This task will start as soon as the Stranded
Quest is completed. The task requires recruiting a minimum of five Crew
Members for your ship. It's an easy enough Task to complete, given
the sheer plentitude of available Crew
Members, but this page will describe the quickest way to finish
it.
You can complete the Task more quickly if you choose to save Chitupec
instead of the Crate during the Prologue. He can be found at #11
afterwards.
The shipwreck is at #5. Getting up and down it requires either an
Athletics check of 2 or using a Rope
and Grappling Hook during a scripted interaction.
Irenna is at #6. Getting
her down safely from the shipwreck requires either an Athletics check of
2 or a Survival check of 2.
Eld Engrim will be at #8,
and it requires no effort at all to convince him to regroup at the
campfire.
The entrance to the Sea Cave
is at #12 on the map of Vilario's Rest.
You start off at #1 on the map of the Sea Cave. Beodul
will be at #8, but he's surrounded by traps. There's numerous ways to
free him from his predicament so that he can regroup at the campfire:
Make a Mechanics check of 1 to disarm the traps
Make a Perception check of 11 to guide him out of the traps
Make a Bluff check of 2 to trick him into getting out on his own
Set off the traps with either an Intellect check of 12 or a
Sleight of Hand check of 2
Lead a hostile monster (like the Construct at #16) to have it set
off the traps. Beodul is again free to go as long as he survives the
combat.
If you're still short any (especially if you didn't save Chitupec at
the start of the game), you can recruit any remaining crew you need from
the Supply store in Port
Maje Harbor.
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