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Endless Paths - Level 13
Frequent foes are Cean Gwlas, which are capable of paralysis attacks, and Adra Animats, which are capable of electrical projectile attacks. The Cean Gwlas leave behind Spirit Residues when killed. The Animats leave behind Engwithan Shields, Engwithan Daggers and Shattered Animat Armors when killed.
Spots with traps will be marked with a 't'. They require at least a Mechanics skill of 11 to disarm safely.