Here is a locked door. The only way to open it is to have the spell Darkness prepared, have that character click on the door and select the option to cast it.
Here a few Clerics and Monks of Shar. You can Bluff your way past them for the time being, or fight them now.
In this room are a Cleric and Monk and Shar. They will recognize you as intruders and attack. If you didn’t already kill the Sharrans at #3, they will join in now. The Cleric leaves behind a Morningstar +2, while the Monk leaves behind the Thundering Handwraps +2.
In this room you’ll find a man named Ribsmasher duking it out with a couple more Monks of Shar. Once you’ve cleared them out along with the rest of the Sharrans, you can talk Ribsmasher into joining you as a cohort.
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