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Dragon Age: Origins Online Walkthrough by David Milward


INTRODUCTION  |  GETTING STARTED  |  NPCs  |  ORIGINS  |  RECIPES |  ITEMS   
Areas in the original game:  
Brecilian Forest  |  The Camp  |  Circle Tower  |  Denerim  |  The Final Battle  |  Haven  |  Landsmeet  |  Lothering  |  Orzammar  |  Ostagar  |  Redcliffe  |  Ruined Temple  
Areas available as Downloadable Content:  
Honnleath  |  Return to Ostagar  |  Warden's Keep 
About the Walkthrough  |  About the Maps  |  About the Author  |  About Playing the Game  |  Where to Begin
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Honnleath: 
Sulcher's Pass  |  Village of Honnleath  |  Wilhelm's Cellar  

Wilhelm's Cellar

Wilhelm's Cellar

  1. Here is your initial entry point. From here, you can access the Village of Honnleath.

  2. Here you'll have to fight a few more Darkspawn. A container nearby holds a Small Clear Natural Crystal.

  3. Here is the Library, where you'll have to fight a large group of Darkspawn. There will also be about 3 containers with random items.

  4. Here is the Distillery, where you can find Wilhelm's Special Brew.

  5. Here you'll have to climb up a flight of stairs to combat a large group of Darkspawn.

  6. Here you'll find the Codex entry for "Decades Old Letter."

  7. Here you'll find a Large Clear Lightning Crystal.

  8. Here are a group of villagers, who were seeking refuse from the Darkspawn by means of a magical barrier. Once the Darkspawn are slain, most of the villagers flee except for one. Matthias is the descendant of the mage who used to reside in the village. He knew enough to erect the barrier. Problem is, his daughter, Amalia, ran further ahead and hasn't come back. It boils down to a bargain. You help find his daughter, and he'll give you the correct password for the Golem Control Rod.

  9. Here is the Root Cellar, where you'll likely find a few Elf Roots and Lifestones.

  10. Dust WraithHere is Wilhelm's Study. You'll get attacked by a Dust Wraith and several Lesser Shades. The Dust Wraith leaves behind the Harvest Festival Ring and a Remarkable Greenstone.

    A nearby chest holds an Enchanter's Cowl and a Large Clear Fire Crystal.

    A book on the desk also yields the Codex entry for "Journal of Enchanter Wilhelm".

  11. Along this tunnel you'll find a Small Clear Ice Crystal and a Large Clear Ice Crystal.

  12. KittyHere you will find a cat named 'Kitty', that is apparently possessed by a Desire Demon. The Demon is also in control of Matthias' daughter, Amalia. Kitty will propose a deal, you let her take full possession of Amalia, and she'll pose as Amalia long enough for you to get the password from Matthias. How you play this one is up to you. One option is to try and kill Kitty outright. Another is to go along with it, using a Persuade (Lie) check, and then kill her after solving the puzzle. Another is to lure Matthias back to Kitty, resulting in Matthias' death. Another is to take up Kitty on her offer. Note that options involving Matthias' death or leaving Kitty in possession of Amalia will involve losing approval, and sometimes a large hit of approval, from companions such as Alistair, Leliana, and Wynne. Also, if you do want to save Amalia from Kitty, it is better to lie and pretend that you're going to make a deal with Kitty. Provoking Kitty before the magical ward has been broken will result in Kitty taking possession of Amalia and then attacking you. Killing Kitty then will also mean killing Amalia as well.

    Solving the PuzzleIf you are going to make a deal with Kitty, or pretend that you are going to make a deal with Kitty, the catch is you have to break the wards holding her prisoner. You'll notice a tiled puzzle floor with fire going from some of the tiles to others. Note that each tile has an arrow pointing in a certain direction. The arrow indicates in which direction it will send fire, that is if the tile is itself connected to a neighbouring tile that is sending fire. Now notice that there are four corners. Two of them have about three censers set about them, while the other two corners have only one censer nearby. Now notice that one of the corners with three censers is where the chain of fire starts. So the puzzle should be apparent. Connect the tiles so that a stream of fire goes from one three-censer corner to the other three-censer corner. To get a sense of this, look at the screenshot provided. Notice how the tiles have been arranged, and all that is left to do is to click on the indicated tile to move it over one, with the result that the stream of fire will travel from one corner to the other.

    Once Amalia, or Amalia possessed by Kitty, is in hand, return her to Matthias for the password, 'Dulen Harn', and some xp. Besides the password, it is possible to get one or more items as a reward for completing the quest. The one item that is invariably given to you as a reward is the Cord of Shattered Dreams. Another possible reward is Wilhelm's Magus Staff, but this is only if you co-operate with Kitty AND choose the dialogue option that demands that Kitty "make it with your while." Another possible reward is the Helm of Honnleath, but only if you kill Kitty to prevent her from possessing Amalia.

    Shale AwakensNow that you have the proper password, go back to the Golem standing in the middle of the Village of Honnleath. Once you do, the Golem, Shale, becomes a joinable companion. You have the option of either having her join immediately, or having her go back to the Camp.



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