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Pillars of Eternity 2 Online Walkthrough by David Milward

INTRO & ABOUT | CHARACTERS | COMBAT AND RULES | ITEMS | SHIPS
Quests | Areas | Mega Bosses
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Main Game: Main Quests | Character Quests | Side Quests | Tasks | Bounties
Faction Quests: Huana | Principi | Royal Deadfire Company | Vailian Trading Company
Expansions: Beast of Winter | Forgotten Sanctum | Seeker, Slayer, Survivor

Tasks: The Better Man | Burning Bridges | Restoring Order | The Drunken Sailor | Basic Provisions | Skeleton Crew | The Shipwright's Plight | Coming To Terms | Salt in the Wound | Sealed Fate | Velvet Glove, Brass Fist | A Cordial Invitation | Her Last Request | All Aboard | Delver's Row | Plucked Fruit | Iron Gut | A Tidy Performance | The Lost Grimoires

The Shipwright's Plight

Queen's Berth


  1. Zamar is at #7 on the map of Queen's Berth. He's waiting on payment from somebody named Radora, and he wouldn't mind if you helped him out in that regard.
  2. Wild Mare, Level 1

  3. First you'll need to find out what's up with Radora. The entrance to the main floor of The Wild Mare is at #24 on the map of Queen's Berth.

    Radora will be at #6 on the map of the main floor of The Wild Mare. It won't take much to get her to admit that she got robbed of Zamar's payment by a pirate gang on the north side of the Berth. You could kill her on an assumption that she's lying, but it won't help advance the Task.

    The alternative is to speak to a little girl named Tiela at #9 on the map of Queen's Berth during the daytime. She'll also explain that Radora got robbed by Cotta's gang. You can give her an Egg to earn Benevolent disposition if you like.

  4. CottaCotta and his gang will be at #12. One way to handle things would be to make an Intimidate check that involves threatening his Wolf. Doing so will result in reputation loss with Eder if he's in the party, and certainly a hit in reputation with the Principi faction. It will also commit you to a fight against Cotta and his band unless you make either a History check of 5 or a Streetwise check of 6.

  5. You could also kill him and his band. Doing it through a dialogue option will result in Aggressive disposition. You may prefer to get your party members in optimum position first (e.g., ready to attack their Priest right away) and then force-attack to start things. You can also make use of the nearby Gunpowder Barrel, although you have to be careful not to have your own party members caught in the blast. Should you win, Cotta himself will leave behind a Ring of Minor Protection.

    You can give the good news to Zamar afterwards, however you managed to deal with Cotta. You'll also get a 10% discount at Zamar's store.

  6. An alternative is to fall in with Cotta's request to force his terms onto Zamar. You get 700cp from Cotta (200 in advance and 500cp after the deal is done), but suffer a reputation hit with Maia. It won't take much to cajole Zamar into going along with it, but Streetwise checks are available to help it along. You'll still gain a 10% reduction at Zamar's store, but with the difference that you'll also increase your reputation with the Principi instead.

  7. You can also go back to Zamar without bothering with Cotta. You can offer to buy Radora's Commission, which is for 1,000cp. A mouthy comment from Maia will prompt Zamar to up the price to 1,500. At least 2 points of Rational disposition can in either instance result in a reduction to 500cp.

    If you resolve things this way, the Task will already be resolved should you thereafter confront Cotta. That means the subject of Zamar or Radora won't come up in dialogue with Cotta, and any options for resolving the Task by confronting Cotta or helping Cotta force his deal on Zamar will no longer be available. You can still kill Cotta and his band if you want. It just won't be relevant to the Task anymore.

    On the other hand, if you went through Cotta first on your way to completing the Task, you'll still have the option to purchase the Commission from Zamar as long you mention first that Radora got robbed.

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