This tavern is where the good (and not so good) townsfolk of Brynnlaw meet. If you have gotten acquainted with the town, you have probably already guessed that most of the clientele are Pirates.
Here you will meet Sanik. Before he can tell you anything, an Assassin teleports in and kills him for daring to try to elope with one of Lady Galvena's Courtesans.
The Assassin then turns on you – bad idea! He drops Leather Armor, some minor treasure, a Short Bow +1, and up to 20 Arrows +1.
Here is the bartender. Talk to him if you need a room for the night.
When you have killed the assassin, the bartender breaks in to suggest that you should speak to Sanik's girlfriend Claire. Problem is, she is held captive in Lady Galvena's Festhall.
After the Asylum, this is where Saemon Havarian meets you if you agreed seek his help escaping Brynnlaw. Of course there is a catch...
Sorcerer's
Place is a project run entirely by fans and for fans. Maintaining
Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!
Supporting Sorcerer's Place
Has Sorcerer's Place been useful? If you'd like to show your appreciation
for our hard work on the site, and help us pay the bills the site generates
every month, please consider helping support SP.
Thank you!