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Pillars of Eternity 2 Online Walkthrough by David Milward

INTRO & ABOUT | CHARACTERS | COMBAT AND RULES | ITEMS | SHIPS
Quests | Areas | Mega Bosses
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Main Game: Main Quests | Character Quests | Side Quests | Tasks | Bounties
Faction Quests: Huana | Principi | Royal Deadfire Company | Vailian Trading Company
Expansions: Beast of Winter | Forgotten Sanctum | Seeker, Slayer, Survivor

Character Quests: The Lighted Path (Eder) | The Lantern of Gaun (Xoti) | The Painted Masks (Aloth) | A Sorcerer and a Gentleman (Serafen) | The Man of Chimes (Pallegina) | The Courier's Calling (Maia)

The Painted Masks


    Engwithan Digsite

  1. Aloth joins you at the Engwithan Digsite, after defeating the monsters at #10 and releasing him from the cage at #11.

  2. World Map

  3. Travel to Neketaka, which is at #15 on the World Map.
  4. Queen's Berth

  5. You'll start at #1 on the map of Queen's Berth when you first board ship at Neketaka. Travel straight east along the dock, and Aloth will want to talk to you. He lets on that he's carrying some guilt over using a Leaden Key sect to deal with a cult that performed human sacrifices, but the effort itself went awry. He'll now want your help finding another hidden sect of the Leaden Key that he's heard of.

  6. Travel to Hasongo, which is #48 on the World Map. Complete the Quest called A Distant Light while you're there.

    Aloth will want to speak to you some time afterwards, if at this point you have 2 points of positive reputation with him. He relates that he insinuated himself among the Animancers earlier because he wanted to learn more about the Leaden Key sect. What he does know is that they operated independently of Thaos for at least two millenia. And now he wants more than ever to learn about them.

  7. Sail to #53 on the World Map. You'll run into a ship that has the Leaden Key symbol on it. Board the ship, and use your Watcher powers to speak with the lingering soul left on the ship. You'll learn that the crew were slaughtered by Huana warriors.

    Now speak with Aloth. A combined Alchemy check of 4 and Survival check of 4 confirms that Koiki Pulp was found onboard. That can help Aloth and yourself cement the conclusion that Wahaki warriors from nearby Ori O Koiki were behind the slaughter.

  8. Now sail to Oro O Koiki, which is at #54 on the World Map.
  9. Ori O Koiki

  10. You'll start off at #1 on the map of Oro O Koiki. Kipeha will be at #6. She acts as the gatekeeper for whether you can enter the village as a welcome visitor, and can grant permission to use the lift at #7 to enter the village. That is what you will want if you want to be given this Quest.

    You can convince her to let you use the lift and enter the village with:

    • Paying 1,500cp as an entry fee, after the initial offer of 1,000cp gets refused.
    • Making either a Diplomacy or Insight check of 8. Any subsequent checks won't matter.
    • Making a Bluff check of 9.
    • If you started the Fruitful Alliance Quest, mention that you come on behalf of Queen Onekaza and follow up with the words "Over crumbling mountains, across blighted seas". If you mention the Queen, but don't use the passphrase, Kipeha will fire an arrow at you and turn the village hostile. An Athletics check of 7 dodges the arrow.
    • If you started the Tip of the Spear Quest, mention that the Crookspur Slavers seek revenge. Any subsequent checks won't matter.

    You can then use the lift at #7 to enter the village.

  11. Kipeha will be at #8 afterwards if she allowed you entry into the village, at least during the daytime. She now sells several items, most of them being crafting ingredients. The one distinctive item that she does sell is a Ring called Kaura's Prize.

  12. The entrance to the Ori O Koiki Sanctum will be at #9.
  13. Ori O Koiki Sanctum

  14. You will start off at #1 on the map of the Ori O Koiki Sanctum. You can now have an audience with Ranga Ruasare in her throne room at #5. Most of the dialogue with her will be focused on the Cruel Cargo and Fruitful Alliance Quests.

    But an opportunity to ask her about Thaos and the Leaden Key will emerge after she makes her demands to wipe out the leaders of the Crookspur Slavers. You can now use your Watcher powers to read her soul. She was the ranga of the same Huana tribe generations ago when Thaos arrived and demanded that she vacate the Engwithan Ruins that are now the Sanctum. She executed him instead. Thaos was initially angered, but accepted his temporary death in the realization that it would not end his immortality, and that it would in the long run prevent incursions into the ruins themselves.

  15. Speak with Aloth afterwards, and tell him about Ruasare's soul memories. Dialogue options that encourage him to continue his work with respect to the Leaden Key, whether that means destroying it or leading it, will give him the Persistent passive ability. It provides a 25% chance of gaining Concentration upon receiving a Critical Hit.

    Dialogue options that encourage him to let the Leaden Key fade away or evolve on its own will result in him getting the Adaptive passive ability. It reduces the cooldown period from switching grimoires by 1 sec.

    The conversation concludes the Quest, and you'll get an 8,000xp reward.

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