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Pillars of Eternity 2 Online Walkthrough by David Milward

INTRO & ABOUT | CHARACTERS | COMBAT AND RULES | ITEMS | SHIPS
Quests | Areas | Mega Bosses
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Areas: World Map | Deck of Many Things | Maje Island | Fort Deadlight | Neketaka | Kangati Islands | Karatapu Channel | Wakara Reef | Dunnage | Tehiwai Islands | Burning Shoals | West Wakara Reef | Sayuka | Hasongo | Crookspur | Rikihu's Maw | Magran's Teeth | Splintered Reef | Ukaizo
Expansions: Beast of Winter | Forgotten Sanctum | Seeker, Slayer, Survivor

Burning Shoals: Motare Island | Motare o Kozi | Bekarna's Observatory | The Orrery | Cleft Island | Collapsed Coal Mine | Ofecchia Channel Islands | Flooded Cave

Cleft Island

Cleft Island


  1. Here is the initial landing point for the island.

  2. Here is an Isolated Beach. It has several Coral Naga led by a Coral Naga Shaman inhabiting it. They also have a Sigil of Pain set up.

    You can choose to scout ahead, allowing you to sneak up on the Coral Naga. The potential drawback is that you likely have to get past the Sigil of Pain to get close to them. Protecting yourself beforehand with a Sigil of Pain Wardstone can negate that.

    A Chanter or Druid can identify the Sigil, as can any character who can make a combined Arcana 10 and Religion 14 check. That offers you the opportunity to destroy the Sigil outright, although that will alert the Naga to your presence and begin combat immediately.

  3. Here is an Abandoned Village, from which you can get the Boots of the White and a few more random items.

  4. Whenura CleftHere is the Whenura Cleft. A Survival check of 11 reveals no immediate threats to the party. A History check of 13 reveals the rope spanning the Cleft to be of Dyrwoodan make.

    An Athletics check of 12, followed by another Athletics check of 14, will safely get the party along the rope and to the other side of the Cleft. There is a real danger of the party dying if you fail the checks.

    You'll come across a tree on the other side of the Cleft, with dead Aumaua bodies hung from the branches. A few of your Crew Members will join you once you've reached the other side of the Cleft. At least one of them will want to loot the bodies.

    The dialogue option that earns Stoic and Shady disposition allows them to loot the bodies, and results in a +5 Morale boost for the Crew. Commanding them to depart post haste for the ship, which earns Aggressive and Passionate disposition, results in a -5 loss of Morale.

    The Benevolent option that obliges them to bury the bodies will not raise or decrease Morale. However, it results in one of the Crew Members giving you the Footprints of Ahu Taka.

    Whatever decision you made about the Crew Members, you can use your Watcher powers to learn what happened. Dyrwoodan raiders murdered the Huana Druid, broke the staves of the Elders, and hung the villagers from the tree.

    If you did not previously oblige the Crew Members to bury the dead bodies, you can now do so yourself or burn the bodies. Either action will at this point lead to you finding the Footprints of Ahu Taka yourself.

  5. Here is the entrance to the Collapsed Coal Mine.


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