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Dragon Age: Origins Online Walkthrough by David Milward


INTRODUCTION  |  GETTING STARTED  |  NPCs  |  ORIGINS  |  RECIPES |  ITEMS   
Areas in the original game:  
Brecilian Forest  |  The Camp  |  Circle Tower  |  Denerim  |  The Final Battle  |  Haven  |  Landsmeet  |  Lothering  |  Orzammar  |  Ostagar  |  Redcliffe  |  Ruined Temple  
Areas available as Downloadable Content:  
Honnleath  |  Return to Ostagar  |  Warden's Keep 
About the Walkthrough  |  About the Maps  |  About the Author  |  About Playing the Game  |  Where to Begin
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Ostagar: 
Korcari Wilds  |  Ostagar  |  Ostagar - The Battle  |  Tower of Ishal - First Floor  |  Tower of Ishal - Second Floor  |  Tower of Ishal - Third Floor  |  Tower of Ishal - Fourth Floor  

Tower of Ishal - Fourth Floor

Tower of Ishal - Fourth Floor

  1. Here is the exit to Tower of Ishal - Third Floor.

  2. Ogre
  3. Here in the middle of the tower floor is an Ogre. This Ogre can cause severe damage on every hit, knock down an individual character, or pound the floor with his fists causing area-effect damage in a radius surrounding him. If you have anything in the way of abilities to stun or paralyze him, by all means. Otherwise, don't be afraid to use your health poultices in order to keep everyone up and fighting. When it falls, it leaves behind Havard's Aegis (Yew) as well as a couple of other random items.

  4. Here are a couple of barrels, which between them will have a few random items as well as a Tribal Necklace that Morrigan will appreciate as a gift.

  5. Loghain's BetrayalHere is the beacon. Hit it to progress the game, but not in the way that you might expect. Teryn Loghain signals his men to retreat. King Cailan and Duncan get killed on the front lines. You in the meantime are also knocked out cold when more Darkspawn burst in through the doors. This leads to you waking up inside the hut of Flemeth and Morrigan, which is Deep in the Korcari Wilds.


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