Bolts
Bolts +1
Enhancement Bonus: +1
Location:
Bolts +2
Enhancement Bonus: +2
Location:
Bolts +3
Enhancement Bonus: +3
Location: Can be bought from a merchant in the Crossroad Keep at #6 if you instruct Master Veedle to build a guard’s tower.
Bolts +4
Enhancement Bonus: +4
Bolts +5
Enhancement Bonus: +5
Bolts of Fire
Special Properties: + 1d6 fire damage
Location:
Bolts of Frostbite
Special Properties: +1d4 cold damage
Location:
Bolts of Lightning
Special Properties: +1d6 electrical damage
Location:
Bolts of Piercing
Special Properties: +1d6 piercing damage
Location:
Mild Poison Bolt
Special Properties: Poison DC=14 1d2 Constitution damage
Paralytic Bolts
Special Properties: Stun DC=14 50% / 2 rounds
Location:
Poison Bolts
Special Properties: Poison DC=16 1d2 Constitution damage, Poison DC=16 1d2 Strength damage
Location: Can be bought from a merchant in the Crossroad Keep at #6 if you instruct Master Veedle to build a guard’s tower.