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Dragon Age: Origins Online Walkthrough by David Milward


INTRODUCTION  |  GETTING STARTED  |  NPCs  |  ORIGINS  |  RECIPES |  ITEMS   
Areas in the original game:  
Brecilian Forest  |  The Camp  |  Circle Tower  |  Denerim  |  The Final Battle  |  Haven  |  Landsmeet  |  Lothering  |  Orzammar  |  Ostagar  |  Redcliffe  |  Ruined Temple  
Areas available as Downloadable Content:  
Honnleath  |  Return to Ostagar  |  Warden's Keep 
About the Walkthrough  |  About the Maps  |  About the Author  |  About Playing the Game  |  Where to Begin
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Circle Tower: 
Apprentices' Quarters  |  Burning Tower  |  Darkspawn Invasion  |  Great Hall  |  Harrowing Chamber  |  Lake Calenhad Docks  |  Mages Asunder  |  The Raw Fade  |  Senior Mage Quarters  |  Templar Quarters  |  Templars' Nightmare  |  Weisshaupt  

Lake Calenhad Docks

Docks of Lake Calenhad

  1. Here is the way back to the World Map. Incidentally, if you're on a quest to recover Sten's Sword, you'll find a scavenger picking through dead bodies. Speak to him and you'll learn that the bodies were already picked clean by Faryn, a merchant who is likely at Orzammar now.

  2. Here is an inn called the Spoiled Princess. The locals, with the exception of the bartender, aren't particularly talkative. A chest in here will have a Love Letter and another random item.

    The innkeeper here also sells a lot of potions and crafting components, as well as Kaddis of the Siege-Breaker. He also sells a number of trap recipes, including Fire Trap, Small Grease Trap, and Mild Choking Powder Trap.

    You'll also find Irenia in here. She is one of the widows that the Blackstone Irregulars want you to deliver a Letter of Condolence to as part of the Notice of Death quest.

    Also, if you are on a quest from a client in Denerim to drop off a 'deserved payment', here is one of the 'dead drop' points. Simply click on it.

  3. Here you'll find one of the deserters of the Blackstone Irregulars, Sammael. When you confront him, he'll fight. He'll leave behind Guild Supplies.

    Incidentally, a boat just south of Sammael is one of the Landmarks that the Mabari War Hound will be able to assert dominance over.

  4. Here you'll find two individuals. One is a boatman named Kester, who reveals that his boat has been conscripted by the Templars because something bad is going on in the Tower.

    The other is a representative of the Mage's Collective, a group of mages who want to promote greater independence for mages from the Chantry. Click on the chest near him, and view the available quests, clicking on any that you are willing to take on:

    The ones available from this chest are:

    Places of Power - activate sites of power at the Brecilian Forest, the Deep Roads, the heart of Denerim, and the base of the Circle Tower. You'll be given 4 Runes of Khrebulash to take to these 'mystical sites of power'. One is in the Apprentice's Quarters at #10. Another is in the West Brecilian Forest at #10. Another is in the Ortan Thaig at #8.

    Careless Accusation - hunt down a group of adventurers who are making false accusations of blood magic against those who are innocent. They are apparently travelling from Lothering to Denerium. I think this works by going to Denerium, and then travelling to the Brecilian Forest. You'll then get a random encounter with the Adventurers. Speak to their leader. You can either Persuade him to give you the letter, or Intimidate him into abandoning his quest, or you can also talk him into fighting you. If you do kill the adventurers, their leader leaves behind the Seal of Rat Red.

    Notice of Termination: Notify Starrick, Fayd, and Sheth of the ends of their apprenticeships. Two can be found in Denerim, another one if Orzammar. Starrick is at the Frostback Mountain Pass at #6. Fayd will be in the central plaze of the Market District of Denerim at #9. Sheth will be in the Wonders of Thedas Shop, in the Market District of Denerim at #13.

    Thy Brother's Killer: hunt down a cabal of Maleficarum in the Brecilian Forest. They are located near #7 in the East Brecilian Forest. Get the jump on them as much as possible. Spells like Glyph of Neutralization, Cone of Cold, or the Mana draining spells in the Spirit Sphere are commendable. One of them leaves behind the Black Hand Gauntlets.

    Herbal Magic: collect 10 Deep Mushrooms.

    Whenever you complete any of these tasks, you can come back to any representative of the Mage's Collective for a reward, usually consisting of some gold and xp.

  5. Here is Templar Carroll, who`s not exactly eager to take you by boat to the Tower. You can use Persuasion or Intimidation (if it's good enough) to convince him to take you over. Or you can use the `Can we work something out` option to invite one of your NPCs to clear the way. Sten for example will give him cookies. Either Leliana or Morrigan can exploit Carroll`s sexual interest. If both are in the party, Carroll will prefer Morrigan. When all is said and done, you`ll wind up in the Apprentice`s Quarters.

    If you took on a quest in Denerim to hunt down somebody named Skinny Frank, he can be found just before this dock touches the shoreline.



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