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NWN 2: Storm of Zehir Online Walkthrough by David Milward


INTRODUCTION  |  NPCs & ITEMS   
NWN2 OC  |  MotB  |||  SoZ: SAMARACH  |  THE SWORD COAST  |  RETURN TO SAMARACH
About the Walkthrough  |  About the Maps  |  About the Author  |  Where to Begin
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Items:   Arrows  |  Banded Mails  |  Bastard Swords  |  Battle Axes  |  Belts  |  Bolts  |  Boots  |  Bracers  |  Breastplates  |  Bullets  |  Chainmails  |  Chain Shirts  |  Cloaks  |  Clubs  |  Daggers  |  Darts  |  Dwarven Waraxes  |  Falchions  |  Flails  |  Full Plates  |  Gloves  |  Greataxes  |  Greatswords  |  Halberds  |  Halfplates  |  Handaxes  |  Heavy Crossbows  |  Heavy Shields  |  Helmets  |  Hide Armors  |  Instruments  |  Kamas  |  Katanas  |  Kukris  |  Leather Armors  |  Light Crossbows  |  Light Hammers  |  Light Shields  |  Longbows  |  Long Swords  |  Maces  |  Misc Items  |  Morningstars  |  Necklaces  |  Padded Armors  |  Quarterstaves  |  Quest Items  |  Rapiers  |  Rings  |  Robes  |  Scale Armors  |  Scimitars  |  Scythes  |  Shortbows  |  Short Swords  |  Shurikens  |  Sickles  |  Slings  |  Spears  |  Studded Leathers  |  Throwing Axes  |  Tower Shields  |  Wands  |  Warhammers  |  Warmaces

Rings

Anagrys’ Shackle-Breaker
Special Properties: Greater Dispelling (7) 3/day
Useable by: Wizards only

Aribeth’s Ring
Special Properties: Spell Resistance 18

Bone Ring
Special Properties: Immunity to level drain

Chiir’s Ring
Special Properties: Bonus second level Wizard spell, +1 Intelligence
Useable by: Chaotic Gnome Wizards
Location: Part of the starting inventory of Chiir Darkflame.

Commander’s Ring
Special Properties: +2 deflection to Armor Class, +2 to all saving throws, Light, Knock (3) 1/day

Empty Ring of Djinni Summoning
Special Properties: Can be used to trap Shamal the Djinni.
Location: In a chest in Tempest’s Fury at #7.

Finger of the Lame Kobold
Special Properties: +3 regeneration
Useable by: Warlocks only

Gold Ring

Graena’s Bond
Special Properties: Inflict Serious Wounds (9) 3/day
Useable by: Barbarians only

Heart of Ilum Luna
Special Properties: +2 to all saving throws
Useable by: Rangers only

Heirloom of Aseneth
Special Properties: +2 to Charisma, +4 to Constitution
Useable by: Sorcerers only

Ironskin Ring
Special Properties: +5 piercing resistance, +5 slashing resistance

Lesser Ring of Power
Special Properties: +1 regeneration, +5 cold resistance, +5 electrical resistance, +5 fire resistance

Nasher’s Ring of Strength
Special Properties: +3 to Strength

Purple Dragon Ring
Special Properties: Immunity to poison, Light
Location: Sold by Jacoby in Crossroad Keep at #2 after you open up trade routes with the right towns.

Ring of Caitlyn
Special Properties: +2 deflection bonus to Armor Class, +1 bonus vs. undead

Ring of Clear Thought +1
Special Properties: +1 to Intelligence

Ring of Clear Thought +2
Special Properties: +2 to Intelligence

Ring of Clear Thought +3
Special Properties: +3 to Intelligence

Ring of Clear Thought +4
Special Properties: +4 to Intelligence

Ring of Clear Thought +5
Special Properties: +5 to Intelligence

Ring of Clear Thought +6
Special Properties: +6 to Intelligence

Ring of Clear Thought +7
Special Properties: +7 to Intelligence

Ring of Clear Thought +8
Special Properties: +8 to Intelligence

Ring of Crimson
Special Properties: Light

Ring of Cyan
Special Properties: Light

Ring of Disease Immunity
Special Properties: Immunity to disease

Ring of Divine Power (1)
Special Properties: +1 level 1 divine spell
Useable by: Clerics and Druids

Ring of Divine Power (2)
Special Properties: +1 level 2 divine spell
Useable by: Clerics and Druids

Ring of Divine Power (3)
Special Properties: +1 level 3 divine spell
Useable by: Clerics and Druids
Location: Sold by Nya in Port Llast at #8 after you have dealt with all of the town’s problems in such a way that she still lives.

Ring of Divine Power (4)
Special Properties: +1 level 4 divine spell
Useable by: Clerics and Druids

Ring of Divine Power (5)
Special Properties: +1 level 5 divine spell
Useable by: Clerics and Druids
Location: Carried by a Vampire Lord in Zechorian’s Demesne, which is located at #9 when you Return to Samarach

Ring of Djinni Summoning
Special Properties: Summon Djinni once a day.
Location: Will appear in your inventory after you use the Empty Ring of Djinni Summoning on Shamal in Tempest’s Fury.

Ring of Elemental Resistance
Special Properties: +15 acid resistance, +15 cold resistance, +15 electrical resistance, +15 fire resistance

Ring of Force Shield
Special Properties: +2 deflection bonus to Armor Class

Ring of Fortitude +1
Special Properties: +1 bonus to Fortitude saving throws
Location: Sold by a merchant in Nimbre at #2.

Ring of Fortitude +2
Special Properties; +2 bonus to Fortitude saving throws

Ring of Fortitude +3
Special Properties: +3 bonus to Fortitude saving throws
Location: Sold by Nya in Port Llast at #8 after you have dealt with all of the town’s problems in such a way that she still lives.

Ring of Fortitude +4
Special Properties: +4 to Fortitude saving throws

Ring of Fortitude +5
Special Properties: +5 to Fortitude saving throws

Ring of Fortitude +6
Special Properties; +6 bonus to Fortitude saving throws

Ring of Fortitude +7
Special Properties; +7 bonus to Fortitude saving throws

Ring of Fortitude +8
Special Properties; +8 bonus to Fortitude saving throws

Ring of Freedom of Movement
Special Properties: Freedom of Movement
Location:

Ring of Hiding
Special Properties: +6 to Hide
Location: In the Ruined Keep home at #22 of the Sword Coast.

Ring of Holinesss
Special Properties: Extra 0th and 1st and 2nd and 3rd and 4th level Cleric spells
Useable by: Clerics only

Ring of Improved Evasion
Special Properties: Improved Evasion as a bonus feat

Ring of Insight
Special Properties: +5 to Lore
Location: Sold by Tarmas in West Harbor at #8 after you’ve rescued him from the Dragon Caves and after you have defeated the Black Dragons.

Ring of Invisibility
Special Properties: Invisibility (3) 3/day

Ring of Jade
Special Properties: Light

Ring of Major Acid Resistance
Special Properties: +30 acid resistance
Location:

Ring of Major Cold Resistance
Special Properties: +30 cold resistance
Location:

Ring of Major Electrical Resistance
Special Properties: +30 electrical resistance
Location: Sold by Nya in Port Llast at #8 after you have dealt with all of the town’s problems in such a way that she still lives.

Ring of Major Fire Resistance
Special Properties: +30 fire resistance
Location:

Ring of Major Sonic Resistance
Special Properties: +30 sonic resistance
Location: Sold by Jacoby in Crossroad Keep at #2 after you’ve opened up a trade route with the right town.

Ring of Might
Special Properties: Improved Critical (Unarmed Strike) as a bonus feat, Weapon Specialization (Unarmed Strike) as a bonus feat.

Ring of Minor Acid Resistance
Special Properties: +5 acid resistance
Location:

Ring of Minor Cold Resistance
Special Properties: +5 cold resistance.
Location:

  • On a skeletal corpse in Tempest’s Fury at #2.
  • Sold by Zhiir in the Underdark Black Market after you get him the Tempest’s Fury Research.
  • Ring of Minor Electrical Resistance
    Special Properties: +5 electrical resistance
    Location:

  • Sold by a merchant in Nimbre at #2.
  • Sold by Zhiir in the Underdark Black Market after you get him the Tempest’s Fury Research.
  • Ring of Minor Fire Resistance
    Special Properties: +5 fire resistance
    Location: Sold by Zhiir in the Underdark Black Market after you get him the Tempest’s Fury Research.

    Ring of Minor Sonic Resistance
    Special Properties: +5 sonic resistance
    Location: Sold by Zhiir in the Underdark Black Market after you get him the Tempest’s Fury Research.

    Ring of Nine Lives
    Special Properties: 9 charges of Heal (11)

    Ring of Power
    Special Properties: +1 regeneration, +15 cold resistance, +15 electrical resistance, +15 fire resistance

    Ring of Protection +1
    Special Properties: +1 deflection bonus to Armor Class
    Location:

    Ring of Protection +2
    Special Properties: +2 deflection bonus to Armor Class
    Location:

    Ring of Protection +3
    Special Properties: +3 deflection bonus to Armor Class
    Location:

    Ring of Protection +4
    Special Properties: +4 deflection bonus to Armor Class
    Location: Carried by Zechorian in Zechorian’s Demesne, which is located at #9 when you Return to Samarach

    Ring of Protection +5
    Special Properties: +5 deflection bonus to Armor Class

    Ring of Regeneration
    Special Properties: +4 to regeneration

    Ring of Resistance +1
    Special Properties: +1 bonus to all saving throws

    Ring of Resistance +2
    Special Properties: +2 bonus to all saving throws

    Ring of Resistance +3
    Special Properties: +3 bonus to all saving throws
    Location: Sold by Nya in Port Llast at #8 after you have dealt with all of the town’s problems in such a way that she still lives.

    Ring of Scholars
    Special Properties: Light, +5 Lore
    Location: Sold by Tarmas in West Harbor at #8 after you’ve rescued him from the Dragon Caves and after you have defeated the Black Dragons.

    Ring of Sorcerous Power
    Special Properties: +2 Charisma, +10 spell resistance, bonus 3rd and 5th level Sorcerer spells
    Useable by: Sorcerers only

    Ring of Spell Battle
    Special Properties: +10 to Spellcraft, Dispel Magic (10) 1/day

    Ring of the Ram
    Special Properties: Knockdown as a bonus feat, 50 charges of Knock (3)
    Location: Sold by Tarmas in West Harbor at #8 after you’ve rescued him from the Dragon Caves and after you have defeated the Black Dragons.

    Ring of the Wood Elves
    Special Properties: +16 spell resistance

    Ring of Wizardry (1)
    Special Properties: +1 level 1 arcane spell
    Useable by: Sorcerers and Wizards
    Location: In a chest in the first floor of the Arcane Brotherhood Outpost at #3.

    Ring of Wizardry (2)
    Special Properties: +1 level 2 arcane spell
    Location: Sold by Tarmas in West Harbor at #8 after you’ve rescued him from the Dragon Caves and after you have defeated the Black Dragons.

    Ring of Wizardry (3) 
    Special Properties: +1 level 3 arcane spell
    Useable by: Sorcerers and Wizards

    Ring of Wizardry (4)
    Special Properties: +1 level 4 arcane spell
    Useable by: Sorcerers and Wizards

    Ring of Wizardry (5)
    Special Properties: +1 level 5 arcane spell
    Useable by: Sorcerers and Wizards

    Silver Ring

    Stoneeater’s Ring
    Special Properties: Stone to Flesh (5) 1/day

    The Nomad’s Ring
    Special Properties: Light, extra 1st to 4th level Sorcerer spells

    The Wanderer’s Ring
    Special Properties: Extra 1st and 2nd and 3rd and 4th level Wizard spells

    Volo’s Rejuvenating Ring
    Special Properties: +25 hit points, Cure Critical Wounds (15) 1/day
    Location: Given to you by Volo in the Viper Temple.



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