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Baldur's Gate 2 Online Walkthrough by Montresor

Shadows of Amn: Chapter 1  |  Chapter 2  |  Chapter 3  |  Chapter 4  |  Chapter 5  |  Chapter 6  |  Chapter 7  
Throne of Bhaal  |  Watcher's Keep  
About the Walkthrough  |  Organization of the Walkthrough  |  About the Maps  |  About the Author  |  Where to Begin
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Overview of Chapter 2  |  Quests in Chapter 2 
Areas in Chapter 2: Athkatla
Waukeen's Promenade  |  The Bridge District  |  The City Gate District  |  The Docks District  |  The Government District  |  The Graveyard District  |  The Slums  |  The Planar Sphere  |  The Temple District  |  The Temple District Sewers  
Areas Outside Athkatla
De'Arnise Keep  |  Trademeet  |  The Druid Grove  |  The Umar Hills  |  The Temple Ruins  |  The Windspear Hills

The Temple Ruins
The Dungeon, Level 1  |  The Dungeon, Level 2 (Thaxll'ssillyia)  


How ironic that this dark dungeon used to be the temple of a Sun god. Now it has become the abode of foul undead creatures. You will be coming here to vanquish the evil Shade Lord in connection with the Deaths in the Umar Hills quest and in connection with the third and final Ranger Stronghold quest.

  1. Here is the exit to the outside area of the Temple Ruins.

  2. This door cannot be opened without the Sun Gem which you find at 7.

  3. In this room you will have to fight Skeleton Warriors and Shade Wolves. The Skeleton Warriors each drop a Two-handed Sword +1 and some random minor treasure.

    Make sure to search the coffin at (x=1850, y=650). It contains mundane Arrows, Bolts, Darts, and Throwing Axes, and not least Amauna's Bones which you will need at 13.

  4. Here you will meet more Shadows plus the Shadow Jailor. The Jailor drops Leather Armor and the Shadow Prison Key, which allows you to open the cell doors.

  5. In this cell you will find Mazzy Fentan. She thanks you for freeing her and offers to join the party.

    The rubble in the other half of the cell can be looted for 40 Bolts, 80 Bullets, minor treasure, and Tombelthen's Journal (2nd Half).

  6. Here is a depiction of the sun god Amaunator. You will need to come here to describe the Morn, Noontide, and Dusk Rituals.

    Once you have found the descriptions of the Morn, Noontide, and Dusk Rituals (found at 8, 12, and 16, respectively) come back here to recite them to the statue.

    For the Morn Ritual, the answers are 2-3-1.

    For the Noontide Ritual. the answers are 3-1-1.

    For the Dusk Ritual, the answers are 1-3-2.

    If you recite all three rituals correctly, you receive the Sun Ray Symbol. Together with the Dawns Light Symbol found at 13 and the Lightstone Symbol found at 17, the three symbols combine to form the Symbol of Amaunator.

  7. Here is a pedestal with the Sun Gem. Once you enter, several Shadows will attack and be destroyed by the light.

    Once all Shadows have been destroyed, click the pedestal to take the Sun Gem. The room instantly darkens.

  8. Loot the pillar in the middle of this room for a note describing the Morn Ritual. Unfortunately the first part of the ritual is illegible.

  9. This wall cannot be removed. You have to go around it.

  10. When you attempt to cross this bridge, a number of Shadows turn up and attack.

  11. If you step on the lava in this room, you will take damage. So try to only walk on the edges.

    The container in the lava at (x=2050, y=1360) contains the Pearly White Ioun Stone and 40 Bolts of Lightning.

    The container at (x=2170, y=1520) contains minor treasure and 40 Arrows of Ice (without an explanation on how they have survived in the middle of a lava pool;-).

    The panel at (x=2240, y=1320) is trapped and contains a Wand of Lightning and 40 Darts of Wounding.

  12. Here you will find several very hostile undead. If your level is low when you do the quest, there will be a Skeleton Warrior and a couple of Shadows. If you have reached a high level, they are accompanied by a Lich.

    The middle column at (x=2510, y=1250) is trapped and contains a Scroll of Wyvern Call, 40 Bullets +1, the Tome of Amaunator, and the Noontide Ritual. Unfortunately, the second part of the ritual is illegible.

  13. Here you will be greeted by two Child Spirits. They ask you for Amauna's Bones (found back at 3), that they may lay their Prophetess to rest. When you give them the bones, both spirits die and Amauna's Spirit appears and thanks you. She gives you the Shadow Dragon Wardstone and Dawn's Light Symbol.

    One of the Child Spirits drops some Gold.

    Amauna's grave can be looted for a Scroll of Pierce Magic and 20 Sunstone Bullets +1.

  14. Here is another party of undead waiting to fight you. More or less same composition as at 12, including the Lich if your level is high enough.

  15. Here is a major "Indiana Jones and the Last Crusade" moment. To get across the tiles safely, you must walk a path that spells "AMAUNATOR". Start in the bottom right corner, then go up, left, up, up, up, left, up, up, up. Follow the same path in reverse to get back again.

  16. In this room you will have to fight a Bone Golem. The statue of the woman contains a Scroll of Protection from Magic Weapons, a Scroll of Disintegrate, the Sun Gem, a Sling, the Dusk Ritual, the sling Arla's Dragonbane +3, and 10 Sunstone Bullets +1. As you may have guessed, the third part of the Dusk Ritual is illegible.

    Incidentally, this is also where you may have to return towards the end of Chapter 6 if you are romancing one of the NPCs.

  17. Here you will meet a Shadow who promises to help if you will carry it across the tiles. If you refuse, it attacks you. If you accept, you get to carry it across the tiled floor before it attacks you.

    The container in the upper corner of the room, at (x=2720, y=1690) contains the Lightstone Symbol.

  18. Here is a door which can only be opened if you have the Sun Gem from 16.

  19. To open the final door, you must have the Symbol of Amaunator. To get this symbol, you must find the Sun Ray Symbol (from the Amaunator statue at 6), the Dawn's Light Symbol (given to you by Amauna at 13), and the Lightstone Symbol (found at 17). Once you have all three symbols in your inventory, they automatically join to form the Symbol of Amaunator.

    Behind the door are the stairs to Level 2 of the Temple Ruins Dungeon.

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