Here is
Warchief Rauki, along with the rest of his tribe of Xaurips. He starts
off near his Sigil of Atrophy, but he'll often move away from it if the
party members keep their distance and let him and his warriors come to
them. It can also be countered through the use of the nearby Sigil
of Atrophy Wardstone.
Here is Mother Sharp-Rock.
An Insight check of 3, a Survival check of 4, or a History check of 2,
any of which can be assisted by other party members, will reveal some of
her background.
A Might check of 12 will free her from her cage. She will follow you to
the exit, whereupon it's possible to bring her on as a Crew Member.
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