Scythes
Adamantine Scythe
Special Properties: Bypasses damage reduction, +2 magic damage
Location: Sold by Tarmas in West Harbor at #8 after you’ve rescued him from the Dragon Caves and after you have defeated the Black Dragons.
Alchemical Silver Scythe
Special Properties: Bypasses damage reduction for shapechangers and lawful evil fiends
Location:
Caput Mortum
Enhancement Bonus: +2
Special Properties: Keen, Circle of Death (11) 1/day
Cold Iron Scythe
Special Properties: Bypasses damage reduction for fey creatures and chaotic evil fiends
Location:
Darksteel Scythe
Special Properties: +1 electrical damage
Location: Sold by Tarmas in West Harbor at #8 after you’ve rescued him from the Dragon Caves and after you have defeated the Black Dragons.
Death’s Handmaiden
Enhancement Bonus: +4
Special Properties: Vampiric Regeneration +3
King’s Scythe
Enhancement Bonus: +2
Special Qualities: Keen, Slow DC=14 50% / 2 rounds
Mithral Scythe
Special Qualities: Weight reduction 60%
Location: Sold by Tarmas in West Harbor at #8 after you’ve rescued him from the Dragon Caves and after you have defeated the Black Dragons.
Nature’s Scythe
Enhancement Bonus: +1, +4 vs. Humans
Scythe +1
Enhancement Bonus: +1
Location:
Scythe +2
Enhancement Bonus: +2
Location:
Scythe +3
Enhancement Bonus: +3
Location: In a weapon rack in the Hotenow Cave at #41 of the Sword Coast.
Scythe +4
Enhancement Bonus: +4
Scythe +5
Enhancement Bonus: +5
Sea Reaver +1
Enhancement Bonus: +1
Special Properties: 50 charges – Resist Elements (3) / 3 charges
Sea Reaver +2
Enhancement Bonus: +2
Special Properties: +1d6 elemental damage, 50 charges – Protection from Energy (3) / 1 charge
The Mower
Enhancement Bonus: +2
Special Properties: 1d8 massive critical, Cleave as a bonus feat
The Sowing Fields
Enhancement Bonus: +3
Special Properties: +2 fire damage, 1d12 massive critical
Verdant Crescent
Enhancement Bonus: +2
Special Properties: DC=18 1d2 Strength loss
Wicked Union
Enhancement Bonus: +1
Special Properties: Stun DC=14 75% / 1 round, Vampiric Regeneration 3