Battle Axes
Adamantine Battle Axe
Special Properties: Bypasses damage resistance, +2 magic damage
Location: Sold by Tarmas in West Harbor at #8 after you’ve rescued him from the Dragon Caves and after you have defeated the Black Dragons.
Alchemical Silver Battle Axe
Special Properties: Bypasses damage resistance for shapechangers and lawful evil fiends
Location:
Alrec
Enhancement Bonus: +2
Special Properties: +1d6 fire damage, Dominate Monster (17) 1/day
Axe of Dead Illusk
Enhancement Bonus: +2
Special Properties: Fear DC=16 50% / 2 rounds, Vampiric Regeneration 3
Battle Axe +1
Enhancement Bonus: +1
Location:
Battle Axe +2
Enhancement Bonus: +2
Location:
Battle Axe +3
Enhancement Bonus: +3
Battle Axe +4
Enhancement Bonus: +4
Battle Axe +5
Enhancement Bonus: +5
Clangeddin’s Wayward Axe
Enhancement Bonus: +3
Special Properties: +4 electrical damage
Cold Iron Battle Axe
Special Properties: Bypasses damage resistance for fey creatures and chaotic evil fiends.
Location:
Darksteel Battle Axe
Special Properties: +1 electrical damage
Location: Sold by Tarmas in West Harbor at #8 after you’ve rescued him from the Dragon Caves and after you have defeated the Black Dragons.
Deepstone Progeny
Enhancement Bonus: +2
Special Properties: Immunity to death magic
Location: Sold by Jacoby in Crossroad Keep at #2 after you open up trade routes with the right towns.
Goblinsplitter
Enhancement Bonus: +2, +4 vs. Goblinoids
Special Properties: +2d6 damage vs. Goblinoids
Ha’ Ra’ Kor
Enhancement Bonus: +2
Special Qualities: Inflict Serious Wounds (9) 1/day, Vampiric Regeneration 5
Mithral Battle Axe
Special Properties: Weight Reduction 60%
Location: Sold by Tarmas in West Harbor at #8 after you’ve rescued him from the Dragon Caves and after you have defeated the Black Dragons.
Mordan’s Withering Blade
Enhancement Bonus: +3
Special Properties: Wounding DC=16
Sentinel +1
Enhancement Bonus: +1
Special Properties: Light, +2 to Listen, +2 to Spot
Sentinel +2
Enhancement Bonus: +2
Special Properties: Light, +4 to Listen, +4 to Spot, True Seeing (9) 1/day
Silvermane’s Axe
Enhancement Bonus: +1
Special Properties: +1 regeneration, Raise Dead (9) 2 charges
Terrance’s Fell Axe
Enhancement Bonus: +4
Special Properties: +2 to Strength, +1d4 massive criticals