Brecilian Forest | The Camp | Circle Tower | Denerim | The Final Battle | Haven | Landsmeet | Lothering | Orzammar | Ostagar | Redcliffe | Ruined Temple Areas available as Downloadable Content: Honnleath | Return to Ostagar | Warden's Keep |
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Traps
Acidic Grease Trap
Special Qualities: Acid damage to nearby targets, plus creatures who enter may fall and have their movement slowed unless they pass a physical resistance check.
Acidic Trap
Special Qualities: Acid damage to nearby targets.
Choking Powder Cloud Trap
Special Qualities: Leaves a lingering cloud that lasts for 20 seconds and can impose penalties to attack, defense, and movement speed to creatures who enter the cloud.
Choking Powder Trap
Special Qualities: Causes a cloud that bursts out and can impose penalties to attack, defense, and movement speed to creatures who enter the cloud.
Fire Trap
Special Qualities: Fire damage to nearby targets.
Freeze Trap
Special Qualities: Cold damage to nearby targets.
Interesting Lure
Special Qualities: Once sprung, can distract nearby enemies unless they pass a mental resistance check. Once distracted, a creature must then pass a physical resistance check to avoid being stunned. The trap disappears after a creature is stunned.
Large Caltrop Trap
Special Qualities: Slows down the target and inflicts continuous physical damage.
Large Claw Trap
Special Qualities: Inflicts damage and also slows movement and attack speed unless the target passes a physical resistance check.
Large Grease Trap
Special Qualities: Releases grease over a larger area. Creatures entering the grease must pass a physical resistance check to avoid falling down.
Large Shrapnel Trap
Special Qualities: Inflicts physical damage on nearby targets.
Mild Choking Powder Trap
Special Qualities: Causes a cloud that bursts out and can impose penalties to attack, defense, and movement speed to creatures who enter the cloud.
Mild Lure
Special Qualities: Once sprung, can distract nearby enemies unless they pass a mental resistance check. Once distracted, a creature must then pass a physical resistance check to avoid being stunned. The trap disappears after a creature is stunned.
Mild Sleeping Gas Trap
Special Qualities: Causes a cloud that bursts out and can creatures to fall asleep for 10 seconds unless they pass a physical resistance check.
Overpowering Lure
Special Qualities: Once sprung, can distract nearby enemies unless they pass a mental resistance check. Once distracted, a creature must then pass a physical resistance check to avoid being stunned. The trap disappears after a creature is stunned.
Poisoned Caltrop Tap
Special Qualities: Inflicts +8 nature damage, +8 physical damage, and a movement speed penalty on creatures within the trap's area.
Shock Trap
Special Qualities: Electrical damage to nearby targets.
Sleeping Gas Cloud Trap
Special Qualities: Creates a lingering cloud that can cause creatures to fall asleep for 20 seconds unless they pass a physical resistance check.
Sleeping Gas Trap
Special Qualities: Causes a cloud that bursts out and can creatures to fall asleep for 10 seconds unless they pass a physical resistance check.
Small Caltrop Tap
Special Qualities: Inflicts +8 physical damage, and a movement speed penalty on creatures within the trap's area.
Small Claw Trap
Special Qualities: Physical damage to nearby targets. Targets will also be unable to move for 15 seconds unless they pass a physical resistance check.
Small Grease Trap
Special Qualities: Releases grease over a small area. Creatures entering the grease must pass a physical resistance check to avoid falling down.
Small Shrapnel Trap
Special Qualities: Physical damage to nearby targets.
Soulrot Trap
Special Qualities: Sprit damage to nearby targets.