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NWN 2: Storm of Zehir Online Walkthrough by David Milward


INTRODUCTION  |  NPCs & ITEMS   
NWN2 OC  |  MotB  |||  SoZ: SAMARACH  |  THE SWORD COAST  |  RETURN TO SAMARACH
About the Walkthrough  |  About the Maps  |  About the Author  |  Where to Begin
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Items:   Arrows  |  Banded Mails  |  Bastard Swords  |  Battle Axes  |  Belts  |  Bolts  |  Boots  |  Bracers  |  Breastplates  |  Bullets  |  Chainmails  |  Chain Shirts  |  Cloaks  |  Clubs  |  Daggers  |  Darts  |  Dwarven Waraxes  |  Falchions  |  Flails  |  Full Plates  |  Gloves  |  Greataxes  |  Greatswords  |  Halberds  |  Halfplates  |  Handaxes  |  Heavy Crossbows  |  Heavy Shields  |  Helmets  |  Hide Armors  |  Instruments  |  Kamas  |  Katanas  |  Kukris  |  Leather Armors  |  Light Crossbows  |  Light Hammers  |  Light Shields  |  Longbows  |  Long Swords  |  Maces  |  Misc Items  |  Morningstars  |  Necklaces  |  Padded Armors  |  Quarterstaves  |  Quest Items  |  Rapiers  |  Rings  |  Robes  |  Scale Armors  |  Scimitars  |  Scythes  |  Shortbows  |  Short Swords  |  Shurikens  |  Sickles  |  Slings  |  Spears  |  Studded Leathers  |  Throwing Axes  |  Tower Shields  |  Wands  |  Warhammers  |  Warmaces

Cloaks

A Mad Gent’s Cloak
Special Properties: +2 deflection bonus to Armor Class, +2 Charisma
Useable by: Clerics only

Balhoderie’s Constant Hearth
Special Properties: +5 cold resistance +5 resistance
Useable by: Rogues only

Cape of the Fire Bath
Special Properties: +2 bonus to all saving throws, +10 fire resistance

Cape of Winter
Special Properties: +10 cold resistance, +2 to all saving throws

City Watch Cloak
Special Properties: Allows you to under some circumstances to be identified as a member of the Neverwinter City Watch.

Cloak of Arachnida
Special Properties: +2 to saving throws against poison, immunity to Web, Web 1/day

Cloak of Blackflame
Special Properties: Immunity to ability and level drain

Cloak of Displacement
Special Properties: Displacement (9) 3/day

Cloak of Elvenkind
Special Properties: +5 to Hide
Location: Sold by Vadin’ya in the Open Palm Bazaar at #8.

Cloak of Fortification +1
Special Properties: +1 deflection bonus to Armor Class, +1 to all saving throws
Location: Sold by Vadin’ya in the Open Palm Bazaar at #8.

Cloak of Fortification +2
Special Properties: +2 deflection bonus to Armor Class, +2 to all saving throws
Location: Carried by the Drow in the Illefarn Ruin at #23 of the Sword Coast.

Cloak of Fortification +3
Special Properties: +3 deflection bonus to Armor Class, +3 to all saving throws

Cloak of Fortification +4
Special Properties: +4 deflection bonus to Armor Class, +2 to all saving throws

Cloak of Fortification +5
Special Properties: +5 deflection bonus to Armor Class, +2 to all saving throws

Cloak of Movement
Special Properties: Freedom of Movement

Cloak of Protection +1
Special Properties: +1 deflection bonus to Armor Class
Location:

Cloak of Protection +2
Special Properties: +2 deflection bonus to Armor Class
Location: Part of the starting inventory of Septimund.

Cloak of Protection +3
Special Properties: +3 deflection bonus to Armor Class
Location: Sold by the Thayan Merchant in the Thayan Enclave at #2.

Cloak of Protection +4
Special Properties: +4 deflection bonus to Armor Class

Cloak of Protection +5
Special Properties: +5 deflection bonus to Armor Class

Cloak of Protection vs. Chaos
Special Properties: +2 deflection bonus to Armor Class vs. chaotic enemies

Cloak of Protection vs. Good
Special Properties: +2 deflection bonus to Armor Class vs. good enemies

Cloak of Protection vs. Evil
Special Properties: +2 deflection bonus to Armor Class vs. evil enemies
Location: In Skullsmasher’s home at #14 of the Sword Coast.

Cloak of Protection vs. Law
Special Properties: +2 deflection bonus to Armor Class vs. lawful enemies

Cloak of Resistance +1
Special Properties: +1 to all saving throws
Location:

Cloak of Resistance +2
Special Properties: +2 to all saving throws

Cloak of Resistance +3
Special Properties: +3 to all saving throws
Location: In a chest in the armory of the Temple of the World Serpent, which can be reached through the stairs at #3 of the Entry Hall.

Cloak of Resistance +4
Special Properties: +4 to all saving throws

Cloak of Resistance +5
Special Properties: +5 to all saving throws

Cloak of the Bat
Special Properties: +2 deflection bonus to Armor Class, Darkvision, +10 to Hide, Immunity to Darkness

Cloak of the High Forest
Special Properties: +2 deflection bonus to Armor Class, +1 to Fortitude saving throws
Useable by: Druids only

Drow Piwawfi Cloak
Special Properties: +4 to saving throws against poison, +5 resistance to piercing damage, +5 resistance to slashing damage, Darkness (3) 1/day, Immunity to Web.

Graycloak

Greater Cloak of Protection vs. Chaos
Special Properties: +5 deflection to Armor Class vs. chaotic creatures

Greater Cloak of Protection vs. Evil
Special Properties: +5 deflection bonus to Armor Class vs. evil creatures

Greater Cloak of Protection vs. Good
Special Properties: +5 deflection bonus to Armor Class vs. good creatures

Greater Cloak of Protection vs. Law
Special Properties: +5 deflection bonus to Armor Class vs. lawful creatures

Greater Mantle of Spell Resistance
Special Properties: +20 spell resistance

Harvest Cloak
Special Properties: +1 bonus to Charisma

Mantle of Gram the Mouse
Special Properties: +2 to Charisma, +2 to Wisdom
Useable by: Paladins only

Nasher’s Cloak of Protection
Special Properties: +3 deflection bonus to Armor Class

Neverwinter Knight’s Cloak
Special Properties: +3 deflection bonus to Armor Class, +9 hit points, +1 to Charisma, Freedom of Movement, regeneration +1, +2 Diplomacy

Nymph Cloak +1
Special Properties: +1 to Charisma

Nymph Cloak +2
Special Properties: +2 to Charisma

Nymph Cloak +3
Special Properties: +3 to Charisma

Nymph Cloak +4
Special Properties: +4 to Charisma

Nymph Cloak +5
Special Properties: +5 to Charisma

Nymph Cloak +6
Special Properties: +6 to Charisma
Location: In the camp of the Eldreth Valuuthra at #18 of the Sword Coast.

Nymph Cloak +7
Special Properties: +7 to Charisma

Nymph Cloak +8
Special Properties: +8 to Charisma

Skin of the Manticore
Special Properties: +1 deflection bonus to Armor Class, +1 to Fortitude saving throws, Quillfire (8) 2/day
Useable by: Druids and Rangers only

Vestments of Faith
Special Properties: Damage reduction 5/-
Useable by: Good characters only



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