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Dragon Age: Origins Online Walkthrough by David Milward


INTRODUCTION  |  GETTING STARTED  |  NPCs  |  ORIGINS  |  RECIPES |  ITEMS   
Areas in the original game:  
Brecilian Forest  |  The Camp  |  Circle Tower  |  Denerim  |  The Final Battle  |  Haven  |  Landsmeet  |  Lothering  |  Orzammar  |  Ostagar  |  Redcliffe  |  Ruined Temple  
Areas available as Downloadable Content:  
Honnleath  |  Return to Ostagar  |  Warden's Keep 
About the Walkthrough  |  About the Maps  |  About the Author  |  About Playing the Game  |  Where to Begin
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Landsmeet: 
Map of Denerim during the Landsmeet  |  Abandoned Orphanage  |  Arl Eamon's Estate  |  Arl of Denerim's Estate - Exterior  |  Arl of Denerim's Estate - Interior  |  Arl of Denerim's Estate - Dungeon  |  Elven Alienage  |  Fort Drakon  |  Hospice  |  Landsmeet Chamber  |  Rundown Apartments  |  Tewinter Warehouse  

Rundown Apartments

Rundown Apartments

  1. Here is the way back to the Elven Alienage.

  2. In this room will be clues in the form of a blood-stained vase and a blood stain on the floor to indicate that something other than an epidemic is going on around here.

  3. This room was apparently maintained such that the residents were not expecting any sort of sudden departure. A chest in here also contains a Veal Bone, and a Free Sailor Sextant, which is relevant to the 'Fazzil's Request' quest on behalf of the Chantry in Denerim.

  4. A few Tevinter Guards and an Elven Guard will attack you if you enter this room. Click on a table, and you'll get a Key, and a Note that hints what is really going on in the Alienage.

  5. This door will require the Key to open.

  6. Here is another way back to the Elven Alienage, only this time at #13.



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