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Atelier Yumia - Review

Posted on Mar 15, 2025 10:22 by RPGWatch

[​IMG]Noisy Pixel reviewed the upcoming RPG Atelier Yumia:
[​IMG]

Atelier Yumia Review - A Bold Leap Forward for the Series, But Is It Flawless?



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Titan Quest II - Early Impressions @ C4G

Posted on Mar 15, 2025 10:22 by RPGWatch

[​IMG]C4G checked out Titan Quest II:
[​IMG]

I Played Titan Quest 2 Early! - My Complete Impressions



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The First Berserker: Khazan - Behind-the-Scenes

Posted on Mar 15, 2025 10:22 by RPGWatch

[​IMG]Fextralife interviewed creative director Lee Junho about The First Berserker: Khazan:
[​IMG]

First Berserker Khazan BEHIND THE SCENES - Director Interview



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Kingdom Come: Deliverance II - Modding available

Posted on Mar 15, 2025 10:22 by RPGWatch

[​IMG]News that modding is now available for Kingdom Come: Deliverance II.

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Heroes of Might and Magic: Olden Era - Devlog #8

Posted on Mar 15, 2025 10:22 by RPGWatch

[​IMG]Devlog #8 for Heroes of Might & Magic: Olden Era:
[​IMG]

Devlog #8: On Triumvirate's Strength and the Alvar Pact

As one of the most beloved factions, the Warlock/Dungeon town was a natural fit for our story. When we first looked at Jadame, we saw the variety of monsters it has to offer that have always been associated with Dungeon, who claimed the continent for themselves and formed their own kingdoms. This gave us an opportunity to create a unique faction that would be as close to its traditional lineup as possible while letting you explore a new story.

If you were to ask us how to describe Dungeon throughout the series in two words, it would be "Power" and "Misfits". As we return to the world of Enroth, we once again have a chance to define what these powerful warlocks represent. Drawing upon the rich lore of the continent of Jadame (particularly from Might and Magic VIII, where we have first seen it), the Alvar Pact is a yet another take upon the Dungeon faction, representing those often seen as monsters forming an alliance with the red-skinned dark elves, who were condemned in the past for their pragmatic way of life - together they wish to project their strength onto the continent through diplomacy, mercantile power and military treaties, a twist to their previous means of acquiring prestige and renown.

Featured in every installment of Heroes of Might and Magic series since its conception, the powerful Warlocks and mighty Overlords have been a staple among the playable towns. However, each game within the series defined them differently:
  • Servants of Lord Alamar and King Archibald from Heroes I & II were individuals that desired power and amassed creatures that shared their vision;
  • The Warlords of Nighon from Heroes III believed the strong deserve to crush the weak and ruled from within the depths of their tunnels, hoping to one day claim Antagarich for themselves;
  • In Heroes IV the Chaotic Sorcerers and Thieves lived among the swamps of Axeoth and united the miscreants of a new world under their banner, intent on carving out their own realm;
  • In the world of Ashan the powerful and brooding Dark Elves allied themselves with dragon goddess Malassa and the Underworld, their story depicted through Heroes V, VI and VII.
[...]

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Age of Wonders 4 - Dev Diary #40

Posted on Mar 15, 2025 04:22 by RPGWatch

[​IMG]A new Age of Wonders 4 - Dev Diary:
[​IMG]

Dev Diary #40 - Giant Kings: Hand-Crafted Regions

Hey Giants and smaller folks! I'm Bas, a game designer at Triumph studios, you might remember me from some of the older dev diaries such as on the Siege system, Umbral Abyss and some others.

This time, I'm here to showcase some visual improvements we've made to the world map, which come with the free update to the game released alongside the new DLC, as well as a new major type of content in Giant Kings: Hand-Crafted Regions!

[...]

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Stellar Tactics - Progress Update

Posted on Mar 15, 2025 04:22 by RPGWatch

[​IMG]A progress update for Stellar Tactics:
[​IMG]

Progress update

Where I'm at with BETA and a few dates I'm working toward.

I'm making good progress on BETA. Wrapping up Chapter 3 is the priority right now. In Chapter 3, the enemy has arrived and that means new enemy ships, new enemy characters and new locations to explore. without spoiling the story, I will say that you should be prepared by the time they arrive. So, stock up on "nades", build powerful Psionic attacks in the psionic editor and get comfortable with Azimuth (from Chapter 2) - it's gonna be hell...

I'm throwing in a few screenshots here - work in progress of course. As I get closer I'll post progress updates with more info.

New enemies and ships:

[...]

New locations related to the story:

[...]

A few things players have been asking for will be included:
  • Achievements
  • Crew mission system. Send inactive crew on missions for experience and rewards.
  • Azimuth for space combat
  • Better tutorials (I get it, some players don't want to read a manual)
  • Adjustments to the economy's effect on the Trade-Net
  • Unique rare "named" weapons that include powerful effects and new weapon models
  • Expansion of missions for variety including new space-based NPC mission requests
  • Crew stats will affect space skills
  • More devices for the ship hardware mount slot
  • Better mission guidance
  • Overall a really solid pass at jank and smoothing out rough edges
As far as dates, I'm looking at June for BETA and releasing the game in September. Of course, that assumes everything goes well and I can keep my current pace.

I realize things have been a bit slow over the last year. Thank you all very much for the support and patience. My wife is doing great! She has a few more rounds of chemo and the latest MRI is showing no traces of cancer. We are so grateful.

That's all I have for now. Thanks as always for your support!

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Avowed - Patch 1.3

Posted on Mar 15, 2025 04:22 by RPGWatch

[​IMG]Here are the patch 1.3 notes:
[​IMG]

1.3 Patch Notes

Hello everyone,

We want to take a moment to thank you for your continued reports, feedback, and suggestions. Your insights are valuable to us, and we appreciate the time and effort you put into sharing your experiences with us.

Our team is committed to ongoing support, and we're always looking for ways to improve. Your input is key to help us refine and expand Avowed, and we are excited to keep rolling out updates. Within the next few weeks, we are going to be releasing a roadmap that will go over some of the plans we have that will be coming to the game over the upcoming year, so keep your eyes peeled!

Thank you for being part of our community - we appreciate your support and look forward to sharing more with you in the future!

- The Avowed Team

[...]

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Mirthwood - Marriage Update

Posted on Mar 15, 2025 04:22 by RPGWatch

[​IMG]Mirthwood features marriage:
[​IMG]

Mirthwood - Official Marriage Update Trailer



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Lost Soul Aside - DLSS 4 and Ray Tracing

Posted on Mar 15, 2025 04:22 by RPGWatch

[​IMG]Lost Soul Aside features DLSS 4 and Ray Tracing:
[​IMG]

Lost Soul Aside - Official DLSS 4 and Ray Tracing Announcement Trailer



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Ardenfall - Early Access in 2025

Posted on Mar 14, 2025 22:13 by RPGWatch

[​IMG]Ardenfall will be released into Early Access in 2025:
[​IMG]

Ardenfall | Early Access Announcement Trailer



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Knights of Frontier Valley - Publisher: MicroProse

Posted on Mar 14, 2025 22:13 by RPGWatch

[​IMG]MicroProse is the new publisher of Knights of Frontier Valley:
[​IMG]

Knights of Frontier Valley - Publishing Announcement



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Clair Obscur: Expedition 33 - Gustave Trailer

Posted on Mar 14, 2025 22:13 by RPGWatch

[​IMG]Learn more about Gustave:
[​IMG]

Clair Obscur: Expedition 33 | Gustave Character Trailer



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Atelier Yumia - Gameplay

Posted on Mar 14, 2025 22:13 by RPGWatch

[​IMG]A gameplay video for Atelier Yumia:
[​IMG]

Atelier Yumia: The Alchemist of Memories & the Envisioned Land - Gameplay Video



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Avowed - Accolades Trailer

Posted on Mar 14, 2025 22:13 by RPGWatch

[​IMG]An Avowed accolades trailer:
[​IMG]

Avowed - Official Accolades Trailer



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