Neverwinter
Nights Wizard & Sorcerer Spells List
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Level
0 - Level 1 - Level
2 - Level 3 - Level
4
Level 5 - Level
6 - Level 7 - Level
8 - Level 9
Resistance
Caster
Level(s): Bard 0, Cleric 0, Druid 0, Paladin 1, Wizard / Sorcerer
0
Innate Level: 0
School: Abjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: 2 Turns
Additional Counter Spells:
Save: Harmless
Spell Resistance: No
Grants the target creature a +1 bonus to all saving throws.
Light
Caster
Level(s): Bard 0, Cleric 0, Druid 0, Wizard / Sorcerer 0
Innate Level: 0
School: Evocation
Descriptor(s):
Component(s): Verbal
Range: Touch
Area of Effect / Target: Single
Duration: 1 Hour / Level
Additional Counter Spells: Darkness
Save: Harmless
Spell Resistance: No
Creates a small light source above the target creature's head. The light travels with the target and is capable of illuminating a small area.
Daze
Caster
Level(s): Bard 0, Wizard / Sorcerer 0
Innate Level: 0
School: Enchantment
Descriptor(s): Mind-Affecting
Component(s): Verbal, Somatic
Range: Long
Area of Effect / Target: Single
Duration: 2 Rounds
Additional Counter Spells: Clarity
Save: Will Negates
Spell Resistance: Yes
If the target creature has 5 Hit Dice or less, they are dazed for 2 rounds.
Ray
of Frost
Caster
Level(s): Wizard / Sorcerer 0
Innate Level: 0
School: Conjuration
Descriptor(s): Cold
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target: Single
Duration: Instant
Additional Counter Spells:
Save: None
Spell Resistance: Yes
Does
1d4 + 1 cold damage to a single target creature, provided the caster
succeeds at a ranged touch attack.