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Pillars of Eternity 2 Online Walkthrough by David Milward

INTRO & ABOUT | CHARACTERS | COMBAT AND RULES | ITEMS | SHIPS
Quests | Areas | Mega Bosses
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Armor: Cloth | Padded | Hide | Leather | Scale | Breastplates | Mail | Brigandine | Plate
Shields: Small | Medium | Large
Accessories: Helms | Amulets | Cloaks | Gloves | Rings | Belts | Boots
Fast 1-Handed Weapons: Clubs | Daggers | Flails | Hatchets | Rapiers | Stilettos
Large 1-Handed Weapons: Battle Axes | Maces | Spears | Sabres | Swords | War Hammers
2-Handed Weapons: Estocs | Great Swords | Morning Stars | Pikes | Pollaxes | Quarterstaves
Bows: Arbalests | Crossbows | Hunting Bows | War Bows
Firearms: Arquebuses | Blunderbusses | Pistols
Magical Implements: Rods | Scepters | Wands
Consumables: Bombs | Drugs | Figurines | Food | Poisons and Antidotes | Potions | Scrolls | Ungeants | Wardstones
Other: Grimoires | Miscellaneous Items | Pets | Quest Items | Trinkets
Crafting Ingredients: Enchantment Recipes | Gems | Parts | Plants

Rapiers


Rannig's Wrath

Location: In a chest at #6 in the Bardatto Vault.
Enchantment: Exceptional.
Thrusting: +4 Accuracy.
Flurry: +10% Action Speed.
Flanking Insistence Redoublement Retreat

Seeker's Fang (Soulbound)

Location: Reward for completing The Seeking Face Quest.
Enchantment: Superb.
Spider's Cunning: +25% trap effectiveness.
Binds To: Cipher, Ranger, Rogue or Wizard
Requirements for next upgrade: Apply 35 Afflictions to enemies. Requirements for next upgrade: Complete each of The Seeking Face's Hunt for the Adra Pearl, The Seeking Face's Hunt for the Fortuneteller's Ear and The Seeking Face's Hunt for the Haemneg's Handmaiden.
Requirements for next upgrade:
Cipher: Deal 1,000 Damage or deal 500 Damage with Cipher powers that have Shred keyword.
Ranger: Deal 1,000 Damage to Flanked enemies.
Rogue: Deal 1,000 Damage to Afflicted enemies.
Wizard: Apply 50 Dexterity Afflictions or 100 of any Afflictions to enemies.

Squid's Grasp

Location: Sold by Dimesa in the Treasure Trove at #10 in the Radiant Court.
Enchantment: Legendary.
At the Ready: Cannot be Flanked.
Squid's Escape: Dive to another location within 8m, break Engagement and cannot be Engaged for another 3 sec, enemies in 1.5m radius Blinded and Confused for 10 sec, once per Rest.
Calmo's Curse: Wielder and all party members suffer -50 penalty to all defenses against Intellect Affliction attacks.
Remove Curse Cirono's Mercy Unseen Demise Attempted Parley Certain Mutiny

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