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Pillars of Eternity 2 Online Walkthrough by David Milward

INTRO & ABOUT | CHARACTERS | COMBAT AND RULES | ITEMS | SHIPS
Quests | Areas | Mega Bosses
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Armor: Cloth | Padded | Hide | Leather | Scale | Breastplates | Mail | Brigandine | Plate
Shields: Small | Medium | Large
Accessories: Helms | Amulets | Cloaks | Gloves | Rings | Belts | Boots
Fast 1-Handed Weapons: Clubs | Daggers | Flails | Hatchets | Rapiers | Stilettos
Large 1-Handed Weapons: Battle Axes | Maces | Spears | Sabres | Swords | War Hammers
2-Handed Weapons: Estocs | Great Swords | Morning Stars | Pikes | Pollaxes | Quarterstaves
Bows: Arbalests | Crossbows | Hunting Bows | War Bows
Firearms: Arquebuses | Blunderbusses | Pistols
Magical Implements: Rods | Scepters | Wands
Consumables: Bombs | Drugs | Figurines | Food | Poisons and Antidotes | Potions | Scrolls | Ungeants | Wardstones
Other: Grimoires | Miscellaneous Items | Pets | Quest Items | Trinkets
Crafting Ingredients: Enchantment Recipes | Gems | Parts | Plants

Spears


Kahua Hozi

Location: Carried by Ranga Ruasare in the Ori O Koiki Sanctum.
Enchantment: Superb.
Knapped Glass: Does best of Piercing or Slashing Damage.
Obsidian Blade: -1 Penetration, +15% Damage.
Feather Light: +10% Action Speed.
Glass Walker (exclusive from Volcanic Walker) Volcanic Walker (exclusive from Glass Walker) Razor Sharp (exclusive from Slowing Slice) Slowing Slice (exclusive from Razor Sharp)

Mohora Tanga

Location: In a sarcophagus at #16 in Cignath Mor.
Enchantment: Exceptional.
Red Flag: Critical Hits cause 5 points Raw Damage per 3 sec for 9 sec.
Gaff: 10-14 points Piercing or Slashing Damage and 5m Pull against single target (Accuracy vs. Reflexes), if successful then also Dazed (-5 Might, -4 Penetration, cannot Engage enemies) for 5 sec (Accuracy vs. Fortitude), once per Rest.
Heave-To (exclusive from Mince-To and Harpooning) Mince-To (replaces Gaff and exclusive from Heave-To and Harpooning) Harpooning (exclusive from Heave-To and Mince-To)

Stalker's Patience

Location: Sold by Koami at #9 in Sayuka.
Enchantment: Legendary.
Wounding: Hits cause 10% Damage as Raw Damage over time.
Ambushing: +10% Damage to Flanked targets, increases with Stealth skill.
Mercy Strike (exclusive from Standoff) Standoff (exclusive from Mercy Strike) Hamstringing (exclusive from Mortal Wounds) Mortal Wounds (replaces Wounding and exclusive from Hamstringing)

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