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Pillars of Eternity Online Walkthrough by David Milward


INTRODUCTION & ABOUT  |  WORLD MAP  |  WHITE MARCH MAP
General:  
Quests  |  Tasks  |  Bounties  |  Items  |  Characters
Areas:  
Act 1 Areas  |  Act 2 Areas  |  Act 3 Areas  |  Act 4 Areas  |  Caed Nua  |  White March - Part 1  |  White March - Part 2  | 
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Quests:   Main Quests  |  Act 1 Side Quests  |  Act 2 Side Quests  |  Caed Nua Side Quests  |  Act 3 Side Quests  |  White March Part 1 Quests  |  White March Part 2 Quests  |  Companion Quests  | 

Companion Quests:   Two-Sided  |  Fragments of a Scattered Faith  |  The Trials of Durance  |  Time and Tide  |  The Long Hunt  |  Dream and Memory  |  True to Form  |  The Child of Five Suns  |  The One That Got Away  |  Secrets of the Tacan  |  The Burden of Memory  | 

Two-Sided

This is the personal quest of Aloth, and begins to unfold as you near completion of the Never Far From the Queen quest.

Temple of Woedica

  1. Aloth will have a hallucination of sorts when the party reaches #15 on the Temple of Woedica map. This is one of the triggers for his quest.

  2. He will want to speak to you again after you've completed the Never Far from the Queen quest. There will be a Stoic option when the dialogue first begins.

    He lets on that, like you, he is an Awakened Soul who shares his body with somebody named Iselmyr who surfaces in a confrontational way whenever Aloth may himself be in danger. That leads to him expressing a desire to consult an expert on Awakened Souls in Defiance Bay. You can choose a Benevolent reply in response to the request. The dialogue is the next trigger for Aloth's personal quest.

  3. Brackenbury

  4. The entrance to the Sanitarium is at #15 on the map of Brackenbury.

  5. Sanitarium, Main Floor

  6. If you speak to Head Warden Ethelmoer, who's at #3 on the map of the Sanitarium, he'll indicate that you should speak to Bellasege. She is downstairs.

  7. The stairs down to the basement are at #13 on the main floor map.

  8. Sanitarium, Basement

  9. BellasegeThe stairs take you down to #14 on the basement map. Bellasege is in the room at #15. She'll hook Aloth up to a machine and start to analyze Aloth's soul.

    At some point things will get pretty intense during the experiment, and you will have Aggressive, Benevolent, Passionate and Rational dialogue options available.

    Aloth will a bit later express disbelief that Iselmyr acts as a kind of 'guardian angel' who emerges only when Aloth is in danger. Diplomatic and Passionate replies become available.

    Aloth will also want to confiscate Bellasege's notes. Deceptive and Stoic replies will permit him to do so. Honest and Passionate replies will dissuade him against it. There are no in-game consequences for whether or not he confiscates the notes.


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