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Pillars of Eternity 2 Online Walkthrough by David Milward

INTRO & ABOUT | CHARACTERS | COMBAT AND RULES | ITEMS | SHIPS
Quests | Areas | Mega Bosses
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Areas: World Map | Deck of Many Things | Maje Island | Fort Deadlight | Neketaka | Kangati Islands | Karatapu Channel | Wakara Reef | Dunnage | Tehiwai Islands | Burning Shoals | West Wakara Reef | Sayuka | Hasongo | Crookspur | Rikihu's Maw | Magran's Teeth | Splintered Reef | Ukaizo
Expansions: Beast of Winter | Forgotten Sanctum | Seeker, Slayer, Survivor

Rikihu's Maw: Fampyr Island | Cave of Threshing | Ori O Koiki | Ori O Koiki Sanctum | Northwest Island | Outcast's Respite | North Island | Junvik Village | Drowned Barrows

Ori O Koiki

Ori O Koiki


  1. Here is your initial entry point.

  2. This tree has Infested Koiki in it.

  3. The cliff here can lead to #4. A Survival check of 3 will alert you to a wasp nest that needs to be avoided. Trying to climb without the check results in the Fatigued (-5 Accuracy, -10 all Defenses, -15% Maximum Health) Injury for all party members.

    Next, you'll need to send someone to scout ahead for the best path. The party member you select needs to make a combined Athletics check of 5 and Survival check of 4.

    Making both checks brings the party to #4. Making the first check but not the second results in the party reaching #4 but with the Fatigued Injury. Failing both checks means remaining at the bottom and with the Fatigued Injury.

  4. You can reach here by scaling the cliff at #3.

  5. This tunnel leads to the Ori O Koiki Sanctum at #11.

  6. Here is Kipeha. She acts as the gatekeeper for whether you can enter the village as a welcome visitor, and can grant permission to use the lift at #7 to enter the village.

    You can convince her to let you use the lift and enter the village by:

    • Paying 1,500cp as an entry fee, after the intial offer of 1,000cp gets refused.
    • Making either a Diplomacy or Insight check of 8. Any subsequent checks won't matter.
    • Making a Bluff check of 9.
    • If you started the Fruitful Alliance Quest, mention that you come on behalf of Queen Onekaza and follow up with the words "Over crumbling mountains, across blighted seas". If you mention the Queen, but don't use the passphrase, Kipeha will fire an arrow at you and turn the village hostile. An Athletics check of 7 dodges the arrow.
    • If you started the Tip of the Spear Quest, mention that the Crookspur Slavers seek revenge. Any subsequent checks won't matter.

  7. This lift can be used to enter the village proper. You'll need Kipeha's permission to enter the village if you hope to use the lift without turning the entire village hostile against you.

    If you want to use the lift to enter the village without Kipeha's permission and turn the whole village hostile, click on it to begin the scripted interaction. Start by using a Rope and Grappling Hook and an Athletics check of 4.

    The Huana locals will fire arrows at you. An Athletics check of 4 or a Sleight of Hand check of 4 will allow you to avoid the arrows while making the climb. You begin your battle with the villagers once you get to the top.

  8. Kipeha will be here afterwards if she allowed you entry into the village, at least during the daytime. She now sells several items, most of them being crafting ingredients. The one distinctive item that she does sell is a Ring called Kuara's Prize.

  9. The entrance to the Ori O Koiki Sanctum will be here. A couple of locals, Aparo and Auta, will have an argument about how welcome you are in the village (if you came as a welcome visitor). Aparo is also willing to answer questions to provide background information.


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