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Lord Stygar | Zarathos | Ariel | Gallard | Cassandra | Talia | Mordred |
GALLARD, M HUMAN HUNTER
The Hunter, during this game, will obtain particular items that allow his AC to keep up with the Warrior and the Paladin. It is during the third game that I return him to the front lines, where he can use his Sword of Zar to either instantly kill an upclose enemy with a melee attack, or inflict ranged Critical Hits without limit on more distant targets.
I designed him as a warrior with an Assassin's Creed kind of appearance who will take over Tarmitia as the new God of War.
Inventory
Weapon: Sword of Zar
Shield: Werra's Shield
Arrows: Stealth Arrows
Helm: Ferofist's Helm
Armor: Adamant Plate
Suit: Mithril Suit
Misc. Item: Hunter's Cloak
Gloves: Huntsman's Gloves
Ring: Ring of Accuracy
Boots: Elf Boots
The Sword of Zar can be used as a ranged weapon without limit, and against foes as far as 80'. When a Hunter uses it, that also means ranged Critical Hits without limit. That is immensely helpful against enemies like archers, dragons and spellcasters. He also stacks together several items that provide To Hit bonuses, ensuring that he almost never misses.