Summon Creature VII
Caster Level(s): Cleric 7, Druid 7, Wizard/Sorcerer 7
Innate Level: 7
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Short
Area of Effect/Target: Point
Duration: 24 Hours
Additional Counter Spells:
Save: None
Spell Resistance: No
The caster summons a random huge elemental to be a faithful and loyal servant.
Finger of Death
Caster Level(s): Druid 8, Wizard/Sorcerer 7
Innate Level: 7
School: Necromancy
Descriptor(s): Death
Component(s): Verbal, Somatic
Range: Short
Area of Effect/Target: Single
Duration: Instant
Additional Counter Spells:
Save: Fortitude Partial
Spell Resistance: Yes
The target creature must make a Fortitude save or die. If they succeed, they still take 3d6 points of damage, +1 point per caster level.
Control Undead
Caster Level(s): Wizard/Sorcerer 7
Innate Level: 7
School: Necromancy
Descriptor(s):
Component(s): Verbal, Somatic
Range: Short
Area of Effect/Target: Huge
Duration: 1 Hour/Level
Additional Counter Spells: Sunbeam
Save: Will Negates
Spell Resistance: Yes
A single undead creature with up to 2 Hit Dice per caster level falls under the caster's control unless it makes a successful Will save.
Delayed Blast Fireball
Caster Level(s): Wizard/Sorcerer 7
Innate Level: 7
School: Evocation
Descriptor(s): Fire
Component(s): Verbal, Somatic
Range: Medium
Area of Effect/Target: Huge
Duration: 1 Round/3 Levels
Additional Counter Spells:
Save: Reflex 1/2
Spell Resistance: Yes
The caster creates a small, magical zone that can detect the passage of enemy creatures. When the field is activated, it explodes, doing 1d6 points of fire damage per caster level to all within the area of effect, to a maximum of 20d6.
Mordenkainen's Sword
Caster Level(s): Wizard/Sorcerer 7
Innate Level: 7
School: Transmutation
Descriptor(s):
Component(s): Verbal, Somatic
Range: Short
Area of Effect/Target: Point
Duration: 1 Round/Level
Additional Counter Spells:
Save: None
Spell Resistance: No
The caster summons a powerful, sword-wielding helmed horror that acts as a faithful and loyal servant.
Power Word Stun
Caster Level(s): Wizard/Sorcerer 7
Innate Level: 7
School: Divination
Descriptor(s):
Component(s): Verbal
Range: Short
Area of Effect/Target: Single
Duration: Instant
Additional Counter Spells: Clarity
Save: None
Spell Resistance: Yes
Automatically stuns a single target for a duration based on the target's Hit Points:
Under 50 Hit Points: 4d4 rounds
51-100 Hit Points: 2d4 rounds
101-150 Hit Points: 1d4 rounds
Prismatic Spray
Caster Level(s): Wizard/Sorcerer 7
Innate Level: 7
School: Evocation
Descriptor(s):
Component(s): Verbal, Somatic
Range: Short
Area of Effect/Target: Spell Cone
Duration: Instant
Additional Counter Spells:
Save: Special
Spell Resistance: Yes
All creatures within the area of effect randomly experience 1 or 2 of the following effects:
20 fire damage
40 acid damage
80 electrical damage
Struck with Bebilith Venom poison
Paralyzed for 10 rounds
Confused for 10 rounds
Struck dead
Protection from Spells
Caster Level(s): Wizard/Sorcerer 7
Innate Level: 7
School: Enchantment
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect/Target: Large, 1 Creature/4 Levels
Duration: 1 Turn/Level
Additional Counter Spells:
Save: Harmless
Spell Resistance: No
Within the area of effect, up to one ally per 4 caster levels receives a +8 bonus on all saving throws against spells.
Shadow Shield
Caster Level(s): Wizard/Sorcerer 7
Innate Level: 7
School: Illusion
Descriptor(s):
Component(s): Verbal, Somatic
Range: Personal
Area of Effect/Target: Caster
Duration: 1 Turn/Level
Additional Counter Spells:
Save: Harmless
Spell Resistance: No
The caster is shrouded in a cloak of shadow that protects them with the following effects:
+5 natural AC bonus
10/+3 Damage reduction
Immunity to instant death effects
Immunity to Necromancy spells
Spell Mantle
Caster Level(s): Wizard/Sorcerer 7
Innate Level: 7
School: Abjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Personal
Area of Effect/Target: Caster
Duration: 1 Round/Level
Additional Counter Spells: Spell Breach
Save: Harmless
Spell Resistance: No
Creates a barrier around the caster that absorbs all incoming spells and spell-like abilities. It can absorb up to 1d8+8 spell levels before collapsing.