Icewind Dale

Video-based Walkthrough to Icewind Dale by Dave Milward

Prologue  |  Chapter 1  |  Chapter 2  |  Chapter 3  |  Chapter 4  |  Chapter 5  |  Chapter 6  |  Trials of the Luremaster  |  Heart of Winter
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The Party: 
Genevieve  |  Halagrim Steel Fist  |  Cassandra  |  The Black Thorn  |  Derrick Balovar  |  Lanatir


The Black Thorn


Strength 18/07
Dexterity 19
Constitution 17
Intelligence 8
Wisdom 12
Charisma 8


Why He's Included

Sure, you need somebody to deal with the traps and locks, but you'd also like him to do a few other things as well. A single class Thief in 2nd ed. D&D can be pretty tough to swallow, unless a game offers specific advantages, like the funky possibilities with traps in BG2. So, combining Thief with something else in IWD seems natural. Normally, a Fighter/Thief may seem questionable, since they can't wear anything past leather armor. However, in IWD, there's a number of specific items available, like the Rogue's Cowl and the Shimmering Sash, that help make this build a bona fide front-line warrior. Since other characters will be using other weapons, he will by default be the one to use the Blade of Aihonen. He can also backstab after hiding in shadows or having Invisibility cast on him, and wreak havoc from afar with his bow.


Primary Weapon: Singing Blade of Aihonen
Secondary Weapon: Shortbow of Ebullience
Head: Rogue's Cowl
Amulet: Symbol of Correlon Larethain
Cloak: Cloak of Displacement
Body: Shadowed Studded Leather +4
Hands: Gauntlets of Elven Might
1st Ring: Ring of the Warrior
2nd Ring: Ring of Shadows
Waist: Shimmering Sash
Boots: Shadowed Boots
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