Release Candidate 1 for IWDification has been released! IWDification is a mod to bring some of the elements of Icewind Dale into the Baldur's Gate series of games. A lot of this project is based upon the work of the discontinued IWD-in-BG2 conversion project, which later formed the backbone of IWDEE.
This new version has five new components (three IWD Class Updates for Druid, Paladin, and Thieves respectively; Expanded Polymorph Self Options; and Expanded Portrait Icons), and the imported IWD spells and bard songs have been pulled from the latest IWDEE 2.6 patch. This version is designated as a Release Candidate (as opposed to the previous betas) as the mod is more or less feature-complete and now just needs some real-world testing.
Saradas Magic for BG2 has been updated to v2.0.0 and is now available with macOS and Linux support.
This mod introduces a new NPC, Saradas the archmage, who interacts in various ways with the Bhaalspawn's group. In Shadows of Amn, he is a non-playable NPC that offers many services to the Bhaalspawn's group. You can find him in the temple of Lathander, in the Temple District of Athkatla. In addition to having several exclusive dialogues that take place as the plot takes shape, his store is worth the visit.
In addition, Saradas is an artifacts collector. If you find any ancient artifact, you can bring it to him, and he will enchant it for you, granting magic properties to the item.
In Throne of Bhaal Saradas is finally a recruitable NPC! You can summon him through the Fate Spirit in your pocket plane. He is a human Priest of Lathander dual-classed to Mage.
Version 2.0.0 offers a backward native classic BG2:ToB compatibility, is EET compatible, and includes many fixes.
One of the things many find sorely lacking in the Bioware NPCs are the more complex relationships presented by modern NPC mods--especially in regards to "*friendships*", the relationships NPCs have with the PC when not romancing them.
This mod adds a series of dialogues with Minsc.
Version 1.3 comes with a Spanish translation by Magis365 and minor improvements.
The goal of this mod is to ensure that each Bioware NPC gets their fair share of banters with each other. We also intend to expand on friendships and relationships between the various NPCs; the friendship between Mazzy and Aerie, for example, or the peculiar relationship between Jaheira and Viconia. Currently, the mod includes banters mainly for Shadows of Amn, with two for ToB (between Minsc and Aerie).
Version 5.8 comes with a Spanish translation by Magis365 and minor improvements.
Was the event at the Asylum truly the ending to Yoshimo's adventures with the Bhaalspawn? Is there simply no way to redeem himself?
Yoshimo's Remorse is a mod for BG2:ToB that makes Yoshimo a playable character in Throne of Bhaal. However, he is not what you expect him to be... Prepare yourself for new adventures and talks with the infamous bounty hunter, a tormented soul that was left with nothing but regrets. Listen to him as this may be his last chance to find peace.
v3.0 fixes a number of issues from the previous release.
This mod expands Coran's Friendship talk sequence, adding up to eighteen (18) new banters with the protagonist (and one potential comment by Garrick) for a player character who is not in an active romance with him. If you have The BG1 NPC Project installed, they begin playing after the last regular friendship talk. If the player started and interrupted Coran's The BG1 NPC Project romance, the friendship sequence should initiate after that. If you do not have The BG1 NPC Project installed, they become available immediately.
use UTF8 variant of HANDLE_CHARSETS function
replace multi-line comments with single-line comments
update dynamic install order
Packaging: Added support for .iemod packages via Infinity Auto Packager
The G3 Anniversary mod was created by the resident modders on the site's first anniversary as a way to thank our wonderful community. It features one long (and admittedly somewhat silly) quest that can be initiated by speaking a Drini, a half-elf in the Copper Coronet. Version 12 adds a new Russian translation, courtesy of stn, and adds Project Infinity integration.
Enhanced Powergaming Scripts are a collection of player AI scripts designed for use in Baldur's Gate: Enhanced Edition, Baldur's Gate II: Enhanced Edition and the Enhanced Edition Trilogy. With these scripts, you can focus on the fighting aspect of combat while these take care of the nuances in the background. Of note, these scripts allow easy pre-buffing of all characters with a keystroke, intelligent debuffing of enemy protections, and smart use of defensive spells, abilities, and items.
Official release for version 4.2. This brings the following enhancements:
Updated Improved Haste to also cast for Clerics and Druids
Updated Protection from Magic Energy to be cast on all party members
Added Spirit Armor, Cleric Protection from Fire, and Wizard Protection from Fire, Cold, and Acid to non-Spell Revisions scripts
Added Healing Touch into Spell Revisions scripts
Girdle of Fortitude will now cast when in the inventory of the player instead of requiring to be equipped
"BG1 NPC in BG2" mod
(Author: Smiling Imp, additions - Austin &Arcanecoast Team)
This mod adds the majority of NPCs from BG1 into BG2 SoA&ToB. They have new banters and interjections and a few of them have encounters and quests as well. The mod is broken down into different components, allowing for easy mixing and matching with other mods that may also add NPCs from BG1.
Additionally, you will be able to visit a new city area, the luxurious Water Gardens, where all the rich and famous of Athkatla go to unwind.
The mod is compatible with BG2, BG2: EE and EET.
Version 12.6 includes the following changes:
Added a LOT of Garrick's texts by Alisia! English proofreading and minor edits - sarevok57. Full list added:
- Garrick's quest has been added! He will now have two quests.
- Added Garrick and Nalia's romancel! A total of 20 dialogues (fifteen in SoA, including friendly ones, two in ToB and three separate dialogues in Underdark), and epilogues
- Added new banters in SoA:
Garrick - Valygar,
Garrick - Aerie,
Garrick - Eldoth
Garrick - Viconia
Garrick - Dorn
Garrick - Neera
Garrick - Cernd
Garrick - HaerDalis
Garrick - Anomen
Garrick - Rasaad
Garrick - Imoen
Garrick - Coran (from both Smiling Imp’s Coran and Kulyok’s Coran), added three banters
Garrick - Nalia (additional friendly banters)
Garrick - Alora
Garrick - Kagain
Garrick - Safana
Garrick - Xan (with both Smiling Imp’s Xan and Kulyok’s Xan)
Garrick - Ajantis (with both Smiling Imp’s Ajantis and Jastey’s Ajantis)
Garrick – Wilson (by Austin)
- New banters in ToB:
Garrick - Jaheira
Garrick - Aerie
Garrick - Sarevok
- New dialogue between Garrick and the protagonist (eight in SoA and three in ToB)
- Garrick's new comments on game areas
- New interjections of Garrick in plot dialogues
- New dialogue with the protagonist after choosing the side of Aran or Bodhi
- New dialogue at the Graveyard
Fixed a bug due to which Garrick could not appear in the tavern in the Docks
A new (optional) group of components has been added, allowing some NPCs to be customized with special kits (for example, making Branwen a Priestess of Tempus, and Montaron an Assasin)
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