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Obsidian Entertainment


Neverwinter Nights 2 Online Walkthrough by David Milward


INTRODUCTION  |  CHARACTER BUILD  |  EQUIPPING PARTY & MORE  |  NPCs  |  ITEMS   
PROLOGUE  |  ACT I  |  ACT II  |  ACT III  |||  MotB  |  SoZ
About the Walkthrough  |  About the Maps  |  About the Author  |  Where to Begin
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Act I:   West Harbor  |  Swamp Ruins  |  Weeping Willow Inn  |  Fort Locke  |  Toll Road  |  Graveyard  |  Bandit Camp  |  Maiden's Glade  |  Highcliff  |  Docks District  |  Skymirror  |  Merchant Quarter  |  Back Alley  |  Warehouse  |  Old Owl Well  |  Ironfist Hold  |  Bonegnasher Clan  |  Eyegouger Clan  |  Neverwinter Continued  |  Githyanki

Highcliff: Highcliff  |  Highcliff Ruins Outside  |  Highcliff Ruins Inside  |  Lizardfolk Caves Entrance  |  Lizardfolk Caves  |  Pars House  |  Shandra’s Farm

Highcliff Ruins, Inside

Highcliff Ruins Inside map

  1. Exit to the Outside.

  2. These rooms contain Zombie Warriors but with no treasure to show for it.

  3. Garius and PriestHere youÂ’ll be treated to a cinematic where a sinister conversation ensues between a Shadow Priest and your destined adversary, Black Garius. YouÂ’ll now have to deal with the Shadow Priest and his four Zombie Adventurers. Try to have Elanee catch them all at once with a Call Lightning. Then take out the Shadow Priest as quickly as you can.

    One of the Zombie Adventurers leaves behind MozahÂ’s Backpay. Bring it back to Mozah in Highcliff and you can receive 125xp and 250gp.

    The Shadow Priest himself leaves behind the Fundamentals of Protection for the Self, and an Amulet of Vitality +2.

    A nearby trapped chest contains a Shadow Priest Journal, a Wand of Paralyzation, and NasherÂ’s Nimble Boots.

  4. A room filled with Zombie Warriors. Trapped containers hold various treasures.

  5. This hallway has a trap and plenty of Zombie Warriors. Be careful, the Zombies from the nearby room may join in.

  6. The room where the Lizardlings have holed themselves up.


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