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Baldur's Gate 2 Online Walkthrough by Montresor


CREATING YOUR MAIN CHARACTER  |  GENERAL TIPS AND TRICKS  |  NPCs  |  ITEM LISTS  |   SHOPS   
Shadows of Amn  |  Throne of Bhaal  |  Watcher's Keep  
About the Walkthrough  |  Organization of the Walkthrough  |  About the Maps  |  About the Author  |  Where to Begin
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Amulets  |  Armor  |  Arrows  |  Bastard Swords  |  Battle Axes  |  Belts  |  Bolts  |  Boots  |  Bracers  |  Bullets  |  Cloaks  |  Clubs  |  Composite Bows  |  Crossbows  |  Daggers  |  Darts  |  Deck of Many Things  |  Flails  |  Gauntlets and Gloves  |  Halberds  |  Harps  |  Helmets  |  Horns  |  Ioun Stones  |  Katanas  |  Long Bows  |  Long Swords  |  Maces  |  Miscellaneous Items  |  Potions  |  Quarterstaffs  |  Rings  |  Robes  |  Scimitars  |  Scrolls  |  Shields  |  Short Bows  |  Short Swords  |  Slings  |  Spears  |  Two-handed Swords  |  Wands  |  War Hammers  

CLUBS

Clubs are often the favored blunt weapon of the Druid but most other classes can also learn how to use this simple yet efficient blunt weapon. Magical Clubs are a bit scarce in Baldur's Gate II.

Bone Club +2, +3 vs. Undead

Properties:

Location:

Club +3

Properties:

Location:

Throne of Bhaal:

Club +3 Blackblood

Properties:

Location: Sold by the Merchant at the marketplace at 11 in Trademeet, once you have solved the Djinni in Trademeet quest.

Club of Detonation +3

Properties:

Location:

Watcher's Keep:

Club of Detonation +5.

Properties:

Location:

Throne of Bhaal:

Gnasher +2

Properties:

Location: Dropped by Dalok at 15 in the Druid Grove.

The Root of the Problem

Properties:

Location:



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