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Dragon Age: Origins Online Walkthrough by David Milward


INTRODUCTION  |  GETTING STARTED  |  NPCs  |  ORIGINS  |  RECIPES |  ITEMS   
Areas in the original game:  
Brecilian Forest  |  The Camp  |  Circle Tower  |  Denerim  |  The Final Battle  |  Haven  |  Landsmeet  |  Lothering  |  Orzammar  |  Ostagar  |  Redcliffe  |  Ruined Temple  
Areas available as Downloadable Content:  
Honnleath  |  Return to Ostagar  |  Warden's Keep 
About the Walkthrough  |  About the Maps  |  About the Author  |  About Playing the Game  |  Where to Begin
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Items: 
Amulets  |  Arrows  |  Battle Axes  |  Belts  |  Bolts  |  Books  |  Bucklers  |  Collars  |  Crossbows  |  Crystals  |  Daggers  |  Gift Items  |  Greatswords  |  Heavy Armors  |  Heavy Boots  |  Heavy Gloves  |  Heavy Helmets  |  Heavy Shields  |  Item Sets and their Bonuses  |  Kite Shields  |  Large Shields  |  Light Armors  |  Light Boots  |  Light Gloves  |  Light Helmets  |  Longbows  |  Longswords  |  Maces  |  Mage Helmets  |  Massive Armors  |  Massive Boots  |  Massive Gloves  |  Massive Helmets  |  Mauls  |  Medium Armors  |  Medium Boots  |  Medium Gloves  |  Medium Helmets  |  Miscellaneous Items  |  Plot Items  |  Rings  |  Robes  |  Runes  |  Shortbows  |  Staves  |  Traps  |  War Axes  |  War Paints  

Maces

Material  Base Damage  Critical Chance  Armor Penetration  Rune Slots  Requirements 
Iron  0.5  12 Strength 
Grey Iron  5.5  0.55  4.6  14 Strength 
Steel  0.6  5.2  16 Strength 
Veridium  6.5  0.65  5.8  20 Strength 
Red Steel  0.7  6.4  26 Strength 
Silverite  7.5  0.75  30 Strength 
Dragonbone  0.8  32 Strength 

Aeducan Mace (Grey Iron)
Requirements: 14 Strength
Damage: 5.5
Critical Chance: 0.55%
Armor Penetration: 4.6
Strength Modifier: 1
Special Properties: messy kills, +2 damage vs. darkspawn
Location: Given to you by Prince Bhelen in the Assembly Chamber if you help him become the king of Orzammar.

Barbarian Mace
Requirements: Strength (varies with material)
Damage: Varies with material
Critical Chance: Varies with material
Armor Penetration: Varies with material
Strength Modifier: 1
Special Qualities: +1 strength
Location: A Steel one is in the Chasind cache in the Korcari Wilds.

Chevalier's Mace (Steel)
Requirements: 16 Strength
Damage: 6
Critical Chance: 0.6%
Armor Penetration: 5.2
Strength Modier: 1
Rune Slots: 1
Special Qualities: +5% cold resistance, -5% spirit resistance, +2 cold damage
Location: In a chest in Redcliffe Castle - Upper Floor at #3.

Darkspawn Mace
Requirements: Strength (varies with material)
Damage: Varies with material
Critical Chance: Varies with material
Armor Penetration: Varies with material
Strength Modifier: 1
Special Qualities: +0.5 Armor Penetration, -1 Dexterity

Dwarven Mace
Requirements: Strength (varies with material)
Damage: Varies with material
Critical Chance: Varies with material
Armor Penetration: Varies with material
Strength Modifier: 1

High Constable's Mace (Silverite)
Requirements: 28 Strength
Damage: 7.5
Critical Chance: 0.75%
Armor Penetration: 7
Strength Modier: 1.1
Rune Slots: 2
Special Qualities: +1 stamina regeneration, +6 damage vs. darkspawn
Location: In the warehouse at #15 in the Market District after Riordan reveals the location of the Grey Warden Vault.

Liberator's Mace (Red Steel)
Requirements: 26 Strength
Damage: 7
Critical Chance: 0.7%
Armor Penetration: 6.4
Strength Modifier: 1
Rune Slots: 2
Special Properties: +1 Dexterity, +3% melee critical chance
Location: Sold by the Quartermaster in the Apprentices' Quarters.

Mace
Requirements: Strength (varies with material)
Damage: Varies with material
Critical Chance: Varies with material
Armor Penetration: Varies with material
Strength Modifier: 1


Vanguard (Silverite)

Requirements: 28 Strength
Damage: 7.5
Critical Chance: 0.75%
Armor Penetration: 7
Strength Modifier: 1
Special Properties: +3 strength, +3 constitution, +1 stamina regeneration
Location: Left behind by Branka if you sided against her and then killed her in the Anvil of the Void.



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