Mists of Noyah is the new game we are looking at today with an Overview/Review of what it is and how its gameplay plays. First we will review the need to know basics of Mists of Noyah before jumping into deeper gameplay impressions. Hunt during the day, be hunted during the NIGHT! Mists of Noyah is a co-op survival game with many RPG elements. Fight factions that evolve over the days and bizarre monsters that will terrify you at night! Strengthen your base by rescuing survivors from around the world.
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I Dream of Indie Games checked out Forgotten Fables: Wolves on the Westwind:
Forgotten Fables: Wolves on the Westwind Review - I Dream of Indie Games
Greetings Indie Warriors and welcome to our review of Forgotten Fables: Wolves on the Westwind on Steam/PC! Forgotten Fables: Wolves on the Westwind is a choose your own adventure game from developer Owned by Gravity and publisher Ulisses Digital.
Dansome reviewed the Early Access version of the strategy RPG Songs of Conquest:
Songs of Conquest Early Access Review After 20+ Hours
Brutally honest review for Songs of Conquest after more than 20 hours played. Songs of Conquest is currently available for the PC in early access, and is a turn-based strategy game similar to the Heroes of Might and Magic series. Featuring a beautiful pixel art aesthetic and an engaging combat system centered around magic powered wielders, this is the spiritual successor to Heroes of Might and Magic that people have been waiting for. For my full thoughts on the game though, including the good and bad, watch the full video.
Dolmen Is A Dull Sci-Fi Soulslike That Needs Massive Work
Soulslike games are probably one of the most popular genres right now, but From Software titles (like this year's Elden Ring) are clearly still AAA kings. It's not easy to balance a soulslike game, or make it challenging yet fair to play for those willing to get good. Of course, along comes indie developers' attempts at replicating the soulslike magic, such as Massive Work Studio's Dolmen.
Dark Souls In Space?
What sets Dolmen apart from most other soulslike games is its sci-fi setting. Most soulslikes tend to skewer towards fantasy swords and magic sort of stuff, but Dolmen is closer to other soulslikes games like The Surge or Hellpoint. The one and only highlight of the game is its sci-fi setting, which reminds me of Dead Space or Aliens with an atmosphere of dread. Unfortunately, the level design can be simplistic and leaves a lot to be desired.
This translates to exploration that's not that rewarding either. There's also no map or mini-map, so good luck trying to remember which metal corridor is the way to progress. In addition, while I know that the story isn't usually the strong suit of many soulslike games, Dolmen features bland and non-existent story that doesn't really motivate you to push forward. Cutscenes don't really do anything besides introducing bosses and new enemies, while most of the lore exposition is accomplished via terminals you have to access, which rewards you with a text you have to read (that's not particularly interesting). Yay, how fun.
It's going to take massive work (pun intended) for them to improve in the future. Looking at Steam reviews (which, at the time of writing, sits at a Mixed rating), many players have complained how Dolmen feels like an Early Access game, and they're not wrong, I can attest to that. You're better off playing other, better, soulslikes out there rather than trying out Dolmen, unless you're really hankering for a sci-fi soulslike.
Fabled Lands | Dice and narrative-driven RPG | Live with Strateture
Fabled Lands is a challenging old-school narrative single-player RPG set in an open world. Complete quests, fight, trade goods and develop your character. Explore a vast land of adventure: travel across the war-torn kingdom, survive the plains of howling darkness, and escape the Court of Hidden Faces.
Artwork of character silhouettes from The Iron Oath.
If you've ever fancied being the leader of your very own mercenary group, then perhaps The Iron Oath is already on your radar. Having recently entered Early Access on Steam, developer Curious Panda Games' second release is already off to a great start; while some of our readers may have been burned in the past by Early Access games that never reached full release, The Iron Oath's team are proactive with both updates and communication. If you have ambitions of dungeon-delving alongside your personal band of merry mercs, read on for our impressions of the game in its current state.
Conceptually, The Iron Oath obviously draws inspiration from other games but very much has its own identity through its visuals and world-building. For example, you'll feel right at home with its mercenary management and dungeon exploration if you've played Darkest Dungeon, yet the execution of its influences is original. The Iron Oath utilises many different systems that operate in tandem, and all of them need to be closely monitored by the player to maximise the chance of success.
Overall, my experience with The Iron Oath was very enjoyable. I'm glad I initially replayed the tutorial level. While I'm familiar with similar games in the genre, The Iron Oath wants to stand apart from them and establish its own gameplay flow. It's a very polished Early Access game, and that extends to every facet of its development. There's even an in-game feedback function, allowing players to report any issues on the fly. The developers have already pushed out four updates at time of writing: two smaller updates and two "regular" updates. The patch notes reflect the enthusiasm driving the game to its completion, with changes including bugfixes, balance adjustments, client optimisations, and more.
PC Gamer thinks that Owlcat's next game could be a Starfinder RPG:
The next Pathfinder RPG might actually be a Starfinder RPG
Enough people have been asking Owlcat Games "What's next?" that the developer of Pathfinder: Kingmaker and Pathfinder: Wrath of the Righteous put together a website to tease an answer that question: whatisnext.owlcat.games (opens in new tab). Head there and you'll see a looping animation of three planets and an asteroid field, with a targeting display overlaid on it. Sure looks like they're heading into space (man).
The conclusion fans are leaping to is that Owlcat's next game will swap the tabletop RPG Pathfinder for its sci-fi sibling, Starfinder. First published in 2017, Starfinder builds on both the rules and setting of Pathfinder, only instead of wizards and rogues it has classes like technomancers and biohackers, and in addition to elves, dwarves, and so on, you might be an android or an alien who looks like a jellyfish.
In March 2022 CD PROJEKT RED announced the start of a long-term strategic partnership with Epic Games, thanks to which future games will be based on Unreal Engine 5. The Studio also announced that it was working on further additions to The Witcher videogame series.
- We are very eager to revisit the universe which has shaped our history to such an extent. We have recently concluded the research phase for the first game in the new Witcher saga, which means that from now on further development expenditures will be capitalized on our balance sheet - adds Adam Kiciński.
GiN reviewedDark Deity which is now available on Switch, too:
RPG Dark Deity Takes Its Inspiration from Fire Emblem Series
Dark Deity, which released last year on Steam and more recently on Switch, is a game that's very reminiscent of a Fire Emblem that no longer exists. I personally loved Three Houses, but there was just something special about those older games: a strategy RPG where you couldn't take time to grind and had to make do with what you were given. Dark Deity makes sure to wear its Fire Emblem inspiration like a badge of honor, and everything from the combat animations to the character portraits exude a very similar flair. So is Dark Deity an imposter, or is it a worthwhile contribution to your games collection? Let's find out.
All in all, Dark Deity on Switch is a great game for those who want to experience the old days of Fire Emblem, and this game proudly wears its inspiration as a badge of honor. What's so impressive about the game is that it does everything reasonably well, from the visuals and music choices to the balancing of weapon and armor advantages or disadvantages. There are some strange bugs in the Switch version of the game, in particular, that could impact enjoyment of the game pretty easily, but Dark Deity could be worth your time and interest should it go on sale or receive a patch to improve some of its issues.
For The King II - Announce Trailer - Wishlist Now!
With the fanatical Queensguard on every street corner and ordinary citizens turned bandit in every alley, will you risk the threat of treason and band together with fellow outlaws to bring an end to the Queen's oppressive reign?
For The King II builds on the challenging blend of Strategy, JRPG Combat, and Roguelike elements from the hugely popular and successful co-op sensation, For The King, to create an epic new experience.
Brutal Turn-Based Tabletop RPG Combat
When the dice determine whether you live or die, you'll have to pick your battles carefully. Arm your characters with the skills and gear needed to succeed in this famously unforgiving combat system that rewards strategy and foresight.
Online and Local multiplayer for up to four players
Strategize and fight side-by-side with your friends in the everchanging world of Fahrul or split up to claim all of the wonderous loot for yourself - or die trying!
Create your perfect party with Pen & Paper Style Characters
Choose your party from a diverse selection of classes; each with their own unique stats and abilities - before embarking into the world on deadly adventures!
Seize your opportunity with Roguelike loot drops!
Loot fallen enemies and explore deadly dungeons to discover weapons and armor that offer unique abilities, tactical advantages and powerful synergies. The more you play the more you permanently unlock items for your characters between playthroughs.
Never adventure the same way twice
From the vast number of character and item combinations to the procedurally generated maps, quests, loot, and events - the world of Fahrul is always changing and will constantly keep you on your toes!
Take in the sights and sounds of a reimagined Fahrul
With a whole host of new biomes to explore, a beautiful updated art style and a brand-new original soundtrack - For The King II transports you deep into the wonders of Fahrul, leading you further than ever before into this stunningly imagined land of adventure.
The Queen's late husband, King Bronner, may long be dead, but you must do this for your village, for your realm, For The King!
But Why Tho has reviewedVampire: The Masquerade - Swansong:
REVIEW: Vampire: The Masquerade - Swansong Fails to Enchant (XSX)
Vampire The Masquerade - Swansong 1
Vampire: The Masquerade can be boiled down into a few key components: style, supernatural intrigue, and deep social interactions. With all of these elements in mind, the developers at Big Bad Wolf Studio and publisher Nacon made Vampire: The Masquerade - Swansong to try and create a unique and deep narrative RPG within the setting. While some of its accomplishments are impressive when considering its assumedly limited budget, there are a few too many issues preventing it from being worth sinking your teeth into (pun intended).
The narrative takes center stage in Vampire: The Masquerade - Swansong, which makes it all the more disappointing that its story isn't engaging enough to carry an entire game. It takes place in Boston as the council of vampires there has just received a Code Red, an alert that evidence of their existence might have leaked out.
I really wanted to love Vampire: The Masquerade - Swansong. I already am a fan of its setting, desperately want AA video games to rise in prominence again, and love slow burns that are focused on character dialogue and interactions. However, there is just too much getting in the way of Swansong's success. There is no way of knowing exactly what happened, but the final product is one that I can't even recommend picking up on sale.
Citizen Sleeper is an incredibly narrative-driven RPG resource manager where you try to survive in the dystopian ruins of interplanetary capitalism. It's tense, it's beautiful, it's somber. What else could you want?
Weigh up your consequences as you fight against a deteriorating body, and make sacrifices that could change day-to-day life as you know it. But stay quiet, as you never know who or what the next chance might affect.
On the surface, this title offers a lot to the player from the get-go. Which initially may seem like an overwhelming amount of information. You take on the role of a synthetic cyborg person, called a sleeper, who is one of the thousands of people fighting to survive an almost-apocalyptic world. You've escaped your regular lifestyle of working for a megacorporation that coincidentally created the body you inhabit. So with your great escape comes excellent consequence.
As a whole, Citizen Sleeper is a fantastic RPG management game that involves a heavy dystopian tone of a derelict future. If this sounds like something you love, and if you're a fan of games like In Other Waters and Disco Elysium then this may be for you. I'd recommend it to anyone searching for the next space-based adventure, especially since it only takes about five hours to fight your way through.
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"*KNOW THIS: There is nothing on ALL the PLANES that can STAY the hand of JUSTICE when it is brought against them. It may unmake ARMIES. It may sunder the thrones of GODS. When your cause is JUSTICE, JUSTICE will lend you its STRENGTH.*" -Vhailor, Planescape: Torment