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[Patch] Gothic 3: Forsaken Gods 2.01 Patch 2023-11-05

The Official Patch for Gothic 3: Forsaken Gods

  1. Felipe
    - Timing issue on multicore processors fixed (can be switched on or off by Timer.ThreadSafe in ge3.ini).
    - Fixed error in the “forced subtitles” feature.
    - Removed last remains of revolution logic.
    + Improved shadow quality (shader 3.0 only).
    + Screen noise improved.
    + Improved Bloom/HDR.
    - Depth of field / soft particle issue in combination with watersurface.
    + FXAA implemented for Shader 3.0, edge smoothing removed.
    + It’s easier to solve the quest “Bring the troops to Gotha” now.
    + Theo has only a cudgel equipped.
    - Removed Khadim’s key from Gerrell’s inventory.
    + The hero doesn’t put away his staff or torch anymore when eating fruit, meat, fish, or bread.
    - Useless type of “magic ore” removed from the game.
    + The magic ore for Soma can now be distinguished from the usual magic ore and can’t be sold anymore.
    + Garik’s shield doesn’t lie around openly anymore, but can be found in Garik’s chest.
    + The teleport stone to Vengard can now be found in the temple of Vengard.
    - Duplicate Faring_Trader_02 and Vangard_Trader_03 removed.
    - Rollan and the Mystic Wanderer don’t stand inside each other anymore.
    - NPC navigation in Okara improved.
    - Collision at the entries of certain rooms corrected.
    - Improved daily routines of the NPCs on the beach underneath Cape Dun.
    - Improved Clovis’ daily routine after his return to Geldern.
    - Improves Osch’s daily routine in Gotha.
    - Thorus and Hanz are teachers now.
    + “Hashishin’s chest” can only opened with the fitting key.
    + Garik’s chest and his bow chest can only be opened with the fitting keys.
    - Fixed all ten chests that could be looted endlessly.
    + Basket in Vengard made accessible.
    - Misplaced chests in Faring and near Silden relocated.
    + Grass removed from the arena of Gotha.
    - Several small fixes.
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