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Video-Based Walkthrough for NWN2 Mysteries of Westgate by David Milward


INTRODUCTION  |  USING YOUR CHARACTERS  |  EQUIPPING YOUR CHARACTERS  |  EPIC BUILDS  |  CAST OF CHARACTERS  | 
PROLOGUE  |  ACT I  |  ACT II  |  ACT III  |||  MotB  |  SoZ  |  MoW  | 
About the Walkthrough  |  Future Updates  |  About the Maps  |  About the Author  | 
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MYSTERIES OF WESTGATE  |  CHARACTERS  
Act 1  |  Act 2  |  Act 3  

Act III:   Catacombs  |  Inner Sanctum  |  Human Cattle Factory  |  Sewers  | 

Human Cattle Factory

Human Cattle Factory Map

Gnome Vampires and Human Cattle

I buff up to the max and then step through the barricade. I end up at #1 on the Human Cattle Factory map.

At #2 is where I discover that the vampires of the Night Masks are maintaining a blood factory that involves magically breeding and aging people for food.

Several Gnome Vampires attack me. Rinara and Mantides wade straight into action. Charissa casts an Extended Divine Power spell on herself and then joins in as well. Most of the Gnome Vampires transform into Wolves and engage in physical attacks. Two of them, however, are spellcasters who attack from the north and the east. Salazar hits them with Vitriolic Acid / Eldritch Spears and lets his party members take care of the other vampires.

At #3 is a journal that explains the blood factory operation more fully. At #4 is Obid Teltas, who now lies dead.

Sir Peregrim

At #5 is the Death Knight who had once been Sir Peregrim of Tyr. A three way conversation ensues between myself, Sir Peregrim, and Mantides. It eventually leads to a one on one duel between Mantides and Sir Peregrim. Mantides is rather easily able to outlast his opponent.

Since I've been gaining influence with Mantides, and since I convinced Mantides to take the merciful path during the Fate of Mantides quest, he once again becomes a Paladin of Lathander.

He also gains two items. Once is Dawnbringer (Greatsword +3, +5 vs. evil, 24 spell resistance, Dispel Magic DC=20, +2d4 damage vs. evil, Protection from Evil without limit, Paladins only), which will be his weapon for the finale. The other is Mantides' Full Plate (Full Plate +3, Heal (11) 1 / day), which becomes his armor for the finale.

Sir Peregrim's body can be looted for a Scythe +4, and the Ring of the Shattered Vow (Freedom of Movement, -2 penalty to Will saving throws, Haste (10) 1 / day), neither of which I use or equip. My set up is now complete as it is.

Elandra of the Flails

I rest and then buff up to the max. At #6 is the vengeful spirit of Elandra of the Flails. She urges me to put on the Domino Mask. The dialogue leads to a fight where Salazar is wearing the Mask, which will protect him against Elandra's instant death attacks. Don't worry if your companions fall. As long as you survive thanks to your Mask and wear Elandra down, your companions will be fully restored and revived for their next fight.

Zymena

Now the woman in purple shows up, Zymena. An extended dialogue ensues, but leads to one eventuality, combat. She reveals herself as a Paeliryon Devil, and summons in two Cambions.

She is a powerful spellcaster who can pummel the party with spells like Meteor Swarm. But I ignore her for now and concentrate on her Cambions first. Rinara takes up Parry position next to them. Mantides activates Divine Might and then goes to work on them. Charissa leads off with Word of Faith, and then buffs up with an Extended Battletide and an Extended Divine Power. Salazar is blasting away.

Once the Cambions fall, I go to work on Zymena herself. She is surrounded by a stench aura that can stun nearby characters. Even so, I bring her down with some persistence.

Farewell to Westgate

And so the ending plays out. Elandra teleports the party to safety above ground. Orbakh confronts Salazar again, but is forced to flee by the light of the sun.

*** THE END ***



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