of the mod. We welcome all feedback to include (but not limited to): errors, issues, items not behaving per their description, improper pacing, price is too high/low, etc.

Forum at G3
Readme: English
Download directly at GitHub

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G3: Transitions v2.4 is available!

Posted on Jan 02, 2022 06:02 by Ancalagon

Transitions requires EET, BGEE, SoD, or BG2EE.

Transitions smooths out the transitions between Baldur's Gate campaigns, allowing continued play after boss enemies have been defeated. In addition, it adds personal housing, another Bhaalspawn power, quests, and other content.

This version fixes Duke Belt's dialogue when Kivan is present and resolves compatibility issues with EndlessBG1.

You can find further details via the links below.



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Enhanced Powergaming Scripts v6.2

Posted on Jan 02, 2022 06:02 by Ancalagon

Official release for version 6.2 which brings the following enhancements:

  • All Games
    • Added German translation courtesy of Morywen.
  • BG2: EE and EET
    • Removed issue with installing Made In Heaven Spellpack (Divine component) without installing the Arcane Component.
    • Updated initialization file to be more accomodating for older versions of mods.

Project Page
Forum at G3
Readme: English
Download at G3
Download directly at GitHub

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Thieving Skills for Bards v1.1

Posted on Dec 29, 2021 05:23 by Ancalagon

Official release for version 1.1 which brings the following enhancements:

  • Updated quest with Narlen Darkwalk so Bards can do the quest.
  • Updated Potion of Perception to be useable by Bards.
  • Corrected off-by-one error in updating SKILLBRD.2DA.
  • Updated skill point allocation for levels 1 through 5.
  • Updated install order/compatability checks for PI.

Forum at G3
Readme: English
Download directly at GitHub

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G3: Transitions v2.3 is available!

Posted on Dec 29, 2021 05:23 by Ancalagon

Transitions requires EET, BGEE, SoD, or BG2EE.

Transitions smooths out the transitions between Baldur's Gate campaigns, allowing continued play after boss enemies have been defeated. In addition, it adds personal housing, another Bhaalspawn power, quests, and other content.

This version fixes bugs in the BG2 transition introduced by the Beamdog v2.6 update as well as adds back in one missing script.
For those that have already installed v2.2, a hot-fix is available here.

You can find further details via the links below.



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WM: Shades of the Sword Coast is now available in Russian

Posted on Dec 27, 2021 17:13 by Ancalagon

New version of the BG1EE mod "Shades of the Sword Coast" is now available!

The mod introduces many new quests, encounters, items, shops, areas and graphics into Baldur's Gate EE and Siege of Dragonspear. So, if you're looking for new adventures, you want to investigate new areas, solve new puzzles and win new battles, download the mod and have fun!

New in this version:
- Russian translation by Tipun, sent by Austin



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WM: Winter Releases 2021 - Day 5: SotSC and Bristlelick

Posted on Dec 24, 2021 16:33 by Ancalagon

And finally, we have two more updated mods: Shades of the Sword Coast (my quest mod that adds the total of 36 quest to BG1EE and SoD) and Bristlelick (a companion mod, adds a gnoll bruiser to BG1EE and SoD)!

The first of the two got many many many text fixes provided by Altotas, implemented by Soul, and Bristlelick... well, that one got tons of fixes, tweaks, traification. So from now on Bristlelick is no longer evil, but neutral (to match his dialogues properly) and the mod in general should work much better on BG1EE and SoD.


And that would be all for the Winter Releases 2021, folks! I hope you had some fun and that you'll enjoy the nw mods and the updates. Happy Winter Holidays! Stay safe!

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WM: Winter Releases 2021 - Day 4: The Bridge's Block

Posted on Dec 23, 2021 16:22 by Ancalagon

A new Athkatlan Grounds mod is here! It's smaller than the other mods from the series, but it may still offer something new. A little, quest - an investigation, as the Block's caretaker believes she saw a strange monster roaming the halls. Is that true, or was it only a figment of her imagination?



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