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Dragon Age: Origins Nightmare Guide by David Milward


INTRO & ABOUT  |  CHARACTER DEVELOPMENT GUIDELINES  |  EQUIPPING CHARACTERS  |  COMBAT GUIDELINES  |  CHARACTERS
Areas in Order of Appearance:  
Origins  |  Ostagar  |  Lothering  |  Circle Tower  |  Warden's Keep (DLC)  |  Return to Ostagar (DLC)  |  Stone Prisoner (DLC)  |  Brecilian Forest  |  Redcliffe  |  The Urn of Sacred Ashes  |  Orzammar  |  Deep Roads  |  Denerim  |  Final Onslaught  
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Return to Ostagar 
Ostagar  |  Tower of Ishal  |  Battlefield  

TOWER OF ISHAL

Return to the Tower of Ishal

The video starts off with another glimpse of the Genlock Necromancer. Most the creatures here are Hurlock and Genlock Grunts, which go down very easily after single shots. Leliana shows how a Rogue can neutralize an Ogre. She coats her melee weapons with a Deathroot Extract, and then attacks the Ogre close up. The stun power of the Deathroot Extract often interrupts the Ogre's special attacks, making it much easier to kill.

At 4:30 will be a fight against a lot of Grunts plus a Bereskarn. Wynne renders the Bereskarn easy to kill with a Glyph of Paralysis.

If it is of any interest to you (but not me), it is at 6:30 where I found the Nug Crusher maul (+4 Dexterity, +100 Stamina, chance to stun). The entrance to the tunnels below then becomes apparent.

Darkspawn Tunnels

The first two Genlocks are easy enough to kill. Another enemy that is soon seen here are Corrupted Spiders, whose attacks can cause lingering spirit damage. They can also use Webs, or Overwhelm attacks. There's more than one way to handle an Overwhelm attack that's in progress against a party member. One is to try and interrupt it with an attack that can paralyze or stun it. Another way is to safeguard the Overwhelmed character with a Lifeward spell, like Wynne does at around 2:30. Keep in mind that armor also reduces damage from the multiple attacks that are used by Overwhelm. If the victim's armor is high enough, it's entirely feasible to let the victim simply ride it out while his or her comrades get in free attacks on the Spider.

At 3:30, there is a Hurlock Emissary waiting at the end of a very long tunnel. So Leliana simply fires a shot in to force the Darkspawn to come around the corner. Except well, the Emissary didn't follow me the first go round, but then again I did kill off his followers first. Once he's by himself, I simply rush ahead and get him with Crushing Prison, followed by single-target spells and missile fire.

The next fight is one where you have to fight Corrupted Spiders in two waves, the first being three of them, and the second wave being four including an especially powerful Corrupted Spider. The party is able to win with familiar tactics, although Wynne has to be especially vigilant about healing her comrades. Leliana also uses another Deathroot Extract on her melee weapons so that her attacks will frequently stun the Spiders and thus interrupt their special attacks.

At the end of the fight Leliana concocts another Deathroot Extract in anticipation of another fight. Leliana starts the game with one rank in the Poison skill, so she already has the recipe for Deathroot Extract. All she needs after that is a Deathroot and a Flask. It's a very inexpensive way for her to keep herself ready to imbue her melee weapons with a temporary stun power for particularly intense fights.

Now I'm ready to go up the stairs and to the Battlefield.


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