Resistance
Caster Level(s): Bard 0, Cleric 0, Druid 0, Paladin 1, Wizard/Sorcerer 0
Innate Level: 0
School: Abjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect/Target: Single
Duration: 2 Turns
Additional Counter Spells:
Save: Harmless
Spell Resistance: No
Grants the target creature a +1 bonus to all saving throws.
Light
Caster Level(s): Bard 0, Cleric 0, Druid 0, Wizard/Sorcerer 0
Innate Level: 0
School: Evocation
Descriptor(s):
Component(s): Verbal
Range: Touch
Area of Effect/Target: Single
Duration: 1 Hour/Level
Additional Counter Spells: Darkness
Save: Harmless
Spell Resistance: No
Creates a small light source above the target creature's head. The light travels with the target and is capable of illuminating a small area.
Daze
Caster Level(s): Bard 0, Wizard/Sorcerer 0
Innate Level: 0
School: Enchantment
Descriptor(s): Mind-Affecting
Component(s): Verbal, Somatic
Range: Long
Area of Effect/Target: Single
Duration: 2 Rounds
Additional Counter Spells: Clarity
Save: Will Negates
Spell Resistance: Yes
If the target creature has 5 Hit Dice or less, they are dazed for 2 rounds.
Ray of Frost
Caster Level(s): Wizard/Sorcerer 0
Innate Level: 0
School: Conjuration
Descriptor(s): Cold
Component(s): Verbal, Somatic
Range: Short
Area of Effect/Target: Single
Duration: Instant
Additional Counter Spells:
Save: None
Spell Resistance: Yes
Does 1d4 + 1 cold damage to a single target creature, provided the caster succeeds at a ranged touch attack.