This trapped chest has a Morning Star called Daybreak, Boots of Speed, as well as a high-tier gem or two.
This locked chest will have a random armor or weapon, usually of Fine or Exceptional quality.
Here is where you will speak to the spirit of Iovara, which is a focal point in the Memories of the Ancients quest.
Once you cross to about this point, some of your party members may want to speak to you in light of what was recently learned from Iovara.
In particular, it is at this point where you may make a crucial decision when it comes to Aloth, whether to destroy the Leaden Key or take it over as the new leader. Which direction you go in will affect his ending for purposes of the endgame epilogue.
There will be Camping Supplies in this pile of debris.
This vase will have a random scroll, a random high-tier gem or two (e.g. Diamonds), and some coins.
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"I've had this little problem ever since I was a wee gnome. When it gets dark, everybody glows red. Frightens a child something fierce..." -Jan Jansen, Baldur's Gate II