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Black IsleBioWareTSR


Sorcerer's Guide to Kits - Baldur's Gate II Kits

Index:

1. Bard Kits
2. Cleric Kits
3. Druid Kits
4. Fighter Kits
5. Mage "Kits"
6. Paladin Kits
7. Ranger Kits
8. Thief Kits
9. Barbarian, Monk & Sorcerer

Bard Kits

Blade
The blade is an expert fighter and adventurer, whose bardic acting abilities make him appear more intimidating and fearsome. His fighting style is flashy and entertaining, but is also quite deadly.

Advantages:

Disadvantages:


Jester
This bard is well versed in the arts of ridicule and hilarity, and uses his abilities to distract and confuse his enemies, cavorting madly during combat.

Advantages:

Disadvantages:


Skald
This Nordic bard is also a warrior of great strength, skill and virtue. His songs are inspiring sagas of battle and valor, and the skald devotes his life to those pursuits.

Advantages:

Disadvantages:

Cleric Kits

The character can't become a specialty priest until completing a specific quest in the game.

Priest of Talos
Talos is the evil god of storms, destruction and rebellion. Clerics of the Stormlord warn that Talos must be appeased or he will rain destruction upon the land.

Advantages:

Disadvantages:


Priest of Lathander
Lathander is the good god of renewal, creativity and youth, and is celebrated nearly everywhere. His followers are very popular throughout the Realms, and there are numerous wealthy temples devoted to him.

Advantages:

Disadvantages:


Priest of Helm
Followers of the neutral God of Watchers and Protectors are warriors in their own right and are often seen as defenders of the innocent.

Advantages:

Disadvantages:

Druid Kits

Shapeshifter
This druid is not called shapeshifter because he has access to a great variety of forms, rather because of his complete dedication to a single alternate form. This druid has willingly allowed himself to become infected with lycanthropy, but due to intense study and training he has the ability to control his affliction. The creature he becomes is that of the werewolf, the most famous of the lycanthrope shape changers.

Advantages:

Disadvantages:


Totemic Druid
This druid closely identifies with a particular animal, an animal that he feels represents his spirit. This grants him a special connection to the animal kingdom, and he is able to call upon their spirits to aid him.

Advantages:

Disadvantages:


Avenger
A member of a special sect within the Druidic order, a druid of this type is dedicated to fighting those who would defile nature. Avengers have powers the average druid does not; additional abilities that have been earned through extensive rituals, a process that is very physically draining.

Advantages:

Disadvantages:

Fighter Kits

Berserker
This is a warrior who is in tune with his animalistic side and, during combat, can achieve an ecstatic state of mind that will enable him to fight longer, harder and more savagely than any human has a right to. Berserkers tend to be barbarian-like in nature, but not always. Sometimes it is a conscious choice that a warrior in training makes. Regardless, opponents on the battlefield will be unsettled when they see the savage and inhuman elements of the berserker's personality. This class is common amongst dwarves, known to them as "battleragers."

Advantages:

Disadvantages:


Wizardslayer
This warrior has been specially trained by his sect to excel in hunting and attacking spellcasters of all kinds.

Advantages:

Disadvantages:


Kensai
This class is also known as the Sword Saint, and consists of a warrior who has been specially trained to be one with his sword. They are deadly and fast and trained to fight without encumbrance.

Advantages:

Disadvantages:

Mage Kits

Mage specialists gain an extra spell per level, but can't cast spells in their opposition school.

Specialist - Races - Stat Required

Abjurer - Human - 15 Wisdom
Conjurer - Human, Half-Elf - 15 Constitution
Diviner - Any - 16 Wisdom
Enchanter - Human, Half-Elf, Elf - 16 Charisma
Illusionist - Human, Gnome - 16 Dexterity
Invoker - Human - 16 Constitution
Necromancer - Human - 16 Wisdom
Transmuter - Human, Half-Elf - 15 Dexterity

Specialist - School - Opposition School(s)

Abjurer - Abjuration - Alteration
Conjurer - Conjuration/Summoning - Divination
Diviner - Divination - Conjuration/Summoning
Enchanter - Enchantment/Charm - Evocation
Illusionist - Illusion - Necromancy
Invoker - Invocation/Evocation - Enchantment/Charm, Conjuration
Necromancer - Necromancy - Illusion
Transmuter - Alteration - Abjuration, Necromancy

Paladin Kits

Cavalier
This class represents the most common picture of the knight: the gentleman warrior who epitomizes honor, courage, and loyalty. He is specialized in battling 'classical' evil monsters such as demons and dragons.

Advantages:

Disadvantages:


Inquisitor
The inquisitor has dedicated his life to finding and eliminating practitioners of evil magic and defeating the forces of darkness, and his god has provided him with special abilities towards that end.

Advantages:

Disadvantages:


Undead Slayer
This holy avenger has honed his abilities towards the destruction of the undead and other unnatural creatures, and is immune to many of their more devastating abilities.

Advantages:

Disadvantages:

Ranger Kits

Archer
The archer is the epitome of skill with the bow. He is the ultimate marksman, able to make almost any shot, not matter how difficult. To become so skilled with the bow, the archer has had to sacrifice some of his proficiency with melee weapons and armor.

Advantages:

Disadvantages:


Beastmaster
This ranger is a wanderer, and is not comfortable in civilized lands. He maintains a natural affinity for animals; they are his friends and comrades-in-arms, and the Beast Master has a limited form of telepathic communication with them.

Advantages:

Disadvantages:


Stalker
Stalkers serve as covert intelligence gatherers, comfortable in both wilderness and urban settings. They are the spies, informants, and interrogators, and their mastery of stealth makes them deadly opponents.

Advantages:

Disadvantages:

Thief Kits

Assassin
This is a killer trained in discrete and efficient murder, relying on anonymity and surprise to perform his task. Assassins must be of Evil or Chaotic Neutral alignment.

Advantages:

Disadvantages:


Swashbuckler
This rogue is part acrobat, part swordsman, and part wit: the epitome of charm and grace.

Advantages:

Disadvantages:


Bounty Hunter
This is a hunter of men, skilled in tracking quarry and bringing them back alive... whether for lawful authorities or underworld masters. Bounty Hunters are specially trained at their task and make fearsome opponents. They have honed their trap-making abilities well beyond that of the average thief.

Advantages:

Disadvantages:

Barbarian, Monk & Sorcerer

Barbarian
A barbarian can be an excellent warrior. While not as disciplined or as skilled as a normal fighter, the barbarian can willingly throw himself into a berserker rage, becoming a tougher and stronger opponent. The barbarian uses the fighter avatar.

Advantages:

Disadvantages:

Monk
Monks are warriors who pursue perfection through contemplation as well as action. They are versatile fighters, especially skilled in combat without weapons or armor. Though monks cannot cast spells, they have a unique magic of their own. They channel a subtle energy, called ki, which allows them to perform amazing feats. The monk's best known feat is their ability to stun an opponent with an unarmed blow.

Advantages:

Disadvantages:

Sorcerer
Sorcerers are practitioners of magic who were born with the innate ability to cast spells. It is thought that the blood of some powerful creature flows through their veins; perhaps they are the spawn of the gods themselves, or even dragons walking in humanoid form. Regardless, the sorcerer's magic is intuitive rather than logical. They know fewer spells than wizards, and acquire spells more slowly, but they can cast spells more often and have no need to select and prepare spells ahead of time. Sorcerers cannot specialize in magic the way wizards do. Other than these differences, a sorcerer is very similar to the wizard.

Note: A sorcerer does NOT learn spells from scrolls. He chooses new spells with each level. A sorcerer's prime requisite in BG2 is INTELLIGENCE.


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