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Clair Obscur: Expedition 33 - Cast Reveal Trailer

Posted on Oct 17, 2024 11:43 by RPGWatch

[​IMG]Black Rune spotted a new trailer for Clair Obscur: Expedition 33:

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Clair Obscur: Expedition 33 - Cast Reveal Trailer



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Drova - Forsaken Kin - Impressions

Posted on Oct 17, 2024 11:43 by RPGWatch

[​IMG]Mortismal Gaming checked out Drova - Forsaken Kin:

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Check Out | Drova: Forsaken Kin



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Kristala - Interview

Posted on Oct 17, 2024 11:43 by RPGWatch

[​IMG]The Game Deflators interviewed Astral Clocktower Studios about Kristala:

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The Game Deflators E308 | Kristala Studio Interview

John and Ryan are joined by Allie and Sarah of Astral Clocktower Studios to talk about their ARPG, Kristala.

Kristala places you in the role of a feral feline warrior who must master the six magic specialties of the sacred Kristals to prove yourself worthy of joining ranks with the famed Raksaka warriors - powerful protectors of your species.

As you battle your way across the six clan lands, you soon discover a terrible curse has mysteriously transformed Ailur's creatures into mutated, monstrous beasts bent on destruction.

Uncover and upgrade a multitude of weapons, spells, armor sets, and additional items as you embark on your Raksaka Proving and strategically battle to restore peace to Ailur. Meet and interact with unique and varied characters while journeying across an otherworldly fantasy planet that's overflowing with untold stories ripe for unraveling.

[...]

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Pathfinder: The Dragon's Demand - Rules Implementation

Posted on Oct 17, 2024 11:43 by RPGWatch

[​IMG]Pathfinder: The Dragon's Demand is now is now over 78% funded; learn more about the implementation of the rules:

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Update 5: Pathfinder Rules Implementation

The project is now over 78% funded with over 5,600 backers!

Greetings Demanders!

I'm Kevin Smith, lead programmer on Pathfinder: The Dragon's Demand, and in this update I'll be getting into more detail about about the remastered Pathfinder Second Edition rules implementation we've been working on.

At Ossian Studios, we know that there are two types of RPG players: those who want to spend at least six hours on the character generation screen, and those who want to jump into the story as quickly as possible. Consequently, we have designed our character creation screens to seamlessly support both styles of play. You can pick from a variety of fun pre-generated characters, or you can create a completely custom character and drill-down into all the details by selecting from hundreds of options, including Feats and Spells. As many of you already know, the Pathfinder character generation process can be extremely complicated, but we are working hard to make it both fun and easy to understand by providing a highly flexible sheet-based user interface that rivals any other CRPG on the market today.

After character creation, as your party gains experience from adventuring, you'll be able to level up any party member using just a single mouse click. Alternatively, you can delve deeply into any character's details and hand select every level up option imaginable.

As part of a robust level up system, we hope that our backers help us unlock the Multiclass Archetypes stretch goal because this will unleash a vast array of powerful and highly customized characters! Pathfinder's Multiclass Archetypes can be used to create exciting combinations of different character classes. You'll be able to customize your own character, and all of your party members. But remember that all of the enemy NPCs also benefit from Multiclass Archetypes, so expect more unique and exciting new challenges during strategic combat encounters.

Behind the scenes, our Rules Engine orchestrates everything in the game, from Exploration Mode to Combat Mode. The Rules Engine directly loads a huge amount of tabular data that was extracted directly from the official Paizo rule books (thank you Archives of Nethys!). Supporting the Rules Engine are our generic frameworks for Feats, Spells, and Actions. We have tested both the Rules Engine and the frameworks by implementing hundreds of Feats, Spells, and Actions up to tenth level. The frameworks can support the addition of new Feats, Spells, Actions, and even Character Classes with relative ease.

From the very beginning, we knew that this would be a Pathfinder Second Edition game, rather than a converted First Edition game. Although we began developing this game long before the Remastered Pathfinder Rules were invented, Paizo graciously provided us with very early access to the new rules. Consequently we've had a significant amount of time to adapt our custom game systems to support the new remastered Second Edition rules.

Developing a game of this size and complexity is certainly extremely challenging! What are some of the things we tangle with on a daily basis? The sheer quantity of Feats and Spells that we are implementing is a huge challenge (I actually love implementing these!). The Pathfinder Rules, although very well designed, have many unique edge cases, which are not well described. We often have to pause and debate exactly what should happen in various complex scenarios. As much as possible, we stay true to the Pathfinder rules-as-written, but also adapt where necessary to make a better CRPG experience.

Despite these many challenges, we have already implemented all Second Edition core Ancestries, Backgrounds, Classes, Deities, Heritages, the vast majority of Class Features, and all level-up benefits including gained spells and spell slots.

After the game is funded, we're looking forward to interacting directly with our many backers to help prioritize key game features, and even debate how to resolve some of those tricky rules edge cases! Please help spread the word about the game so that we can attract more backers! Thanks for all of your help so far!

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Turn Based Lovers - The Best of the Steam Next Fest

Posted on Oct 17, 2024 05:43 by RPGWatch

[​IMG]The Turn Based Lovers checked out some turn-based games of the Steam Next Fest:

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Steam Next Fest October 2024: The Best Turn-Based RPGs And Strategy Games To Try

These Are The Games I'm Going To Try During Valve's Famous October Festival

The Steam Next Fest of October 2024 just kicked off a few hours ago, and it's one of those events that I both love and hate at the same time. I love it because once you dive into the dedicated store page - which you can find here - you can get lost among the huge number of titles participating in the event. Often, you'll stumble across that game you've been eagerly waiting to try, or you might even discover a brand-new title that's being announced during the festival.

Now, the reason I hate it is pretty simple: a lot of these demos are time-limited. For me, that means only a few hours to sample a massive list of RPGs and Strategy Games. The deadline for this edition of the festival is October 21, 2024, which is when the event officially wraps up.

Given the limited time and knowing I'm not the only one with a long list of games to check out, I thought it might be useful to share a few suggestions. These are demos that I plan to prioritize and that you might find interesting, too. Luckily, a good number of these demos aren't exclusive to the festival, so you'll have more time to try them out even after the festival ends.

[...]

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The Legend of Heroes: Trails through Daybreak II -...

Posted on Oct 17, 2024 05:43 by RPGWatch

[​IMG]RPG Site reports that The Legend of Heroes: Trails through Daybreak II will be released on February 14, 2025.

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Dragon Age: The Veilguard - No Denuvo

Posted on Oct 17, 2024 05:43 by RPGWatch

[​IMG]DSGaming reports that Dragon Age: The Veilguard won't come with 3rd party DRM software.

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Neon Blood - New Demo

Posted on Oct 17, 2024 05:43 by RPGWatch

[​IMG]A new demo for Neon Blood:

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Neon Blood releases new demo

A brand new demo for Neon Blood will be available during the upcoming Steam Next Fest.

A brand new demo for Neon Blood will be available during the upcoming Steam Next Fest. Starting at 7pm (CEST) on 14th October, fans will be able to get hands-on with this thrilling neo-noir detective RPG / graphic novel ahead of its 26th November global release date. In addition to the new playable demo, gamers can watch a brand-new developer live stream with never-before-seen gameplay from the ChaoticBrain Studios development team.

Neon Blood is a neo-noir cyberpunk RPG / Graphic Adventure with a striking 2.5D aesthetic using PixelArt 2D sprites with 3D modeled environments. Prepare to embark on a thrilling adventure as you follow Axel McCoin, an idealistic detective from Blind City, as he becomes the symbol of a revolution poised to change the world. Explore McCoin's dystopian world and face a variety of puzzles blended with classic turn-based combat and precise Quick Time Events.

Neon Blood is now available to pre-order in physical format on PlayStation 5 and Nintendo Switch, as well as digitally on all platforms. It will be released on November 26th, 2024.

Don't miss the chance to play the demo of Neon Blood at the Steam Next Fest!

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Mandragora - Dev Diary #4

Posted on Oct 17, 2024 05:43 by RPGWatch

[​IMG]Learn more about damage types and effects in Mandragora:

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Dev Diary #4 - Damage Types and Effects

Get to know the powerful forces behind every hit.

Welcome to the world of Mandragora! This series of 'Dev Diary' posts will take you behind the scenes and give you a more in-depth look at all the cool features you can expect from our game as we get closer to release.

Hi everyone!

We hope you're excited for another installment of our Dev Diary series, where we're showcasing different key aspects of Mandragora.

Today's topic: Damage Types and Effects!

We already mentioned quite a few Damage Types as well as some Status Effects in our previous Dev Diaries. You may have also experienced some of them firsthand when playing the Mandragora Demo!

So in today's installment, we'll be discussing all those damage types and status effects in further detail!

In Mandragora, your Weapons, Active Skills, and Talents can cause one or more types of damage.

Each damage type has an associated Status Effect which can be applied based on the corresponding Status Effect Chance when dealing direct damage of that type. Some effects may also directly apply Status Effects.

[...]

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Ys X: Nordics - Review @ GamingBolt

Posted on Oct 16, 2024 23:42 by RPGWatch

[​IMG]GamingBolt reviewed Ys X: Nordics:

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Ys X: Nordics Review - The Final Verdict


For many years, the Ys series has been an exceptional action RPG franchise. It arguably reached new highs with Ys 8: Lacrimosa of Dana and Ys 9: Monstrum Nox, yet there was still hype for Ys 10: Nordics. Having shifted to Falcom's new engine and promising a larger scale, it seemed poised to elevate the series even higher.

The truth is a little more complicated. Set earlier in Adol's life, Ys 10: Nordics sees him teaming with Karja Balta to battle the Griegr. All the while, he must unravel the mystery of their plans and the Normans' history.

Alongside sailing and ship combat, it also features a new combat system focused on parrying and dual attacks. It's a lot, and while some mechanics can be enjoyable, I have my share of nitpicks. Don't get me wrong - Ys 10: Nordics is enjoyable, but longtime fans should know what they're getting into.

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Mortismal Gaming - Steam Next Fest Highlights

Posted on Oct 16, 2024 23:42 by RPGWatch

[​IMG]Mortismal Gaming presents some highlights of the Steam Next Fest:

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Steam Next Fest Highlights - October



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Exodus - Reveal Trailer

Posted on Oct 16, 2024 23:42 by RPGWatch

[​IMG]A new reveal trailer for Exodus:

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NEW EXODUS CINEMATIC - 'The Mara Yama' Reveal Trailer



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Gothic 1 Remake - New Camp OST

Posted on Oct 16, 2024 23:42 by RPGWatch

[​IMG]The New Camp theme of Gothic 1 Remake:

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Gothic 1 Remake | OST | New Camp Cave



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Passageway of the Ancients - Overview

Posted on Oct 16, 2024 23:42 by RPGWatch

[​IMG]Slandered Gaming checked out Passageway of the Ancients:

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Passageway of the Ancients - Character Creation & Combat Overview (RTwP, BG Inspired cRPG)



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Hades II - Trailer

Posted on Oct 16, 2024 17:33 by RPGWatch

[​IMG]Here's a new trailer for Hades II:

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Hades II - The Olympic Update Trailer


Now in Early Access, Hades II is the bewitching sequel to the award-winning rogue-like dungeon crawler, and just got its first Major Update! Featuring an all-new region, a powerful new weapon, new allies, and much more.

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