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THE HARPER HOLD QUESTS
These quests take off when you are travelling between areas in or outside Athkatla, usually early in Chapter 2. Instead of going to the area you set out for, you find yourself in a small area with a few thugs. Kill the thugs, and a wounded man named Renfeld asks for your assistance.
The progression of the quests depends on whether Jaheira is in your party, and whether you are romancing her. Without Jaheira, only the first two quests will be available.
Part 1: Bring Renfeld to the Galvarey Estate
This part is pretty straightforward: Renfeld asks you to bring him to the Galvarey Estate in the Docks District of Athkatla:
Part 2: Xzar and Montaron
If you have played the original Baldur's Gate game, you may remember Xzar and Montaron, two of the NPCs from that game. Xzar will meet you at 18 in the Docks District and ask you a little favor. Montaron went spying on the harpers in the Harper Hold – apparently the Galvarey Estate is the local Harper headquarters in Athkatla – and hasn't come out yet. Xzar asks you to please go in and find the missing Thief for him.
If you are romancing Jaheira. I suggest that you do this quest right away, as it ties in with the Jaheira romance.
NOTE: If Jaheira is not in your party, this is the end of the Harper Hold quests.
Part 3: Summoned to the Harper Hold
If Jaheira is in your party and you are not romancing her, as soon as Lucette leaves another Harper named Meronia (one of the three Harpers you met inside the Galvarey Estate) comes to speak to Jaheira. She orders Jaheira to follow her back to the Harper Hold. No matter what you say, Jaheira leaves the party. Don't worry, she'll be back soon!
NOTE: If you are romancing Jaheira, this won't happen right away. You will first need to proceed with the romance until you get a Love talk starting with "This is a dangerous life we seem to lead, it does seem. I wonder if you always think it will be so?".
After that, you must go and rest OUTDOORS. For example, go to the De'Arnise Keep area and rest. When you wake up, you will be under attack by bandits and one of them is holding Jaheira hostage. Offer yourself as a hostage in her place; all other conversation paths ruin the romance. One of the bandits takes a shot at you and hostilities of course break out. After the battle, Meronia will turn up and summon Jaheira to the Harper Hold.
Anyway, onwards with the quests.
If you return to the Copper Coronet after this, Bernard will warn Jaheira that the Harpers are looking for you and your party.
Part 4: Reviane & Co.
About four days after this fiasco, when the party is travelling outside, a Harper named Reviane approaches you. She accuses Jaheira of being a killer of Harpers.
NOTE: If you are romancing Jaheira, this happens after the lovetalk that begins with Jaheira saying, "I have been in a similar place as this before, though it was in the company of other Harpers."
Jaheira tells Reviane her side of the story. What happens now depends on the party's reputation. If your reputation is 16 or better, Reviane trusts Jaheira and leaves to speak with the Harpers.
If your reputation is 15 or lower, you will have to fight Reviane and her company. The bodies are a treasure trove:
Reviane drops Plate Mail Armor, a Ring of Protection +1, a Potion of Extra Healing, a Halberd +2, and minor treasure.
One Harper drops Plate Mail Armor, a Helmet, a Small Shield +1, a Flail +1, a Sling, 10 Bullets +1, and a Scroll of Power Word Stun.
Another Harper drops a Scroll of Power Word Stun; a Short Sword; a few Poisoned Throwing Daggers; a few Arrows of Slaying, Arrows of Biting, Arrows of Fire, and Arrows +1; a Potion of Invisibility; an Oil of Speed, Studded Leather Armor +1, and a Short Bow +1.
The third Harper drops Full Plate Mail, a Helmet, a Ring of Protection +1, a Large Shield, 2 Potions of Extra Healing, a Potion of Heroism, and a War Hammer +1.
The last Harper drops a Cloak of Protection +1, Bracers of Defense AC 6, a Scroll of Protection from Cold, a Quarterstaff +1, and a few Darts of Stunning and Darts +1.
Part 5: Dermin Courtierdale
Two days after your meeting with Reviane, when the party is travelling outside, Dermin Courtierdale turns up and addresses Jaheira. Dermin is Jaheira's old mentor in the Harpers and warns her that she – and your entire party – are now seen as killers of Harpers. (If you are romancing Jaheira, it will happen after the lovetalk that begins with Jaheira saying, "There is an ill wind in the air. Do you feel it?")
To make a long story short, Jaheira renounces her life as a Harper.
When Jaheira speaks to you, if you are romancing her, don't tell her you're happy "this garbage is over" as this will break the romance. Jaheira does not regard her life as a Harper as "garbage"! ;-)
Part 6: Dermin Courtierdale Revisited
Some days later, while you are travelling outside, Dermin approaches Jaheira again. This time he threatens Jaheira that the attacks will continue unless she makes a deal with the Harpers. (If you are romancing Jaheira, it happens after the lovetalk that begins with "How ... how did that last battle make you feel?")
To progress with the quest you must sleep outside.
Of course this is not the end of the quests...
Part 7: Dermin Courtierdale & Co
Two days after the last part, let the party rest outside. When you wake up, Dermin once more approaches Jaheira. This time, however, he is not alone. Turns out Dermin was with Galvarey all along and wants to eliminate you and Jaheira and everyone else in the party for his own advancement in the Harper hierarchy.
NOTE: If you are romancing Jaheira, this happens after the lovetalk that begins with Jaheira saying, "Ah, the dawning of our day, though it is very rarely that we match our sleep to the cycle of day or night." After this, find a place to rest outside.
As so often before, battle is inevitable. You will be fighting Dermin, Chrost (a Cleric), Thenry (Fighter/Thief), Lennah (Thief/Mage), and Jeremon (Mage).
Dermin drops Full Plate Mail, a Helmet, a Large Shield, 2 Potions of Extra Healing, a Ring of Protection +1, a War Hammer +1, and minor treasure.
Chrost drops Full Plate Mail, a Helmet, a Flail +1, a Small Shield +1, some Bullets +1, a Sling, and minor treasure.
Thenry drops Studded Leather Armor +1, a Potion of Invisibility, an Oil of Speed, Arrows of Fire, Arrows +1, Arrows of Biting, a Cursed Scroll of Petrification, a Short Bow +1, a Short Sword, and some Poisoned Throwing Daggers.
Lennah drops an Amulet of Protection +1, Bracers of Defense AC 5, Bolts +1, Bolts of Lightning, Bolts of Biting, a Light Crossbow +1, a Short Sword +1, 3 Potions of Extra Healing, and minor treasure.
Jeremon drops a Cloak of Protection +1, Bracers of Defense AC 6, a Quarterstaff +1, Darts +1, Darts of Stunning, and minor treasure.
Part 8: Terminsel Returns
If you are romancing Jaheira, this end to the Harper Hold quests comes after your last lovetalk, where Jaheira asks you to spend the night with her. Then let the game run for an hour (real time!). You can either do something in the game or just set the game on pause and go have a cup of tea. :-)
If you are not romancing Jaheira, it takes a very long time. At one time I left the game running on pause for a night and Terminsel still didn't show up. So if you want the Harper Pin, I suggest that you activate the CLUAConsole and enter the following commands:
Anyway: Terminsel appears again. He chats a bit with Jaheira about her having gone against her own fellows. The big question is, Did she do the right thing? Terminsel will let Jaheira be her own judge. What happens depends on the party's reputation, and whether you are romancing Jaheira:
If you are romancing Jaheira and the party's reputation is 10 or better, or if you are not romancing her and the party's reputation is 16 or better, Jaheira is certain she did the right thing. Terminsel tells her that in that case, she should think no more of it. He gives her the Harper Pin and reveals himself to be Elminster. If the protagonist is romancing Jaheira he receives 100,000 XP!
If the party's reputation is too low (9 or worse with romance, or 15 or worse without romance), Jaheira expresses doubt that she has acted correctly. Terminsel tells her that if so, maybe she is not as much in the right as she thought. He then leaves.