After your failed attempt to speak to Gromnir Il-Khan, Melissan charges you with killing Yaga-Shura, the Fire Giant who is besieging Saradush. The problem is that Yaga-Shura is invulnerable. Melissan suggests that you should try to look for a solution in the old temple in the Forest of Mir or maybe in Yaga-Shura's stronghold in the Marching Mountains.
First step is to leave Saradush. Use your special ability to enter the Hellish Pocket Plane.
Exit the Pocket Plane and choose the option to be sent outside Saradush. You will arrive in the North Forest.
To the north of your arrival point, a bunch of soldiers are murdering innocent merchants. Kill the soldiers, then speak to the remaining merchant for a reward and to check out his shop. He can also tell you about the old temple you are seeking.
Optionally, clear out the rest of the area of Yaga-Shura's forces. There will be soldiers, Clerics of Talos, a Mage, and a few Fire Giants.
When you arrive, take a moment to prepare against a fight with several undead, then proceed northwest.
You will meet a Master Wraith masquerading as Gorion. It torments you and your romantic interest. Refuse to believe its lies, and it attacks with the help of several other Devil Shades, Wraiths, and Swamp Horrors. As always, a Sunray spell is very effective against groups of undead.
Proceed inwards, and kill the Skeletons you meet.
Go up the stairs to the left and speak to Nyalee, a rather deranged Druid. Turns out she is Yaga-Shura's foster mother.
Nyalee knows how to make Yaga-Shura vulnerable. But to do that, she needs his heart and her own, which are both kept safe in Yaga-Shura's stronghold in the Marching Mountains.
On arrival, make sure to cast Resist Fear on the party. Throughout this area will be Fire Giants and also Burning Men which have the ability to cause fear. You certainly don't want your party members to run around scared, attracting the attention of every Burning Man and Fire Giant in the area. ;-)
Fight your way to the entrance to Yaga-Shura's Stronghold, which is at 3 on the Marching Mountains map. On the way, make sure to kill a Fire Giant at 4 and pick up the mundane weapons he drops – they will come in handy on level 1 of the stronghold.
Enter Level 1 of Yaga-Shura's Stronghold. You will immediately be attacked by four or five Fire Giants and Fire Giant Elites. Please see the Area page for how to go through Level 1 and open the path to Level 2 of the stronghold.
Continue past the door at 10 and free the slave woman at 11 for 15,000 XP per party member.
Disarm the trap on the dais at 12 and loot it for the Beating Heart (which is of course Nyalee's).
Optionally, kill Inix the Elemental Prince of Fire and the Burning Men at 13 for some really nice loot.
With both hearts in your possession, leave Yaga-Shura's stronghold behind and go back to the Forest of Mir. Find Nyalee at 5. Before speaking to her, make sure your party is ready for a fight.
Give her both hearts. Each party member gets 20,000 XP.
But with her own heart restored, Nyalee suddenly has feelings again and won't let you hurt her little foster son Yaga-Shura! So she summons two Shambling Mounds, two Nymphs, and a Vortex Spider to her aid.
Next, travel to the Siege Camp. You will see a message that Saradush has fallen.
Move hastily towards the bridge at 2. You will see some of Yaga-Shura's soldiers killing civilians trying to flee. Kill them in their turn.
About this time you will receive a message that Yaga-Shura's army is rushing towards you. So rush towards Yaga-Shura. He is on the other side of the bridge, at 3. Attack him.
When you inflict damage on Yaga-Shura, he flees ... for now. You have about 30 seconds before he returns, in which time you will be attacked by several of his soldiers.
Yaga-Shura returns with a couple of Fire Giants, a Mage, and a few soldiers. Go all-out for Yaga-Shura – when he dies, his army scatters. Each party member receives 40,000 XP for killing Yaga-Shura.
At this time, the entire party is teleported to the Hellish Pocket Plane. You will have a brief conversation with the Solar, who introduces you to the ghost of your mother, and tells you how exactly you came to be adopted by Gorion. The Solar opens the path to the second test in the Pocket Plane, and each party member receives 10,000 XP.
Now you are teleported back to the Siege Camp. Melissan appears and makes killing two other Bhaalspawn, Sendai and Abazigal, your next task. This will form the bulk of Chapter 9. Each party member receives 15,000 XP.
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