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Camp | World Map |
The Camp

You will wake up here for the first time since leaving Lothering, where you have a dream in which you see the Archdemon commanding his horde.
Now go to the Dalish Camp and speak with Sarel the storyteller. Sarel will indicate that Aneirin still lives in the nearby forest. Now make for the East Brecilian Forest. You will find Aneirin just a little northwest of the Mad Hermit Clearing. Speak with Aneirin, and it turns out he doesn't have any hard feelings at all. Pick the obvious, non-insulting, dialogue choices and Aneirin will gift Aneirin's Token, an amulet that only Wynne can use. Wynne will also develop a spell unique to her, Vessel of the Spirit, a sustained ability that disorients nearby enemies and boosts health regeneration, mana regeneration, and spellpower.
Once you arrive in the Market District of Denerim, head for the house at #21. Once inside, you'll have to defeat two guards. Now step through the second door. Now you'll have a conversation with Leliana's former mentor, Majorlaine. They'll obviously have their differences. Now there's two ways to go about this. One is let Majorlaine leave peacefully. The other is to confront her in combat. If you go this route, keep in mind that this fight can be tough. Majorlaine's approach is basically to try and keep the party still with Captivating Song so that her minions can overpower you en masse. The trick is to get rid of her servants first, so that her Captivating Song will be nowhere near as dangerous while she's by herself. I recommend getting everyone back out the door you just came through. Plant crowd-control spells at the door, and hit the room with any offensive spells you've got. Nail her servants as they come through the door. Search the house thoroughly, and you should find a chest in a smaller room. The chest will have Majorlaine's Recurve that only Leliana can use, as well as several high-grade random items.
Another option is to fight Flemeth to the death. If you go about it in this way, keep in mind that Flemeth is going to change into a very large dragon, Flemeth the Shapeshifter. Keep in mind that her fiery breath can score lots of damage at long range. If you get close to her in melee, it gets even worse. Her regular attacks are damaging enough, but sometimes she can do a special attack whereby she tosses a character in the air and bites him multiple times, which is guaranteed death. She can also Wing Buffet if characters are surrounding her. The question becomes how to handle this.