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Dragon Age: Origins Online Walkthrough by David Milward


INTRODUCTION  |  GETTING STARTED  |  NPCs  |  ORIGINS  |  RECIPES |  ITEMS   
Areas in the original game:  
Brecilian Forest  |  The Camp  |  Circle Tower  |  Denerim  |  The Final Battle  |  Haven  |  Landsmeet  |  Lothering  |  Orzammar  |  Ostagar  |  Redcliffe  |  Ruined Temple  
Areas available as Downloadable Content:  
Honnleath  |  Return to Ostagar  |  Warden's Keep 
About the Walkthrough  |  About the Maps  |  About the Author  |  About Playing the Game  |  Where to Begin
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Items: 
Amulets  |  Arrows  |  Battle Axes  |  Belts  |  Bolts  |  Books  |  Bucklers  |  Collars  |  Crossbows  |  Crystals  |  Daggers  |  Gift Items  |  Greatswords  |  Heavy Armors  |  Heavy Boots  |  Heavy Gloves  |  Heavy Helmets  |  Heavy Shields  |  Item Sets and their Bonuses  |  Kite Shields  |  Large Shields  |  Light Armors  |  Light Boots  |  Light Gloves  |  Light Helmets  |  Longbows  |  Longswords  |  Maces  |  Mage Helmets  |  Massive Armors  |  Massive Boots  |  Massive Gloves  |  Massive Helmets  |  Mauls  |  Medium Armors  |  Medium Boots  |  Medium Gloves  |  Medium Helmets  |  Miscellaneous Items  |  Plot Items  |  Rings  |  Robes  |  Runes  |  Shortbows  |  Staves  |  Traps  |  War Axes  |  War Paints  

Bucklers

Material  Defense  Fatigue  Missile Deflection  Requirements 
Iron  1.5  1.5  10 Strength 
Grey Iron  1.5  1.88  12 Strength 
Steel  1.5  2.25  14 Strength 
Veridium  1.5  2.63  18 Strength 
Red Steel  1.5  24 Strength 
Silverite  1.5  3.38  26 Strength 
Dragonbone  1.5  3.75  30 Strength
Elm  1.5  1.5  10 Strength 
Ash  1.5  1.88  12 Strength 
Yew  1.5  2.25  14 Strength 
Whitewood  1.5  2.63  18 Strength 
Ironbark  24 Strength 
Sylvanwood  1.5  3.38  26 Strength 
Dragonthorn  1.5  3.75  30 Strength 

Caridin's Shield (Silverite)
Requirements: 26 Strength
Defense: 1.5
Missile Deflection: 3.38
Strength Modifier: 1
Special Qualities: +10% cold resistance, +10% electrical resistance, +10% spirit resistance
Location: Carried by Caradin in the Anvil of the Void.

Clan Shield
Requirements: Strength (varies with material)
Defense: 1.5
Missile Deflection: Varies with material
Strength Modifier: 1

Crow Shield (Ironbark)
Requirements: Strength (varies with material)
Defense: 1.5
Missile Deflection: Varies with material
Strength Modifier: 1
Location: Sold by Cesar in the Market District of Denerim at #9.

Gorim's Shield (Iron)
Requirements: 14 Strength
Defense: 1.5
Missile Deflection: 1.5
Strength Modifier: 1
Special Properties: +0.25 health regeneration
Location: Part of Gorim's starting equipment during the Dwarf Noble origins story.

Mythal's Blessing (Whitewood)
Requirements: 10 Strength
Defense: 1.5
Missile Deflection: 2.63
Strength Modifier: 1
Special Qualities: +1 melee critical, +10% to healing effects received
Location: Sold by Varathorn in the Dalish Camp at #4.

Ruck's Shield (Steel)
Requirements: 14 Strength
Defense: 1.5
Missile Deflection: 2.25
Strength Modifier: 1
Special Properties: +4 attack
Location: Given to you as a reward by Filda in the Orzammar Commons at #5 if you bring her news of her son.

Small Darkspawn Shield (Steel)
Requirements: Strength (varies with material)
Defense: 1.5
Missile Deflection: Varies with material
Strength Modifier: 1

Small Shield
Requirements: Strength (varies with material)
Defense: 1.5
Missile Deflection: Varies with material
Strength Modifier: 1

Small Metal Round Shield
Requirements: Strength (varies with material)
Defense: 1.5
Missile Deflection: Varies with material
Strength Modifier: 1

Warden Recruit Shield (Sylvanwood)
Requirements: Strength (varies with material)
Defense: 1.5
Missile Deflection: Varies with material
Strength Modifier: 1
Special Properties: +2 damage vs. Darkspawn
Location: Sold by Mikhael Dryden in Soldier's Peak after helping Levi Dryden reclaim Warden's Keep.



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