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Neverwinter Nights 2 Online Walkthrough by David Milward

PROLOGUE  |  ACT I  |  ACT II  |  ACT III  |||  MotB  |  SoZ
About the Walkthrough  |  About the Maps  |  About the Author  |  Where to Begin
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Act I:   West Harbor  |  Swamp Ruins  |  Weeping Willow Inn  |  Fort Locke  |  Toll Road  |  Graveyard  |  Bandit Camp  |  Maiden's Glade  |  Highcliff  |  Docks District  |  Skymirror  |  Merchant Quarter  |  Back Alley  |  Warehouse  |  Old Owl Well  |  Ironfist Hold  |  Bonegnasher Clan  |  Eyegouger Clan  |  Neverwinter Continued  |  Githyanki

Merchant Quarter: Merchant Quarter  |  Fihelis Estate 1  |  Fihelis Estate 2  |  Leldon’s Hideout  |  Temple of Tyr  |  Tomb of Betrayers

Temple of Tyr

Temple of Tyr map

  1. Exit to the Merchant Quarter.

  2. A priest of Tyr named Hlam. He provides healing services, but also the path to Khelgar becoming a Monk.

    There are three trials: the Trial of the Even-Handed, the Trial of the Maimed, and the Trial of Justice.

    For the Trial of the Even-Handed, simply start a conversation with Khelgar and then ask him about his companions. If youÂ’ve accumulated influence with him to the tune of +7, there wonÂ’t be any trouble completing this trial.

    The Trial of the Maimed involves Khelgar obtaining forgiveness from somebody he has hurt in the past. He canÂ’t think of anybody offhand but a chance will come. When you get to the Dwarven Scout area, Khulmar will be unhappy with KhelgarÂ’s decision to become a Monk. KhulmarÂ’s forgiveness is forthcoming when you bring back the Gloves of Ironfist from the nearby Ironfist Hold.

    For the Trial of Justice, all that is necessary is for Khelgar to offer to fight in your place during the Trial of Combat.

  3. Here is where youÂ’ll find Judge Olreff. At your option, he sets you on a quest to find a priest of Tyr who went missing. This gives your party access to the Tomb of Betrayers, the entrance to which is located at #4 of the Merchant District.

    In any event, Olreff also sells:

    Daraz Hammer
    Heirs of Osiris
    Bone Wand
    Amulet of Will +2
    Lesser Amulet of Health
    Periapt of Wisdom +1
    Ring of Disease Immunity
    Ring of Divine Power (2)
    Ring of Fortitude +1
    Ring of Might
    Scarab of Protection +1
    Gem of Brightness
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