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Dragon Age: Origins Online Walkthrough by David Milward


INTRODUCTION  |  GETTING STARTED  |  NPCs  |  ORIGINS  |  RECIPES |  ITEMS   
Areas in the original game:  
Brecilian Forest  |  The Camp  |  Circle Tower  |  Denerim  |  The Final Battle  |  Haven  |  Landsmeet  |  Lothering  |  Orzammar  |  Ostagar  |  Redcliffe  |  Ruined Temple  
Areas available as Downloadable Content:  
Honnleath  |  Return to Ostagar  |  Warden's Keep 
About the Walkthrough  |  About the Maps  |  About the Author  |  About Playing the Game  |  Where to Begin
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Warden's Keep: 
Soldier's Peak  |  Soldier's Peak - The Drydens  |  Avernus Tower  |  Warden's Keep - First Floor  |  Warden's Keep - Second Floor  

Soldier's Peak

Soldier's Peak

  1. Here is your initial entry, and also your access to the World Map.

  2. Vision of a Seige
  3. Once you step into this courtyard, you'll witness a ghostly vision of several soldiers loyal to long dead King Arland deciding to starve out some rebellious Grey Wardens who have holed themselves up in the nearby Keep. You'll then get attacked by three distinct waves of Skeletons. The first wave is Arland skeletons led by an Arland Lord. The second wave is Warden Skeletons led by a Warden Acolyte. The third wave is Warden Skeletons led by a Warden Master Scout. The Scout leaves behind the Antique Warden Crossbow (Whitewood).

  4. Here is a statue that provides a Codex entry detailing some of the Keep's history. Note that it is important to find all such clues/notes/Codex entries, etc. if you want to be able to find a certain chest within the Keep itself.

  5. Here is the door to the First Floor of the Warden's Keep.

  6. Here is a door that leads back to the Second Floor of the Warden's Keep. You won't emerge from this door until you've explored the interior of the keep. Once you do emerge, you'll get attacked by more skeletons.

  7. Here is the entry to Avernus Tower.



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