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Dragon Age: Origins Online Walkthrough by David Milward


INTRODUCTION  |  GETTING STARTED  |  NPCs  |  ORIGINS  |  RECIPES |  ITEMS   
Areas in the original game:  
Brecilian Forest  |  The Camp  |  Circle Tower  |  Denerim  |  The Final Battle  |  Haven  |  Landsmeet  |  Lothering  |  Orzammar  |  Ostagar  |  Redcliffe  |  Ruined Temple  
Areas available as Downloadable Content:  
Honnleath  |  Return to Ostagar  |  Warden's Keep 
About the Walkthrough  |  About the Maps  |  About the Author  |  About Playing the Game  |  Where to Begin
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Landsmeet: 
Map of Denerim during the Landsmeet  |  Abandoned Orphanage  |  Arl Eamon's Estate  |  Arl of Denerim's Estate - Exterior  |  Arl of Denerim's Estate - Interior  |  Arl of Denerim's Estate - Dungeon  |  Elven Alienage  |  Fort Drakon  |  Hospice  |  Landsmeet Chamber  |  Rundown Apartments  |  Tewinter Warehouse  

Arl of Denerim's Estate - Interior

Arl of Denerim's Estate - Interior

  1. Here is your initial entry point, and the way back to the exterior of the Arl of Denerim's Estate.

  2. Here is an entrance to the dungeon of the Arl of Denerim's Estate. It is however locked, and a rogue can't open it.

  3. Here is another way back to the exterior of the Arl of Denerim's Estate.

  4. Here is a locked door behind which is imprisoned Queen Anora. The door is magically locked, and Anora will urge you to deal with the mage maintaining the spell.

  5. In this room is a book that provides the Codex entry for "Gwaren".

  6. Here you'll find a guard seeming to do something untoward with a maid. If you get too close, he'll realize you're not a member of his watch and sound the alarm. This will mean that you'll have to fight your way out of the Estate.

  7. Here is the Estate's treasure trove. A lot of the treasure mounds will have Greater Health Poultices, some gold, and typically the odd high-grade random item. One of them will also have Howe's Shield (Silverite), and another random item as well.

  8. In this room is a book that provides a Codex entry for "Antiva". A nearby chest also has Grey Warden Documents.

  9. Riordan
  10. Here you'll stumble on a guard who takes alarm at your appearance, only to get throttled from behind by the prisoner in the cell. The prisoner then uses the guard's key to free himself. A conversation ensues whereby the man is apparently another Grey Warden, Riordan, who was come to Ferelden from Orlais to investigate what happened. If you haven't got them already, he'll want the Grey Warden Documents. Once all is said and done, he'll depart with a promise to meet up with you later.

  11. Here is the entrance to the dungeon of the Arl of Denerim's Estate, with the way clear.



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