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Neverwinter Nights 2 Online Walkthrough by David Milward

PROLOGUE  |  ACT I  |  ACT II  |  ACT III  |||  MotB  |  SoZ
About the Walkthrough  |  About the Maps  |  About the Author  |  Where to Begin
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Act I:   West Harbor  |  Swamp Ruins  |  Weeping Willow Inn  |  Fort Locke  |  Toll Road  |  Graveyard  |  Bandit Camp  |  Maiden's Glade  |  Highcliff  |  Docks District  |  Skymirror  |  Merchant Quarter  |  Back Alley  |  Warehouse  |  Old Owl Well  |  Ironfist Hold  |  Bonegnasher Clan  |  Eyegouger Clan  |  Neverwinter Continued  |  Githyanki

Githyanki: Shandra Jerro's Farm  |  Ember  |  Githyanki Base Approach  |  Githyanki Base 1  |  Githyanki Base 2

Githyanki Base, Level 1

Githyanki Base, Level 1 map

1.As soon as you enter, a group of confident Githyanki will pursue. There are however indications of a ‘problem’ which you will find out about shortly after killing your present attackers. Their leader in the meantime drops a Sword Saint Legacy +1 and the Scales of Truth +1.Githyanki Welcome
2.You’ll soon discover the problem. A third party is launching his own intrusion upon the Githyanki Base with the aid of demonic servants. Succubi and Imps in particular. At about this point, you’ll see him issuing commands to a Hezrou before teleporting away. You’ll now have to fight several Githyanki and Succubi all at once. Be careful though, the Succubi buff themselves up with a damage resistance effect for much of the early going, and can spin off some other magical effects like Darkness and Charm Person.Demonic Intruders
3. Continue down the hallway, being on the lookout for traps. When you reach this point, you’ll end up interrupting two Succubi having their fun with an apparently dormant Golem. Once they’re dead, you are presented with opportunities to gain or lose influence with companions depending on who’s in your party. Succubi And Construct
4.After making your way through more traps, Githyanki, Imps, and Succubi you’ll find the stairs to the next level here.
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