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Pillars of Eternity 2 Online Walkthrough by David Milward

INTRO & ABOUT | CHARACTERS | COMBAT AND RULES | ITEMS | SHIPS
Quests | Areas | Mega Bosses
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Main Game: Main Quests | Character Quests | Side Quests | Tasks | Bounties
Faction Quests: Huana | Principi | Royal Deadfire Company | Vailian Trading Company
Expansions: Beast of Winter | Forgotten Sanctum | Seeker, Slayer, Survivor

Tasks: The Better Man | Burning Bridges | Restoring Order | The Drunken Sailor | Basic Provisions | Skeleton Crew | The Shipwright's Plight | Coming To Terms | Salt in the Wound | Sealed Fate | Velvet Glove, Brass Fist | A Cordial Invitation | Her Last Request | All Aboard | Delver's Row | Plucked Fruit | Iron Gut | A Tidy Performance | The Lost Grimoires

The Better Man

Port Maje Harbor

  1. You can enter the first floor of Kraken's Eye at #7 on the map of Port Maje Harbor.
  2. Kraken's Eye, First Floor

  3. Thorel is at #3 on the map of first floor of Kraken's Eye. He doesn't have any rooms available, at least not until you can get rid of somebody named Galain for him. Thorel makes himself clear he'd prefer it done in such a way that Galain is still alive afterwards.

    He'll give you the Kraken's Eye Room Key.

  4. The stairs to the next floor are at #4.

  5. Kraken's Eye, Upper Floor

  6. The door at #4 can be opened with the Kraken's Eye Room Key.

  7. GalainGalain will be #5. There are numerous ways to handle the situation.

  8. You could pick a fight with him that earns Aggressive disposition that involves telling him that Thorel has given you a license to get rough about things. He will attack you, along with an Aumaua bodyguard and another reveler. He will surrender, and you could convince him to leave willingly with very little effort at that point. The alternative is to kill him and his help.

    However, doing so will earn the displeasure of Thorel. He will not give you any monetary reward, although the party will still get 1,581xp. The only room in the Kraken's Rest that will become available to you is the Bloody Mess (-1 Diplomacy, +10% Damage).

  9. Any way that involves getting Galian to leave willingly without killing him earns an extra 315xp. One way is to use the Aggressive option that manifests right away.

  10. Selecting the "polite" dialogue option opens up three more possibilities:

    • Making a Diplomacy check of 2
    • Giving him 100cp
    • Asking him to pay back what he owes, and then telling him to find work at the docks

  11. Threatening to bring the guards into it opens up numerous other possibilities for getting him to leave willingly:

    • Athletics check of 2
    • Dexterity check of 13
    • Resolve check of 13
    • Constitution check of 13, which also earns Stoic disposition
    • Sleight of Hand check of 2, which also earns Cruel disposition
    • The Stoic option of pushing him back leads to having the "polite" tree of options available again.

  12. If you chose any of the options that let Galian walk out alive and speak to Thorel again, you get an additional 1,581xp and 1,200cp.

  13. A room called the Skipper's Stay becomes available, and offers the following benefits on Resting for 43cp:

    • +2 Diplomacy
    • +2 Intimidate
    • +2 Bluff


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